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    Searched full:releasecontext (Results 1 - 18 of 18) sorted by null

  /external/chromium_org/printing/
printing_context_no_system_dialog.h 39 virtual void ReleaseContext() OVERRIDE;
printing_context_gtk.cc 39 ReleaseContext();
149 void PrintingContextGtk::ReleaseContext() {
printing_context_gtk.h 50 virtual void ReleaseContext() OVERRIDE;
printing_context_no_system_dialog.cc 28 ReleaseContext();
148 void PrintingContextNoSystemDialog::ReleaseContext() {
printing_context.cc 31 ReleaseContext();
printing_context_android.h 49 virtual void ReleaseContext() OVERRIDE;
printing_context_mac.h 43 virtual void ReleaseContext() OVERRIDE;
printing_context_win.h 41 virtual void ReleaseContext() OVERRIDE;
printing_context.h 91 virtual void ReleaseContext() = 0;
printing_context_mac.mm 49 ReleaseContext();
510 void PrintingContextMac::ReleaseContext() {
printing_context_win.cc 189 ReleaseContext();
299 ReleaseContext();
557 void PrintingContextWin::ReleaseContext() {
  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglValidate.h 26 static bool releaseContext(EGLContext ctx,EGLSurface s1,EGLSurface s2);
EglValidate.cpp 66 bool EglValidate::releaseContext(EGLContext ctx,EGLSurface s1,EGLSurface s2) {
EglImp.cpp 673 bool releaseContext = EglValidate::releaseContext(context,read,draw);
674 if(!releaseContext && EglValidate::badContextMatch(context,read,draw)) {
681 if(releaseContext) { //releasing current context
708 releaseContext = true;
757 if(prevCtx.Ptr() && releaseContext) {
    [all...]
  /frameworks/native/opengl/libs/GLES_trace/src/
gltrace_context.h 124 void releaseContext();
gltrace_context.cpp 35 pthread_key_create(&sTLSKey, (void (*)(void*))&releaseContext);
51 void releaseContext() {
gltrace_eglapi.cpp 199 gltrace::releaseContext();
  /external/jmonkeyengine/engine/src/lwjgl/com/jme3/system/lwjgl/
LwjglDisplay.java 127 Display.releaseContext();
151 Display.releaseContext();

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