HomeSort by relevance Sort by last modified time
    Searched refs:Unit (Results 101 - 125 of 222) sorted by null

1 2 3 45 6 7 8 9

  /external/mesa3d/src/mesa/drivers/dri/i915/
i830_texstate.c 117 i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
121 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit];
125 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
126 GLuint *state = i830->state.Tex[unit], format, pitch;
135 if (i830->state.tex_buffer[unit] != NULL) {
136 drm_intel_bo_unreference(i830->state.tex_buffer[unit]);
137 i830->state.tex_buffer[unit] = NULL;
140 if (!intel_finalize_mipmap_tree(intel, unit))
152 i830->state.tex_buffer[unit] = intelObj->mt->region->bo
    [all...]
i915_texstate.c 135 i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3)
139 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit];
143 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit);
144 GLuint *state = i915->state.Tex[unit], format, pitch;
153 if (i915->state.tex_buffer[unit] != NULL) {
154 drm_intel_bo_unreference(i915->state.tex_buffer[unit]);
155 i915->state.tex_buffer[unit] = NULL;
158 if (!intel_finalize_mipmap_tree(intel, unit))
167 i915->state.tex_buffer[unit] = intelObj->mt->region->bo
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/radeon/
radeon_maos_verts.c 315 GLuint unit; local
345 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) {
346 if (inputs & VERT_BIT_TEX(unit)) {
347 req |= RADEON_ST_BIT(unit);
350 if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) {
351 req |= RADEON_Q_BIT(unit);
352 vtx |= RADEON_Q_BIT(unit);
354 if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT))
    [all...]
radeon_tex.c 262 GLuint unit = ctx->Texture.CurrentUnit; local
263 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
276 if ( rmesa->hw.tex[unit].cmd[TEX_PP_TFACTOR] != envColor ) {
277 RADEON_STATECHANGE( rmesa, tex[unit] );
278 rmesa->hw.tex[unit].cmd[TEX_PP_TFACTOR] = envColor;
302 if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFILTER] & RADEON_LOD_BIAS_MASK) != b ) {
303 RADEON_STATECHANGE( rmesa, tex[unit] );
304 rmesa->hw.tex[unit].cmd[TEX_PP_TXFILTER] &= ~RADEON_LOD_BIAS_MASK;
305 rmesa->hw.tex[unit].cmd[TEX_PP_TXFILTER] |= (b & RADEON_LOD_BIAS_MASK)
398 GLuint unit = ctx->Texture.CurrentUnit; local
    [all...]
  /external/mesa3d/src/mesa/state_tracker/
st_atom_texture.c 202 texObj = ctx->Texture.Unit[texUnit]._Current;
268 GLuint unit, new_count; local
276 for (unit = 0; unit < max_units; unit++, samplers_used >>= 1) {
280 const GLuint texUnit = prog->SamplerUnits[unit];
287 *num_textures = unit + 1;
289 else if (samplers_used == 0 && unit >= old_max) {
294 pipe_sampler_view_reference(&(sampler_views[unit]), sampler_view);
403 = ctx->Texture.Unit[texUnit]._Current
    [all...]
  /external/openssl/apps/
openssl.cnf 145 organizationalUnitName = Organizational Unit Name (eg, section)
  /external/eigen/test/eigen2/
eigen2_geometry.cpp 394 Matrix3 m1 = Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z())); \
395 VERIFY_IS_APPROX(m, Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z()))); \
eigen2_geometry_with_eigen2_prefix.cpp 396 Matrix3 m1 = Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z())); \
397 VERIFY_IS_APPROX(m, Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z()))); \
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/
meta.c 157 /** for unit[0] only */
162 GLuint EnvMode; /* unit[0] only */
661 save->EnvMode = ctx->Texture.Unit[0].EnvMode;
666 save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled;
667 save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled;
668 if (ctx->Texture.Unit[u].Enabled ||
669 ctx->Texture.Unit[u].TexGenEnabled) {
693 /* save current texture objects for unit[0] only */
696 ctx->Texture.Unit[0].CurrentTex[tgt]);
699 /* set defaults for unit[0] *
    [all...]
  /external/mesa3d/src/mesa/drivers/common/
meta.c 157 /** for unit[0] only */
162 GLuint EnvMode; /* unit[0] only */
661 save->EnvMode = ctx->Texture.Unit[0].EnvMode;
666 save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled;
667 save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled;
668 if (ctx->Texture.Unit[u].Enabled ||
669 ctx->Texture.Unit[u].TexGenEnabled) {
693 /* save current texture objects for unit[0] only */
696 ctx->Texture.Unit[0].CurrentTex[tgt]);
699 /* set defaults for unit[0] *
    [all...]
  /external/antlr/antlr-3.4/runtime/Ruby/test/unit/
test-tree-wizard.rb 6 require 'test/unit'
12 class TestPatternLexer < Test::Unit::TestCase
83 class TestPatternParser < Test::Unit::TestCase
158 class TestTreeWizard < Test::Unit::TestCase
test-trees.rb 5 require 'test/unit'
11 class TestTreeNodeStream < Test::Unit::TestCase
313 class TestCommonTreeNodeStream < Test::Unit::TestCase
456 class TestCommonTree < Test::Unit::TestCase
792 class TestTreeContext < Test::Unit::TestCase
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/
r200_fragshader.c 365 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled;
405 /* enabling texturing when unit isn't correctly configured may not be safe */
414 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled;
452 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled;
