1 // Copyright 2008 the V8 project authors. All rights reserved. 2 // Redistribution and use in source and binary forms, with or without 3 // modification, are permitted provided that the following conditions are 4 // met: 5 // 6 // * Redistributions of source code must retain the above copyright 7 // notice, this list of conditions and the following disclaimer. 8 // * Redistributions in binary form must reproduce the above 9 // copyright notice, this list of conditions and the following 10 // disclaimer in the documentation and/or other materials provided 11 // with the distribution. 12 // * Neither the name of Google Inc. nor the names of its 13 // contributors may be used to endorse or promote products derived 14 // from this software without specific prior written permission. 15 // 16 // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS 17 // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT 18 // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR 19 // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT 20 // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 21 // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT 22 // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, 23 // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY 24 // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 25 // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE 26 // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 27 28 // Flags: --expose-debug-as debug 29 // Make sure that the retreival of local variables are performed correctly even 30 // when an adapter frame is present. 31 32 // Get the Debug object exposed from the debug context global object. 33 Debug = debug.Debug 34 35 listenerCalled = false; 36 exception = false; 37 38 39 function checkName(name) { 40 assertTrue(name == 'a' || name == 'b' || name == 'c'); 41 } 42 43 44 function checkValue(value) { 45 assertEquals(void 0, value); 46 } 47 48 49 function listener(event, exec_state, event_data, data) { 50 try { 51 if (event == Debug.DebugEvent.Break) { 52 var local0Name = exec_state.frame(0).localName(0); 53 var local1Name = exec_state.frame(0).localName(1); 54 var local2Name = exec_state.frame(0).localName(2); 55 checkName(local0Name); 56 checkName(local1Name); 57 checkName(local2Name); 58 var local0Value = exec_state.frame(0).localValue(0).value(); 59 var local1Value = exec_state.frame(0).localValue(1).value(); 60 var local2Value = exec_state.frame(0).localValue(2).value(); 61 checkValue(local0Value); 62 checkValue(local1Value); 63 checkValue(local2Value); 64 listenerCalled = true; 65 } 66 } catch (e) { 67 exception = e; 68 }; 69 }; 70 71 // Add the debug event listener. 72 Debug.setListener(listener); 73 74 // Call a function with local variables passing a different number parameters 75 // that the number of arguments. 76 (function(x,y){var a,b,c; debugger; return 3})() 77 78 // Make sure that the debug event listener vas invoked (again). 79 assertTrue(listenerCalled); 80 assertFalse(exception, "exception in listener") 81