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  /docs/source.android.com/src/accessories/
index.jd 1 page.title=Build Accessories for Android
19 <p>Build compelling USB and Bluetooth Accessories to extend
21 protocol that you can implement in your accessories and have it compatible with
28 <h4 id="audio-accessories">Audio Accessories</h4>
31 <p><a href="{@docRoot}accessories/audio.html">&raquo; Build Audio Accessories</a></p>
35 <h4 id="custom-accessories">Custom Accessories</h4>
38 <p><a href="{@docRoot}accessories/custom.html">&raquo; Build Custom Accessories</a></p
    [all...]
accessories_toc.cs 18 <!-- Accessories -->
21 <a href="<?cs var:toroot ?>accessories/index.html">
28 <a href="<?cs var:toroot ?>accessories/protocol.html">
33 <li><a href="<?cs var:toroot ?>accessories/aoa2.html">Version 2.0</a></li>
34 <li><a href="<?cs var:toroot ?>accessories/aoa.html">Version 1.0</a></li>
37 <li><a href="<?cs var:toroot ?>accessories/audio.html">Building Audio Accessories</a></li>
38 <li><a href="<?cs var:toroot ?>accessories/custom.html">Building Custom Accessories</a></li>
40 <!-- End Accessories --
    [all...]
protocol.jd 23 devices) and the Android-powered device acts in the USB accessory role. Android USB accessories are
26 accessory mode. Accessories must also provide 500mA at 5V for charging power. Many previously
29 and allows you to build accessories that can interact with an assortment of Android-powered
audio.jd 1 page.title=Building Audio Accessories
30 Protocol requires that accessories act as a USB host, which means that the connecting accessory
36 <li>Review the <a href="{@docRoot}accessories/aoa2.html">AOA 2.0 protocol</a> specification to understand
43 <a href="{@docRoot}accessories/aoa2.html#hid-support">human interface device</a> (HID) protocol through a USB
44 connection, enabling accessories such as audio docks to provide hardware play back controls such
custom.jd 1 page.title=Building Custom Accessories
20 anything else you can imagine. Accessories for Android all have one thing in common; they all
43 <li>Review the <a href="{@docRoot}accessories/index.html">AOA protocol</a> specifications to understand
45 <a href="{@docRoot}accessories/aoa2.html">AOA 2.0 protocol</a> is recommended for all new Android USB
46 accessories.</li>
aoa2.jd 21 <a href="{@docRoot}accessories/aoa.html">first release of AOA</a>.</p>
27 <p>In order for an accessory to determine if a connected Android device supports accessories and at
32 upwardly compatible, so accessories designed for the original accessory protocol still work
178 <p>The original <a href="{@docRoot}accessories/aoa.html">AOA protocol</a> provided support for an Android
  /frameworks/base/docs/html/tools/adk/
index.jd 6 hobbyists to use as a starting point for building accessories for Android. Each ADK release is
8 accessories easier. Creating new and alternative hardware based on the ADK is encouraged!</p>
10 <p>Android accessories can be audio docking stations, exercise machines, personal medical testing
14 <p>Accessories use the Android Open Accessory (AOA) protocol to communicate with Android
18 <a href="http://source.android.com/tech/accessories/index.html">Android Open Acessory protocol</a>.
22 to use them, and how to get started building your own accessories for Android.</p>
adk2.jd 12 <li><a href="#dev">Developing Accessories with ADK 2012</a>
32 <li><a href="http://source.android.com/tech/accessories/aoap/aoa.html">
34 <li><a href="http://source.android.com/tech/accessories/aoap/aoa2.html">
43 <a href="http://source.android.com/tech/accessories/index.html">Android Open Accessory</a> device,
44 designed to help Android hardware accessory builders and software developers create accessories
56 audio dock in this ADK if you are interested in making audio-related USB accessories for
90 <p>The ADK 2012 also comes with additional parts to help you develop accessories with it,
222 <h2 id="dev">Developing Accessories with ADK 2012</h2>
225 accessories. This section discusses how to set up a development environment for programming the ADK
226 to make it do what you want and to test software for building your own Android accessories.</p
    [all...]
  /docs/source.android.com/src/
index.jd 31 create custom variants of the Android software stack, port devices and accessories to the Android platform,
75 <a href="{@docRoot}accessories/index.html">
76 <h4>Build Accessories</h4>
77 <p>Sometimes, a device can't do it all. Tap into Android's open accessory standard and build accessories to complement the wide variety of Android-powered devices.</p>
  /frameworks/base/docs/html/guide/topics/connectivity/usb/
accessory.jd 29 <a href="#working-a">Working with accessories</a>
47 <li><a href="http://accessories.android.com/demokit">Android USB Accessory Development
54 USB host hardware specifically designed for Android-powered devices. The accessories must adhere
56 "http://accessories.android.com/demokit">Android Accessory Development Kit</a> documentation.
