Lines Matching defs:bz
478 double bx, by, bz, bw;484 bx = qb[0]; by = qb[1]; bz = qb[2]; bw = qb[3];486 angle = ax * bx + ay * by + az * bz + aw * bw;507 bz = -aw;515 cz = az * scale + bz * invscale;