/external/mesa3d/src/mesa/drivers/dri/i915/ |
i830_texstate.c | 117 i830_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) 121 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; 125 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); 126 GLuint *state = i830->state.Tex[unit], format, pitch; 135 if (i830->state.tex_buffer[unit] != NULL) { 136 drm_intel_bo_unreference(i830->state.tex_buffer[unit]); 137 i830->state.tex_buffer[unit] = NULL; 140 if (!intel_finalize_mipmap_tree(intel, unit)) 152 i830->state.tex_buffer[unit] = intelObj->mt->region->bo [all...] |
i915_texstate.c | 135 i915_update_tex_unit(struct intel_context *intel, GLuint unit, GLuint ss3) 139 struct gl_texture_unit *tUnit = &ctx->Texture.Unit[unit]; 143 struct gl_sampler_object *sampler = _mesa_get_samplerobj(ctx, unit); 144 GLuint *state = i915->state.Tex[unit], format, pitch; 153 if (i915->state.tex_buffer[unit] != NULL) { 154 drm_intel_bo_unreference(i915->state.tex_buffer[unit]); 155 i915->state.tex_buffer[unit] = NULL; 158 if (!intel_finalize_mipmap_tree(intel, unit)) 167 i915->state.tex_buffer[unit] = intelObj->mt->region->bo [all...] |
/external/mesa3d/src/mesa/drivers/dri/radeon/ |
radeon_maos_verts.c | 315 GLuint unit; local 345 for (unit = 0; unit < ctx->Const.MaxTextureUnits; unit++) { 346 if (inputs & VERT_BIT_TEX(unit)) { 347 req |= RADEON_ST_BIT(unit); 350 if (VB->AttribPtr[_TNL_ATTRIB_TEX0 + unit]->size >= 3) { 351 req |= RADEON_Q_BIT(unit); 352 vtx |= RADEON_Q_BIT(unit); 354 if ( (ctx->Texture.Unit[unit].TexGenEnabled & (R_BIT | Q_BIT)) [all...] |
radeon_tex.c | 262 GLuint unit = ctx->Texture.CurrentUnit; local 263 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 276 if ( rmesa->hw.tex[unit].cmd[TEX_PP_TFACTOR] != envColor ) { 277 RADEON_STATECHANGE( rmesa, tex[unit] ); 278 rmesa->hw.tex[unit].cmd[TEX_PP_TFACTOR] = envColor; 302 if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFILTER] & RADEON_LOD_BIAS_MASK) != b ) { 303 RADEON_STATECHANGE( rmesa, tex[unit] ); 304 rmesa->hw.tex[unit].cmd[TEX_PP_TXFILTER] &= ~RADEON_LOD_BIAS_MASK; 305 rmesa->hw.tex[unit].cmd[TEX_PP_TXFILTER] |= (b & RADEON_LOD_BIAS_MASK) 398 GLuint unit = ctx->Texture.CurrentUnit; local [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
st_atom_texture.c | 202 texObj = ctx->Texture.Unit[texUnit]._Current; 268 GLuint unit, new_count; local 276 for (unit = 0; unit < max_units; unit++, samplers_used >>= 1) { 280 const GLuint texUnit = prog->SamplerUnits[unit]; 287 *num_textures = unit + 1; 289 else if (samplers_used == 0 && unit >= old_max) { 294 pipe_sampler_view_reference(&(sampler_views[unit]), sampler_view); 403 = ctx->Texture.Unit[texUnit]._Current [all...] |
/external/openssl/apps/ |
openssl.cnf | 145 organizationalUnitName = Organizational Unit Name (eg, section)
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/external/eigen/test/eigen2/ |
eigen2_geometry.cpp | 394 Matrix3 m1 = Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z())); \ 395 VERIFY_IS_APPROX(m, Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z()))); \
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eigen2_geometry_with_eigen2_prefix.cpp | 396 Matrix3 m1 = Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z())); \ 397 VERIFY_IS_APPROX(m, Matrix3(AngleAxisx(ea[0], Vector3::Unit##X()) * AngleAxisx(ea[1], Vector3::Unit##Y()) * AngleAxisx(ea[2], Vector3::Unit##Z()))); \
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/common/ |
