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Lines Matching defs:newObj

3899     FloatingObject* newObj = new FloatingObject(o->style()->floating());
3915 setLogicalWidthForFloat(newObj, logicalWidthForChild(o) + marginStartForChild(o) + marginEndForChild(o));
3920 newObj->setShouldPaint(!o->hasSelfPaintingLayer()); // If a layer exists, the float will paint itself. Otherwise someone else will.
3921 newObj->setIsDescendant(true);
3922 newObj->m_renderer = o;
3924 m_floatingObjects->add(newObj);
3926 return newObj;