r200_tex.c 302 GLuint unit = ctx->Texture.CurrentUnit; local
303 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
318 if ( rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] != envColor ) {
320 rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] = envColor;
342 if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] & R200_LOD_BIAS_MASK) != b ) {
343 R200_STATECHANGE( rmesa, tex[unit] );
344 rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] &= ~R200_LOD_BIAS_MASK;
345 rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] |= b;
353 rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |= R200_PS_GEN_TEX_0 << unit;
455 GLuint unit = ctx->Texture.CurrentUnit; local
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/tnl/
t_vb_texgen.c 59 GLuint unit);
253 GLuint unit )
256 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
257 GLvector4f *out = &store->texcoord[unit];
275 GLuint unit )
278 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
279 GLvector4f *out = &store->texcoord[unit];
303 GLuint unit )
306 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
307 GLvector4f *out = &store->texcoord[unit];
    [all...]
t_rasterpos.c 255 * \param unit texture unit number
260 const GLfloat normal[3], GLuint unit, GLfloat texcoord[4])
262 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
465 if (ctx->Texture.Unit[u].TexGenEnabled) {
  /external/chromium_org/tools/deep_memory_profiler/lib/
sorter.py 26 class Unit(object):
27 """Represents a minimum unit of memory usage categorization.
46 class VMUnit(Unit):
47 """Represents a Unit for a memory region on virtual memory."""
83 """Represents a Unit for a mmap'ed region."""
99 """Represents a Unit for a non-mmap'ed memory region on virtual memory."""
109 class MallocUnit(Unit):
110 """Represents a Unit for a malloc'ed memory block."""
146 def append(self, unit, overwrite=False):
147 if not overwrite and unit.unit_id in self._units
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/r200/
r200_fragshader.c 365 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled;
405 /* enabling texturing when unit isn't correctly configured may not be safe */
414 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled;
452 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled;
r200_tex.c 302 GLuint unit = ctx->Texture.CurrentUnit; local
303 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
318 if ( rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] != envColor ) {
320 rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] = envColor;
342 if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] & R200_LOD_BIAS_MASK) != b ) {
343 R200_STATECHANGE( rmesa, tex[unit] );
344 rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] &= ~R200_LOD_BIAS_MASK;
345 rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] |= b;
353 rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |= R200_PS_GEN_TEX_0 << unit;
455 GLuint unit = ctx->Texture.CurrentUnit; local
    [all...]
  /external/mesa3d/src/mesa/tnl/
t_vb_texgen.c 59 GLuint unit);
253 GLuint unit )
256 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
257 GLvector4f *out = &store->texcoord[unit];
275 GLuint unit )
278 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
279 GLvector4f *out = &store->texcoord[unit];
303 GLuint unit )
306 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit];
307 GLvector4f *out = &store->texcoord[unit];
    [all...]
t_rasterpos.c 255 * \param unit texture unit number
260 const GLfloat normal[3], GLuint unit, GLfloat texcoord[4])
262 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit];
465 if (ctx->Texture.Unit[u].TexGenEnabled) {
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/
brw_draw.c 313 if (!ctx->Texture.Unit[i]._ReallyEnabled)
315 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current);
  /external/chromium_org/third_party/mesa/src/src/mesa/main/
attrib.c 320 attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
321 attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
440 ctx->Texture.Unit[u].CurrentTex[tex]);
448 ctx->Texture.Unit[u].CurrentTex[tex]);
630 /* texture unit enables */
635 if (ctx->Texture.Unit[i].Enabled != enabled) {
657 if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) {
681 const struct gl_texture_unit *unit = &texstate->Texture.Unit[u]; local
685 _mesa_set_enable(ctx, GL_TEXTURE_1D, !!(unit->Enabled & TEXTURE_1D_BIT))
    [all...]
  /external/mesa3d/src/mesa/drivers/dri/i965/
brw_draw.c 313 if (!ctx->Texture.Unit[i]._ReallyEnabled)
315 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current);
  /external/mesa3d/src/mesa/main/
attrib.c 320 attr->Texture[i] = ctx->Texture.Unit[i].Enabled;
321 attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled;
440 ctx->Texture.Unit[u].CurrentTex[tex]);
448 ctx->Texture.Unit[u].CurrentTex[tex]);
630 /* texture unit enables */
635 if (ctx->Texture.Unit[i].Enabled != enabled) {
657 if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) {
681 const struct gl_texture_unit *unit = &texstate->Texture.Unit[u]; local
685 _mesa_set_enable(ctx, GL_TEXTURE_1D, !!(unit->Enabled & TEXTURE_1D_BIT))
    [all...]

Completed in 1195 milliseconds

1 2 3 45 6 7 8 9