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391        same initial values. If the new texture object is bound to TEXTURE_1D,
412 In the initial state, TEXTURE_1D, TEXTURE_2D, TEXTURE_3D,
416 that access to these initial textures not be lost, they are treated as
417 texture objects all of whose names are 0. The initial one-, two-,
436 "The texture object name space, including the initial one-, two-, and
715 Initial
801 ||2005/11/15||0.1||idr||Initial draft MESAX version.||