/external/chromium_org/skia/ext/ |
analysis_canvas_unittest.cc | 44 SkColor outputColor; 45 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor)); 46 EXPECT_EQ(static_cast<SkColor>(SK_ColorTRANSPARENT), outputColor); 52 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor)); 53 EXPECT_NE(static_cast<SkColor>(SK_ColorTRANSPARENT), outputColor); 54 EXPECT_EQ(outputColor, color); 60 EXPECT_FALSE(canvas.GetColorIfSolid(&outputColor)); 64 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor)); 65 EXPECT_NE(static_cast<SkColor>(SK_ColorTRANSPARENT), outputColor); 68 EXPECT_TRUE(canvas.GetColorIfSolid(&outputColor)); [all...] |
/external/chromium_org/third_party/skia/src/gpu/effects/ |
GrConfigConversionEffect.cpp | 30 const char* outputColor, 35 builder->fsCodeAppendf("\t\t%s = ", outputColor); 43 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor); 50 outputColor, outputColor, swiz, outputColor, outputColor); 59 outputColor, outputColor, swiz, outputColor, outputColor) [all...] |
GrConvolutionEffect.cpp | 26 const char* outputColor, 66 const char* outputColor, 80 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); 94 builder->fsCodeAppendf("\t\t%s += ", outputColor); 107 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
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GrTextureDomainEffect.cpp | 22 const char* outputColor, 49 const char* outputColor, 64 builder->fsCodeAppendf("\t%s = ", outputColor); 93 builder->fsCodeAppendf("\t%s = mix(inside, outside, blend);\n", outputColor); 98 builder->fsCodeAppendf("\t%s = any(outside) ? vec4(0.0, 0.0, 0.0, 0.0) : ", outputColor);
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GrSimpleTextureEffect.cpp | 30 const char* outputColor, 48 builder->fsCodeAppendf("\t%s = ", outputColor);
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/external/skia/src/gpu/effects/ |
GrConfigConversionEffect.cpp | 30 const char* outputColor, 35 builder->fsCodeAppendf("\t\t%s = ", outputColor); 43 builder->fsCodeAppendf("\t%s = %s.bgra;\n", outputColor, outputColor); 50 outputColor, outputColor, swiz, outputColor, outputColor); 59 outputColor, outputColor, swiz, outputColor, outputColor) [all...] |
GrConvolutionEffect.cpp | 26 const char* outputColor, 66 const char* outputColor, 80 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); 94 builder->fsCodeAppendf("\t\t%s += ", outputColor); 107 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
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GrTextureDomainEffect.cpp | 22 const char* outputColor, 49 const char* outputColor, 64 builder->fsCodeAppendf("\t%s = ", outputColor); 93 builder->fsCodeAppendf("\t%s = mix(inside, outside, blend);\n", outputColor); 98 builder->fsCodeAppendf("\t%s = any(outside) ? vec4(0.0, 0.0, 0.0, 0.0) : ", outputColor);
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GrSimpleTextureEffect.cpp | 30 const char* outputColor, 48 builder->fsCodeAppendf("\t%s = ", outputColor);
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/external/chromium_org/third_party/skia/src/effects/ |
SkArithmeticMode.cpp | 247 const char* outputColor, 347 const char* outputColor, 387 builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni); 388 builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor); 390 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); 392 builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor); [all...] |
SkPerlinNoiseShader.cpp | 534 const char* outputColor, 558 const char* outputColor, 747 const char* outputColor, [all...] |
SkTableColorFilter.cpp | 273 const char* outputColor, 293 const char* outputColor, 314 builder->fsCodeAppendf("\t\t%s.a = ", outputColor); 318 builder->fsCodeAppendf("\t\t%s.r = ", outputColor); 322 builder->fsCodeAppendf("\t\t%s.g = ", outputColor); 326 builder->fsCodeAppendf("\t\t%s.b = ", outputColor); 330 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
