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  /external/chromium_org/third_party/freetype/src/autofit/
afwarp.h 5 /* Auto-fitter warping algorithm (specification). */
afwarp.c 5 /* Auto-fitter warping algorithm (body). */
20 * The idea of the warping code is to slightly scale and shift a glyph
  /external/chromium_org/third_party/opus/src/silk/float/
warped_autocorrelation_FLP.c 38 const silk_float warping, /* I Warping coefficient */
57 tmp2 = state[ i ] + warping * ( state[ i + 1 ] - tmp1 );
61 tmp1 = state[ i + 1 ] + warping * ( state[ i + 2 ] - tmp2 );
noise_shape_analysis_FLP.c 139 silk_float delta, BWExp1, BWExp2, gain_mult, gain_add, strength, b, warping; local
221 /* Slightly more warping in analysis will move quantization noise up in frequency, where it's better masked */
222 warping = (silk_float)psEnc->sCmn.warping_Q16 / 65536.0f + 0.01f * psEncCtrl->coding_quality;
224 warping = 0.0f;
247 silk_warped_autocorrelation_FLP( auto_corr, x_windowed, warping,
262 /* Adjust gain for warping */
263 psEncCtrl->Gains[ k ] *= warped_gain( &psEncCtrl->AR2[ k * MAX_SHAPE_LPC_ORDER ], warping, psEnc->sCmn.shapingLPCOrder );
285 warping, 3.999f, psEnc->sCmn.shapingLPCOrder );
main_FLP.h 112 const silk_float warping, /* I Warping coefficient */
  /external/freetype/src/autofit/
afwarp.h 5 /* Auto-fitter warping algorithm (specification). */
afwarp.c 5 /* Auto-fitter warping algorithm (body). */
20 * The idea of the warping code is to slightly scale and shift a glyph
  /packages/apps/Camera/src/com/android/camera/
MosaicRenderer.java 75 * update its texture and warping transformation. Any calls to step()
86 * @param flag boolean flag to set the warping to true or false.
  /packages/apps/Camera2/src/com/android/camera/
MosaicRenderer.java 75 * update its texture and warping transformation. Any calls to step()
86 * @param flag boolean flag to set the warping to true or false.
  /packages/apps/LegacyCamera/src/com/android/camera/panorama/
MosaicRenderer.java 75 * update its texture and warping transformation. Any calls to step()
86 * @param flag boolean flag to set the warping to true or false.
  /external/chromium_org/ash/display/
mouse_cursor_event_filter.h 34 WARP_NONE, // No mouse warping. Used when resizing the window.
  /external/neven/Embedded/common/src/b_ImageEm/
Functions.h 46 * The actual warping happens using pixel interpolation
67 * The actual warping happens using pixel replication (fast but prone to artefacts)
UInt16ByteImage.h 140 /** applies affine linear warping to pixels positions of imageA before copying the into *ptrA */
151 /** applies affine linear warping to pixels positions of ptrA before copying the into *ptrA.
153 * utilizing 8-bit data access for warping.
UInt8Image.h 138 /** applies affine linear warping to pixels positions of imageA before copying the into *ptrA
150 /** applies affine linear warping to pixels positions of imageA before copying the into *ptrA */
  /external/chromium_org/third_party/opus/src/silk/fixed/
warped_autocorrelation_FIX.c 42 const opus_int warping_Q16, /* I Warping coefficient */
noise_shape_analysis_FIX.c 252 /* Slightly more warping in analysis will move quantization noise up in frequency, where it's better masked */
311 /* Adjust gain for warping */
  /packages/apps/Camera/jni/feature_stab/db_vlvm/
db_feature_matching.h 229 * \param affine prewarp the 11x11 patches by given affine transform. 0 means no warping,
230 1 means nearest neighbor, 2 means bilinear warping.
  /packages/apps/Camera2/jni/feature_stab/db_vlvm/
db_feature_matching.h 229 * \param affine prewarp the 11x11 patches by given affine transform. 0 means no warping,
230 1 means nearest neighbor, 2 means bilinear warping.
  /packages/apps/LegacyCamera/jni/feature_stab/db_vlvm/
db_feature_matching.h 229 * \param affine prewarp the 11x11 patches by given affine transform. 0 means no warping,
230 1 means nearest neighbor, 2 means bilinear warping.
  /external/neven/Embedded/common/src/b_BitFeatureEm/
LocalScanDetector.h 105 /** interpolated image warping */
108 /** image downscale threshold (part of image warping) (16.16) */
  /external/chromium_org/third_party/opus/src/silk/
tuning_parameters.h 105 /* warping control */
  /external/qemu/distrib/sdl-1.2.15/src/video/x11/
SDL_x11video.h 88 /* Support for internal mouse warping */
  /external/srec/srec/cfront/
spec_anl.c 410 freq_warp will do pure linear warping if the warp
412 which means warping the second part, from xstart
  /frameworks/av/libvideoeditor/vss/src/
M4VD_EXTERNAL_BitstreamParser.c 289 6);/* sprite warping points */
292 2);/* sprite warping accuracy */
  /external/chromium_org/ash/wm/
partial_screenshot_view.cc 43 // Make sure the mouse_warp_mode allows warping. It can be stopped by a

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