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Lines Matching refs:wblocks

1881       const GLuint wblocks = (width + bw - 1) / bw;
1883 const GLuint sz = wblocks * hblocks * info->BytesPerBlock;
1907 const uint64_t wblocks = (width + bw - 1) / bw;
1909 const uint64_t sz = wblocks * hblocks * info->BytesPerBlock;
1932 const GLuint wblocks = (width + bw - 1) / bw;
1933 const GLint stride = wblocks * info->BytesPerBlock;