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Lines Matching refs:backtracking

147     /// will use seek to move backwards such as when backtracking.
154 /// backtracking using the
159 /// Currently, this method is only used for efficient backtracking using
563 /// If 0, no backtracking is going on. Safe to exec actions etc...
564 /// If >0 then it's the level of backtracking.
566 property Backtracking: Integer read GetBacktracking write SetBacktracking;
688 /// backtracking.
3257 FMarkers.Add(nil); // depth 0 means no backtracking, leave blank
4309 Result := FState.Backtracking;
4499 if (FState.Backtracking > 0) then
4700 // wack everything related to backtracking and memoization
4701 FState.Backtracking := 0;
4730 if (FState.Backtracking > 0) then
4731 Write(' backtracking=' + IntToStr(FState.Backtracking));
4741 if (FState.Backtracking > 0) then
4742 Write(' backtracking=' + IntToStr(FState.Backtracking));
5123 if (Recognizer.State.Backtracking > 0) then
5464 if (FState.Backtracking > 0) then
5484 if (FState.Backtracking > 0) then
5508 if (FState.Backtracking > 0) then