Lines Matching refs:glTexCoord2f
1605 (this->glTexCoord2f)( 0.0, 0.0 ); 1607 (this->glTexCoord2f)( (float)(update.w / 256.0), 0.0 ); 1609 (this->glTexCoord2f)( 0.0, (float)(update.h / 256.0) );1611 (this->glTexCoord2f)( (float)(update.w / 256.0), (float)(update.h / 256.0) );