meta.c | 157 /** for unit[0] only */ 162 GLuint EnvMode; /* unit[0] only */ 661 save->EnvMode = ctx->Texture.Unit[0].EnvMode; 666 save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled; 667 save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled; 668 if (ctx->Texture.Unit[u].Enabled || 669 ctx->Texture.Unit[u].TexGenEnabled) { 693 /* save current texture objects for unit[0] only */ 696 ctx->Texture.Unit[0].CurrentTex[tgt]); 699 /* set defaults for unit[0] * [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
meta.c | 157 /** for unit[0] only */ 162 GLuint EnvMode; /* unit[0] only */ 661 save->EnvMode = ctx->Texture.Unit[0].EnvMode; 666 save->TexEnabled[u] = ctx->Texture.Unit[u].Enabled; 667 save->TexGenEnabled[u] = ctx->Texture.Unit[u].TexGenEnabled; 668 if (ctx->Texture.Unit[u].Enabled || 669 ctx->Texture.Unit[u].TexGenEnabled) { 693 /* save current texture objects for unit[0] only */ 696 ctx->Texture.Unit[0].CurrentTex[tgt]); 699 /* set defaults for unit[0] * [all...] |
/external/antlr/antlr-3.4/runtime/Ruby/test/unit/ |
test-tree-wizard.rb | 6 require 'test/unit' 12 class TestPatternLexer < Test::Unit::TestCase 83 class TestPatternParser < Test::Unit::TestCase 158 class TestTreeWizard < Test::Unit::TestCase
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test-trees.rb | 5 require 'test/unit' 11 class TestTreeNodeStream < Test::Unit::TestCase 313 class TestCommonTreeNodeStream < Test::Unit::TestCase 456 class TestCommonTree < Test::Unit::TestCase 792 class TestTreeContext < Test::Unit::TestCase
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/r200/ |
r200_fragshader.c | 365 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; 405 /* enabling texturing when unit isn't correctly configured may not be safe */ 414 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; 452 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled;
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r200_tex.c | 302 GLuint unit = ctx->Texture.CurrentUnit; local 303 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 318 if ( rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] != envColor ) { 320 rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] = envColor; 342 if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] & R200_LOD_BIAS_MASK) != b ) { 343 R200_STATECHANGE( rmesa, tex[unit] ); 344 rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] &= ~R200_LOD_BIAS_MASK; 345 rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] |= b; 353 rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |= R200_PS_GEN_TEX_0 << unit; 455 GLuint unit = ctx->Texture.CurrentUnit; local [all...] |
/external/chromium_org/third_party/mesa/src/src/mesa/tnl/ |
t_vb_texgen.c | 59 GLuint unit); 253 GLuint unit ) 256 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; 257 GLvector4f *out = &store->texcoord[unit]; 275 GLuint unit ) 278 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; 279 GLvector4f *out = &store->texcoord[unit]; 303 GLuint unit ) 306 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; 307 GLvector4f *out = &store->texcoord[unit]; [all...] |
t_rasterpos.c | 255 * \param unit texture unit number 260 const GLfloat normal[3], GLuint unit, GLfloat texcoord[4]) 262 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 465 if (ctx->Texture.Unit[u].TexGenEnabled) {
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/external/chromium_org/tools/deep_memory_profiler/lib/ |
sorter.py | 26 class Unit(object): 27 """Represents a minimum unit of memory usage categorization. 46 class VMUnit(Unit): 47 """Represents a Unit for a memory region on virtual memory.""" 83 """Represents a Unit for a mmap'ed region.""" 99 """Represents a Unit for a non-mmap'ed memory region on virtual memory.""" 109 class MallocUnit(Unit): 110 """Represents a Unit for a malloc'ed memory block.""" 146 def append(self, unit, overwrite=False): 147 if not overwrite and unit.unit_id in self._units [all...] |
