/external/chromium_org/gpu/command_buffer/service/ |
context_state_autogen.h | 47 GLenum depth_func; variable
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context_state_impl_autogen.h | 47 depth_func = GL_LESS; 111 glDepthFunc(depth_func); 252 params[0] = static_cast<GLint>(depth_func); 576 params[0] = static_cast<GLfloat>(depth_func);
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gles2_cmd_decoder_autogen.h | 669 if (state_.depth_func != func) { 670 state_.depth_func = func; [all...] |
/external/chromium_org/third_party/mesa/src/docs/OLD/ |
MESA_trace.spec | 277 variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE 289 variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE
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/external/mesa3d/docs/OLD/ |
MESA_trace.spec | 277 variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE 289 variables DEPTH_TEST, DEPTH_FUNC, DEPTH_WRITEMASK, and DEPTH_CLEAR_VALUE
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/external/chromium_org/third_party/mesa/src/src/mesa/drivers/dri/nouveau/ |
nv10_state_raster.c | 102 BEGIN_NV04(push, NV10_3D(DEPTH_FUNC), 1);
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nv10_context.c | 324 BEGIN_NV04(push, NV10_3D(DEPTH_FUNC), 1);
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nv20_context.c | 304 BEGIN_NV04(push, NV20_3D(DEPTH_FUNC), 1);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
nv10_state_raster.c | 102 BEGIN_NV04(push, NV10_3D(DEPTH_FUNC), 1);
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nv10_context.c | 324 BEGIN_NV04(push, NV10_3D(DEPTH_FUNC), 1);
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nv20_context.c | 304 BEGIN_NV04(push, NV20_3D(DEPTH_FUNC), 1);
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/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/ |
GLStateType.java | 98 DEPTH_FUNC("Depth buffer test function"),
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GLState.java | 205 IGLProperty depthFunc = new GLEnumProperty(GLStateType.DEPTH_FUNC, GLEnum.GL_LESS);
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/external/chromium_org/third_party/mesa/src/src/gallium/drivers/nv30/ |
nv30_state.c | 219 SB_MTHD30(so, DEPTH_FUNC, 3);
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/external/mesa3d/src/gallium/drivers/nv30/ |
nv30_state.c | 219 SB_MTHD30(so, DEPTH_FUNC, 3);
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/external/chromium_org/third_party/WebKit/Source/core/html/canvas/ |
WebGLRenderingContext.idl | 173 const GLenum DEPTH_FUNC = 0x0B74; [all...] |
WebGLRenderingContext.cpp | [all...] |
/external/chromium_org/third_party/WebKit/Source/core/platform/graphics/ |
GraphicsContext3D.h | 152 DEPTH_FUNC = 0x0B74, [all...] |
/sdk/eclipse/plugins/com.android.ide.eclipse.gldebugger/src/com/android/ide/eclipse/gltrace/state/transforms/ |
StateTransformFactory.java | [all...] |
/external/chromium_org/third_party/WebKit/Source/core/inspector/ |
InjectedScriptCanvasModuleSource.js | [all...] |
/external/chromium_org/gpu/command_buffer/ |
build_gles2_cmd_buffer.py | 213 'states': [{'name': 'depth_func', 'type': 'GLenum', 'default': 'GL_LESS'}], [all...] |
/external/chromium_org/third_party/mesa/src/src/mapi/glapi/gen/ |
gl_API.xml | 257 <enum name="DEPTH_FUNC" count="1" value="0x0B74"> [all...] |
/external/mesa3d/src/mapi/glapi/gen/ |
gl_API.xml | 257 <enum name="DEPTH_FUNC" count="1" value="0x0B74"> [all...] |