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  /external/chromium_org/cc/resources/
prioritized_tile_set_unittest.cc 255 set.InsertTile(tile, EVENTUALLY_BIN);
347 scoped_refptr<Tile> eventually_bin = CreateTile(); local
354 set.InsertTile(eventually_bin, EVENTUALLY_BIN);
372 EXPECT_TRUE(*it == eventually_bin.get());
404 scoped_refptr<Tile> eventually_bin = CreateTile(); local
409 set.InsertTile(eventually_bin, EVENTUALLY_BIN);
424 EXPECT_TRUE(*it == eventually_bin.get());
managed_tile_state.cc 27 case EVENTUALLY_BIN:
29 "EVENTUALLY_BIN"));
tile_manager.cc 34 NEVER_BIN, // [EVENTUALLY_BIN]
42 NEVER_BIN, // [EVENTUALLY_BIN]
50 NEVER_BIN, // [EVENTUALLY_BIN]
58 EVENTUALLY_BIN, // [EVENTUALLY_BIN]
87 return is_active ? EVENTUALLY_AND_ACTIVE_BIN : EVENTUALLY_BIN;
93 return is_active ? EVENTUALLY_AND_ACTIVE_BIN : EVENTUALLY_BIN;
managed_tile_state.h 24 EVENTUALLY_BIN = 4, // Nice to have, if we've got memory and time.
prioritized_tile_set.cc 58 case EVENTUALLY_BIN:

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