Lines Matching refs:y2
357 static VGboolean do_lines_intersect(VGfloat x1, VGfloat y1, VGfloat x2, VGfloat y2,
363 a1 = y2 - y1;
365 c1 = x2 * y1 - x1 * y2;
378 r2 = a2 * x2 + b2 * y2 + c2;
616 VGfloat x2, VGfloat y2,
627 x1, y1, x2, y2, width/2, height/2, 0);
994 bez->x2, bez->y2,