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  /external/jmonkeyengine/engine/src/core-effects/Common/MatDefs/Water/
simple_water.frag 83 vec4 refr = texture2D(m_water_refraction, vec2(projCoord));
121 refr*=(fresnelTerm);
122 refr *= invdepth;
123 refr= refr+ m_waterColor*wdepth*fresnelTerm;
125 gl_FragColor =(refr+ refl*(1.0-fresnelTerm))+specular;
  /external/pixman/test/
alphamap.c 215 uint16_t sr, dr, odr, refr; local
252 refr = 0xffff;
254 refr = sr + odr;
256 if (abs ((dr >> (16 - n_red_bits)) - (refr >> (16 - n_red_bits))) > 1)
260 k, j, refr, dr, sr, odr);
  /prebuilts/python/darwin-x86/2.7.5/lib/python2.7/plat-mac/Carbon/
AppleEvents.py 734 kAEISReferrer = FOUR_CHAR_CODE('refr')
    [all...]
QuickTime.py     [all...]

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