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Lines Matching defs:desc1

162 	static D3D10_BLEND_DESC convert_to_d3d10(const D3D10_BLEND_DESC1& desc1)
165 desc.AlphaToCoverageEnable = desc1.AlphaToCoverageEnable;
166 desc.SrcBlend = desc1.RenderTarget[0].SrcBlend;
167 desc.DestBlend = desc1.RenderTarget[0].DestBlend;
168 desc.BlendOp = desc1.RenderTarget[0].BlendOp;
169 desc.SrcBlendAlpha = desc1.RenderTarget[0].SrcBlendAlpha;
170 desc.DestBlendAlpha = desc1.RenderTarget[0].DestBlendAlpha;
171 desc.BlendOpAlpha = desc1.RenderTarget[0].BlendOpAlpha;
174 desc.BlendEnable[i] = desc1.RenderTarget[i].BlendEnable;
175 desc.RenderTargetWriteMask[i] = desc1.RenderTarget[i].RenderTargetWriteMask;
180 D3D10_BLEND_DESC1 desc1;
185 memset(&desc1, 0, sizeof(desc1));
186 desc1.AlphaToCoverageEnable = desc.AlphaToCoverageEnable;
187 desc1.RenderTarget[0].SrcBlend = desc.SrcBlend;
188 desc1.RenderTarget[0].DestBlend = desc.DestBlend;
189 desc1.RenderTarget[0].BlendOp = desc.BlendOp;
190 desc1.RenderTarget[0].SrcBlendAlpha = desc.SrcBlendAlpha;
191 desc1.RenderTarget[0].DestBlendAlpha = desc.DestBlendAlpha;
192 desc1.RenderTarget[0].BlendOpAlpha = desc.BlendOpAlpha;
195 desc1.RenderTarget[i].BlendEnable = desc.BlendEnable[i];
196 desc1.RenderTarget[i].RenderTargetWriteMask = desc.RenderTargetWriteMask[i];
201 : GalliumD3D10BlendStateBase(device, object, convert_to_d3d10(desc)), desc1(desc1)
206 memcpy(out_desc, &desc1, sizeof(desc1));