Lines Matching refs:outputs
238 LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
293 memset(outputs, 0, sizeof outputs);
344 outputs, sampler, &shader->info.base);
352 if (color0 != -1 && outputs[color0][3]) {
354 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha");
374 if (pos0 != -1 && outputs[pos0][2]) {
375 z = LLVMBuildLoad(builder, outputs[pos0][2], "output.z");
418 if(outputs[attrib][chan]) {
419 /* XXX: just initialize outputs to point at colors[] and
422 LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
468 LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][TGSI_NUM_CHANNELS];
537 memset(outputs, 0, sizeof outputs);
583 outputs, sampler, &shader->info.base);
591 if (color0 != -1 && outputs[color0][3]) {
593 LLVMValueRef alpha = LLVMBuildLoad(builder, outputs[color0][3], "alpha");
613 if (pos0 != -1 && outputs[pos0][2]) {
614 z = LLVMBuildLoad(builder, outputs[pos0][2], "output.z");
657 if(outputs[attrib][chan]) {
658 /* XXX: just initialize outputs to point at colors[] and
661 LLVMValueRef out = LLVMBuildLoad(builder, outputs[attrib][chan], "");
1045 /* Loop over color outputs / color buffers to do blending.