1 // Copyright 2008 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 function check_enumeration_order(obj) { 29 var value = 0; 30 for (var name in obj) assertTrue(value < obj[name]); 31 value = obj[name]; 32 } 33 34 function make_object(size) { 35 var a = new Object(); 36 37 for (var i = 0; i < size; i++) a["a_" + i] = i + 1; 38 check_enumeration_order(a); 39 40 for (var i = 0; i < size; i +=3) delete a["a_" + i]; 41 check_enumeration_order(a); 42 } 43 44 // Validate the enumeration order for object up to 100 named properties. 45 for (var j = 1; j< 100; j++) make_object(j); 46 47 48 function make_literal_object(size) { 49 var code = "{ "; 50 for (var i = 0; i < size-1; i++) code += " a_" + i + " : " + (i + 1) + ", "; 51 code += "a_" + (size - 1) + " : " + size; 52 code += " }"; 53 eval("var a = " + code); 54 check_enumeration_order(a); 55 } 56 57 // Validate the enumeration order for object literals up to 100 named 58 // properties. 59 for (var j = 1; j< 100; j++) make_literal_object(j); 60 61 // We enumerate indexed properties in numerical order followed by 62 // named properties in insertion order, followed by indexed properties 63 // of the prototype object in numerical order, followed by named 64 // properties of the prototype object in insertion order, and so on. 65 // 66 // This enumeration order is not required by the specification, so 67 // this just documents our choice. 68 var proto2 = {}; 69 proto2[140000] = 0; 70 proto2.a = 0; 71 proto2[2] = 0; 72 proto2[3] = 0; // also on the 'proto1' object 73 proto2.b = 0; 74 proto2[4294967295] = 0; 75 proto2.c = 0; 76 proto2[4294967296] = 0; 77 78 var proto1 = {}; 79 proto1[5] = 0; 80 proto1.d = 0; 81 proto1[3] = 0; 82 proto1.e = 0; 83 proto1.f = 0; // also on the 'o' object 84 85 var o = {}; 86 o[-23] = 0; 87 o[300000000000] = 0; 88 o[23] = 0; 89 o.f = 0; 90 o.g = 0; 91 o[-4] = 0; 92 o[42] = 0; 93 94 o.__proto__ = proto1; 95 proto1.__proto__ = proto2; 96 97 var expected = ['23', '42', // indexed from 'o' 98 '-23', '300000000000', 'f', 'g', '-4', // named from 'o' 99 '3', '5', // indexed from 'proto1' 100 'd', 'e', // named from 'proto1' 101 '2', '140000', '4294967295', // indexed from 'proto2' 102 'a', 'b', 'c', '4294967296']; // named from 'proto2' 103 var actual = []; 104 for (var p in o) actual.push(p); 105 assertArrayEquals(expected, actual); 106 107 108 109 110