Lines Matching refs:GC3Duint
982 return sizeof(GC3Duint);
1017 void WebGLRenderingContext::bindAttribLocation(WebGLProgram* program, GC3Duint index, const String& name)
1728 void WebGLRenderingContext::disableVertexAttribArray(GC3Duint index)
1845 void WebGLRenderingContext::enableVertexAttribArray(GC3Duint index)
2000 PassRefPtr<WebGLActiveInfo> WebGLRenderingContext::getActiveAttrib(WebGLProgram* program, GC3Duint index)
2010 PassRefPtr<WebGLActiveInfo> WebGLRenderingContext::getActiveUniform(WebGLProgram* program, GC3Duint index)
2785 WebGLGetInfo WebGLRenderingContext::getVertexAttrib(GC3Duint index, GC3Denum pname)
2821 long long WebGLRenderingContext::getVertexAttribOffset(GC3Duint index, GC3Denum pname)
3149 void WebGLRenderingContext::stencilFunc(GC3Denum func, GC3Dint ref, GC3Duint mask)
3162 void WebGLRenderingContext::stencilFuncSeparate(GC3Denum face, GC3Denum func, GC3Dint ref, GC3Duint mask)
3190 void WebGLRenderingContext::stencilMask(GC3Duint mask)
3199 void WebGLRenderingContext::stencilMaskSeparate(GC3Denum face, GC3Duint mask)
3939 void WebGLRenderingContext::vertexAttrib1f(GC3Duint index, GC3Dfloat v0)
3944 void WebGLRenderingContext::vertexAttrib1fv(GC3Duint index, Float32Array* v)
3949 void WebGLRenderingContext::vertexAttrib1fv(GC3Duint index, GC3Dfloat* v, GC3Dsizei size)
3954 void WebGLRenderingContext::vertexAttrib2f(GC3Duint index, GC3Dfloat v0, GC3Dfloat v1)
3959 void WebGLRenderingContext::vertexAttrib2fv(GC3Duint index, Float32Array* v)
3964 void WebGLRenderingContext::vertexAttrib2fv(GC3Duint index, GC3Dfloat* v, GC3Dsizei size)
3969 void WebGLRenderingContext::vertexAttrib3f(GC3Duint index, GC3Dfloat v0, GC3Dfloat v1, GC3Dfloat v2)
3974 void WebGLRenderingContext::vertexAttrib3fv(GC3Duint index, Float32Array* v)
3979 void WebGLRenderingContext::vertexAttrib3fv(GC3Duint index, GC3Dfloat* v, GC3Dsizei size)
3984 void WebGLRenderingContext::vertexAttrib4f(GC3Duint index, GC3Dfloat v0, GC3Dfloat v1, GC3Dfloat v2, GC3Dfloat v3)
3989 void WebGLRenderingContext::vertexAttrib4fv(GC3Duint index, Float32Array* v)
3994 void WebGLRenderingContext::vertexAttrib4fv(GC3Duint index, GC3Dfloat* v, GC3Dsizei size)
3999 void WebGLRenderingContext::vertexAttribPointer(GC3Duint index, GC3Dint size, GC3Denum type, GC3Dboolean normalized, GC3Dsizei stride, long long offset)
4042 void WebGLRenderingContext::vertexAttribDivisorANGLE(GC3Duint index, GC3Duint divisor)
5210 void WebGLRenderingContext::vertexAttribfImpl(const char* functionName, GC3Duint index, GC3Dsizei expectedSize, GC3Dfloat v0, GC3Dfloat v1, GC3Dfloat v2, GC3Dfloat v3)
5240 void WebGLRenderingContext::vertexAttribfvImpl(const char* functionName, GC3Duint index, Float32Array* v, GC3Dsizei expectedSize)
5251 void WebGLRenderingContext::vertexAttribfvImpl(const char* functionName, GC3Duint index, GC3Dfloat* v, GC3Dsizei size, GC3Dsizei expectedSize)