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Lines Matching refs:xmotion

759       // above. Using xmotion from XEvent's unions to avoid repeating
761 xevent.xmotion.root = x_root_window_;
762 xevent.xmotion.time = CurrentTime;
764 gfx::Point point(xevent.xmotion.x, xevent.xmotion.y);
766 xevent.xmotion.x_root = point.x();
767 xevent.xmotion.y_root = point.y();
1268 next_event.xmotion.window == xev->xmotion.window &&
1269 next_event.xmotion.subwindow == xev->xmotion.subwindow &&
1270 next_event.xmotion.state == xev->xmotion.state) {