119 <td>Allows you to enumerate and communicate with connected USB accessories.</td>
188 accessories that you want to filter. Each <code>&lt;usb-accessory&gt;</code> can have the
242 <h2 id="working-a">Working with Accessories</h2>
244 <p>When users connect USB accessories to an Android-powered device, the Android system can
249 <li>Discover connected accessories by using an intent filter that filters for accessory
250 attached events or by enumerating connected accessories and finding the appropriate one.</li
    [all...]
index.jd 16 <p>Android supports a variety of USB peripherals and Android USB accessories (hardware that
18 accessory mode, the external USB hardware act as the USB hosts. Examples of accessories might
21 ability to interact with USB hardware. Android USB accessories must be designed to work with
23 "http://accessories.android.com/demokit">Android accessory communication protocol</a>. In USB
  /frameworks/native/data/etc/
android.hardware.usb.accessory.xml 17 <!-- This is the standard feature indicating that the device supports USB accessories. -->
  /cts/apps/CtsVerifier/src/com/android/cts/verifier/usb/
UsbAccessoryTestActivity.java 52 * Test for USB accessories. The test activity interacts with a cts-usb-accessory program that
297 UsbAccessory[] accessories = mUsbManager.getAccessoryList(); local
298 UsbAccessory accessory = accessories != null && accessories.length > 0
299 ? accessories[0]
  /frameworks/base/docs/html/about/versions/
android-2.3.4.jd 59 as accessories connect as USB hosts. </p>
74 running Android 3.1, if those devices support USB accessories. </p>
115 accessories support, for runtime testing against connected devices</li>
119 accessories, please see the related <a
android-3.1-highlights.jd 85 <h3 id="accessories">Connectivity for USB accessories</h3>
88 peripherals and accessories. Users can attach many types of input devices
93 <p>The platform also adds new support for USB accessories &mdash; external
98 installed. Users can interact with the application to control powered accessories such
273 <p>Android 3.1 introduces a new API for integrating hardware accessories with
297 accessories, see the <a href="{@docRoot}guide/topics/connectivity/usb/accessory.html">USB
  /frameworks/base/libs/usb/src/com/android/future/usb/
UsbManager.java 31 * This is a wrapper class for the USB Manager to support USB accessories.
104 * Returns a list of currently attached USB accessories.
107 * @return list of USB accessories, or null if none are attached.
  /frameworks/base/libs/usb/tests/AccessoryChat/src/com/android/accessorychat/
AccessoryChat.java 102 UsbAccessory[] accessories = mUsbManager.getAccessoryList(); local
103 UsbAccessory accessory = (accessories == null ? null : accessories[0]);
  /frameworks/base/tests/AccessoryDisplay/source/src/com/android/accessorydisplay/source/
SourceActivity.java 88 UsbAccessory[] accessories = mUsbManager.getAccessoryList(); local
89 if (accessories != null) {
90 for (UsbAccessory accessory : accessories) {
  /device/google/accessory/demokit/app/src/com/google/android/DemoKit/
DemoKitActivity.java 187 UsbAccessory[] accessories = mUsbManager.getAccessoryList(); local
188 UsbAccessory accessory = (accessories == null ? null : accessories[0]);
  /external/llvm/tools/llvm-diff/
DiffLog.cpp 1 //===-- DiffLog.h - Difference Log Builder and accessories ------*- C++ -*-===//
DiffLog.h 1 //===-- DiffLog.h - Difference Log Builder and accessories ------*- C++ -*-===//
  /frameworks/base/tests/AccessoryDisplay/
README 2 displays created over an Android Open Accessories Protocol link.
  /docs/source.android.com/src/devices/tech/
index.jd 34 <p>Android devices can connect to hardware accessories, such as audio docks,
37 <p><a href="{@docRoot}accessories/index.html">&raquo; Accessory Protocol Information</a></p>
  /external/doclava/src/com/google/doclava/
DocFile.java 174 } else if (filename.indexOf("accessories") == 0) {
175 hdf.setValue("accessories", "true");
  /build/tools/droiddoc/templates-sac/components/
masthead.cs 267 <li class="accessories"><a href="<?cs var:toroot ?>accessories/index.html" <?cs
268 if:accessories ?>class="selected"<?cs /if ?>
269 >Accessories</a></li>

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