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  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
TextureCubeMap.java 67 // PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ;
  /external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/picking/
BresenhamYUpGridTracer.java 57 None, PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ;
  /external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/curves/
CurvesHelper.java 406 Vector3f negativeY = new Vector3f(0, -1, 0);
442 Vector3f zAxisRotationVector = negativeY.cross(v).normalizeLocal();
443 float zAxisRotationAngle = FastMath.acos(negativeY.dot(v));
  /external/jmonkeyengine/engine/src/core-plugins/com/jme3/texture/plugins/
DDSLoader.java 725 * The cubemap ByteBuffer order is PositiveX, NegativeX, PositiveY, NegativeY, PositiveZ, NegativeZ.

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