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    Searched refs:VertexBuffer (Results 51 - 75 of 92) sorted by null

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  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/constraints/
ConstraintShrinkWrap.java 14 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/textures/
UVProjectionGenerator.java 9 import com.jme3.scene.VertexBuffer;
34 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position);
117 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position);
176 FloatBuffer positions = mesh.getFloatBuffer(VertexBuffer.Type.Position);
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
HullCollisionShape.java 8 import com.jme3.scene.VertexBuffer.Type;
GImpactCollisionShape.java 40 import com.jme3.scene.VertexBuffer.Type;
MeshCollisionShape.java 40 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/util/
DebugShapeFactory.java 42 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/core/com/jme3/scene/shape/
StripBox.java 37 import com.jme3.scene.VertexBuffer.Type;
Box.java 37 import com.jme3.scene.VertexBuffer.Type;
Dome.java 42 import com.jme3.scene.VertexBuffer.Type;
PQTorus.java 43 import com.jme3.scene.VertexBuffer.Type;
Torus.java 43 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
HullCollisionShape.java 11 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/test/jme3test/model/shape/
TestCustomMesh.java 42 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/test/jme3test/texture/
TestTextureArray.java 10 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
LwjglRenderer.java 42 import com.jme3.scene.VertexBuffer;
43 import com.jme3.scene.VertexBuffer.Format;
44 import com.jme3.scene.VertexBuffer.Type;
45 import com.jme3.scene.VertexBuffer.Usage;
    [all...]
  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/renderer/
Renderer.h 52 class VertexBuffer;
220 virtual VertexBuffer *createVertexBuffer() = 0;
  /external/jmonkeyengine/engine/src/core/com/jme3/shader/
Shader.java 37 import com.jme3.scene.VertexBuffer;
335 public Attribute getAttribute(VertexBuffer.Type attribType){
  /external/jmonkeyengine/engine/src/test/jme3test/light/
TestTangentGen.java 45 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/core/com/jme3/util/
TangentBinormalGenerator.java 39 import com.jme3.scene.VertexBuffer.Format;
40 import com.jme3.scene.VertexBuffer.Type;
41 import com.jme3.scene.VertexBuffer.Usage;
164 VertexBuffer tangents = mesh.getBuffer(Type.Tangent);
166 VertexBuffer bindTangents = new VertexBuffer(Type.BindPoseTangent);
184 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData();
192 VertexData[] vertices = initVertexData(vertexBuffer.capacity() / 3);
197 populateFromBuffer(v[j], vertexBuffer, index[j]);
215 FloatBuffer vertexBuffer = (FloatBuffer) mesh.getBuffer(Type.Position).getData()
    [all...]
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
TerrainPatch.java 48 import com.jme3.scene.VertexBuffer;
49 import com.jme3.scene.VertexBuffer.Type;
325 VertexBuffer NB = mesh.getBuffer(Type.Normal);
326 VertexBuffer TB = mesh.getBuffer(Type.Tangent);
327 VertexBuffer BB = mesh.getBuffer(Type.Binormal);
    [all...]
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/modifiers/
MirrorModifier.java 8 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/
EmitterMeshFaceShape.java 6 import com.jme3.scene.VertexBuffer.Type;
EmitterMeshVertexShape.java 10 import com.jme3.scene.VertexBuffer.Type;
  /external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/
DebugShapeFactory.java 47 import com.jme3.scene.VertexBuffer.Type;
  /frameworks/base/libs/hwui/
OpenGLRenderer.h 108 class VertexBuffer;
770 * @param vertexBuffer The VertexBuffer to be drawn
772 * @param useOffset Offset the vertexBuffer (used in drawing non-AA lines)
774 status_t drawVertexBuffer(const VertexBuffer& vertexBuffer, SkPaint* paint,
    [all...]

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