/external/mesa3d/src/mesa/drivers/dri/r200/ |
r200_fragshader.c | 365 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; 405 /* enabling texturing when unit isn't correctly configured may not be safe */ 414 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled; 452 GLbitfield targetbit = ctx->Texture.Unit[reg]._ReallyEnabled;
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r200_tex.c | 302 GLuint unit = ctx->Texture.CurrentUnit; local 303 struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 318 if ( rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] != envColor ) { 320 rmesa->hw.tf.cmd[TF_TFACTOR_0 + unit] = envColor; 342 if ( (rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] & R200_LOD_BIAS_MASK) != b ) { 343 R200_STATECHANGE( rmesa, tex[unit] ); 344 rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] &= ~R200_LOD_BIAS_MASK; 345 rmesa->hw.tex[unit].cmd[TEX_PP_TXFORMAT_X] |= b; 353 rmesa->hw.spr.cmd[SPR_POINT_SPRITE_CNTL] |= R200_PS_GEN_TEX_0 << unit; 455 GLuint unit = ctx->Texture.CurrentUnit; local [all...] |
/external/mesa3d/src/mesa/tnl/ |
t_vb_texgen.c | 59 GLuint unit); 253 GLuint unit ) 256 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; 257 GLvector4f *out = &store->texcoord[unit]; 275 GLuint unit ) 278 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; 279 GLvector4f *out = &store->texcoord[unit]; 303 GLuint unit ) 306 GLvector4f *in = VB->AttribPtr[VERT_ATTRIB_TEX0 + unit]; 307 GLvector4f *out = &store->texcoord[unit]; [all...] |
t_rasterpos.c | 255 * \param unit texture unit number 260 const GLfloat normal[3], GLuint unit, GLfloat texcoord[4]) 262 const struct gl_texture_unit *texUnit = &ctx->Texture.Unit[unit]; 465 if (ctx->Texture.Unit[u].TexGenEnabled) {
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/i965/ |
brw_draw.c | 313 if (!ctx->Texture.Unit[i]._ReallyEnabled) 315 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current);
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/external/chromium_org/third_party/mesa/src/src/mesa/main/ |
attrib.c | 320 attr->Texture[i] = ctx->Texture.Unit[i].Enabled; 321 attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled; 440 ctx->Texture.Unit[u].CurrentTex[tex]); 448 ctx->Texture.Unit[u].CurrentTex[tex]); 630 /* texture unit enables */ 635 if (ctx->Texture.Unit[i].Enabled != enabled) { 657 if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { 681 const struct gl_texture_unit *unit = &texstate->Texture.Unit[u]; local 685 _mesa_set_enable(ctx, GL_TEXTURE_1D, !!(unit->Enabled & TEXTURE_1D_BIT)) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i965/ |
brw_draw.c | 313 if (!ctx->Texture.Unit[i]._ReallyEnabled) 315 tex_obj = intel_texture_object(ctx->Texture.Unit[i]._Current);
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/external/mesa3d/src/mesa/main/ |
attrib.c | 320 attr->Texture[i] = ctx->Texture.Unit[i].Enabled; 321 attr->TexGen[i] = ctx->Texture.Unit[i].TexGenEnabled; 440 ctx->Texture.Unit[u].CurrentTex[tex]); 448 ctx->Texture.Unit[u].CurrentTex[tex]); 630 /* texture unit enables */ 635 if (ctx->Texture.Unit[i].Enabled != enabled) { 657 if (ctx->Texture.Unit[i].TexGenEnabled != genEnabled) { 681 const struct gl_texture_unit *unit = &texstate->Texture.Unit[u]; local 685 _mesa_set_enable(ctx, GL_TEXTURE_1D, !!(unit->Enabled & TEXTURE_1D_BIT)) [all...] |