Lines Matching refs:CoordinateSystem
1896 PassRefPtr<ImageData> CanvasRenderingContext2D::getImageData(ImageBuffer::CoordinateSystem coordinateSystem, float sx, float sy, float sw, float sh, ExceptionState& es) const
1936 RefPtr<Uint8ClampedArray> byteArray = buffer->getUnmultipliedImageData(imageDataRect, coordinateSystem);
1972 void CanvasRenderingContext2D::putImageData(ImageData* data, ImageBuffer::CoordinateSystem coordinateSystem, float dx, float dy, float dirtyX, float dirtyY,
2003 destRect.intersect(IntRect(IntPoint(), coordinateSystem == ImageBuffer::LogicalCoordinateSystem ? buffer->logicalSize() : buffer->internalSize()));
2009 buffer->putByteArray(Unmultiplied, data->data(), IntSize(data->width(), data->height()), sourceRect, IntPoint(destOffset), coordinateSystem);
2011 if (coordinateSystem == ImageBuffer::BackingStoreCoordinateSystem) {