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SkMorphologyImageFilter.cpp | 293 const char* outputColor, 325 const char* outputColor, 336 builder->fsCodeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", outputColor); 340 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); 352 builder->fsCodeAppendf("\t\t\t%s = %s(%s, ", outputColor, func, outputColor); 358 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
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SkMatrixConvolutionImageFilter.cpp | 325 const char* outputColor, 390 const char* outputColor, 430 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias); 431 builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", outputColor, outputColor, outputColor); 436 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); 437 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias); 438 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); [all...] |
/external/skia/src/effects/ |
SkArithmeticMode.cpp | 247 const char* outputColor, 347 const char* outputColor, 387 builder->fsCodeAppendf("\t\t%s = %s.x * src * dst + %s.y * src + %s.z * dst + %s.w;\n", outputColor, kUni, kUni, kUni, kUni); 388 builder->fsCodeAppendf("\t\t%s = clamp(%s, 0.0, 1.0);\n", outputColor, outputColor); 390 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); 392 builder->fsCodeAppendf("\t\t%s.rgb = min(%s.rgb, %s.a);\n", outputColor, outputColor, outputColor); [all...] |
SkPerlinNoiseShader.cpp | 534 const char* outputColor, 558 const char* outputColor, 747 const char* outputColor, [all...] |
SkTableColorFilter.cpp | 273 const char* outputColor, 293 const char* outputColor, 314 builder->fsCodeAppendf("\t\t%s.a = ", outputColor); 318 builder->fsCodeAppendf("\t\t%s.r = ", outputColor); 322 builder->fsCodeAppendf("\t\t%s.g = ", outputColor); 326 builder->fsCodeAppendf("\t\t%s.b = ", outputColor); 330 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor);
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SkMorphologyImageFilter.cpp | 293 const char* outputColor, 325 const char* outputColor, 336 builder->fsCodeAppendf("\t\t%s = vec4(1, 1, 1, 1);\n", outputColor); 340 builder->fsCodeAppendf("\t\t%s = vec4(0, 0, 0, 0);\n", outputColor); 352 builder->fsCodeAppendf("\t\t\t%s = %s(%s, ", outputColor, func, outputColor); 358 GrGLSLMulVarBy4f(&modulate, 2, outputColor, inputColor);
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SkMatrixConvolutionImageFilter.cpp | 325 const char* outputColor, 390 const char* outputColor, 430 builder->fsCodeAppendf("\t\t%s = sum * %s + %s;\n", outputColor, gain, bias); 431 builder->fsCodeAppendf("\t\t%s.rgb = clamp(%s.rgb, 0.0, %s.a);\n", outputColor, outputColor, outputColor); 436 builder->fsCodeAppendf("\t\t%s.a = c.a;\n", outputColor); 437 builder->fsCodeAppendf("\t\t%s.rgb = sum.rgb * %s + %s;\n", outputColor, gain, bias); 438 builder->fsCodeAppendf("\t\t%s.rgb *= %s.a;\n", outputColor, outputColor); [all...] |
/external/chromium_org/third_party/mesa/src/src/gallium/drivers/r300/compiler/ |
r3xx_fragprog.c | 44 callback(data, c->OutputColor[0], RC_MASK_XYZW); 45 callback(data, c->OutputColor[1], RC_MASK_XYZW); 46 callback(data, c->OutputColor[2], RC_MASK_XYZW); 47 callback(data, c->OutputColor[3], RC_MASK_XYZW);
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/external/mesa3d/src/gallium/drivers/r300/compiler/ |
r3xx_fragprog.c | 44 callback(data, c->OutputColor[0], RC_MASK_XYZW); 45 callback(data, c->OutputColor[1], RC_MASK_XYZW); 46 callback(data, c->OutputColor[2], RC_MASK_XYZW); 47 callback(data, c->OutputColor[3], RC_MASK_XYZW);
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/external/chromium_org/third_party/skia/src/gpu/gl/ |
GrGLEffect.h | 63 @param outputColor A predefined vec4 in the FS in which the stage should place its output 77 const char* outputColor,
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/external/skia/src/gpu/gl/ |
GrGLEffect.h | 63 @param outputColor A predefined vec4 in the FS in which the stage should place its output 77 const char* outputColor,
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/external/chromium_org/third_party/skia/src/core/ |
SkXfermode.cpp | 944 const char* outputColor [all...] |
/external/skia/src/core/ |
SkXfermode.cpp | 944 const char* outputColor [all...] |