Lines Matching refs:script
82 const char* script = original;
83 bool success = evaluateScript(&script, result);
144 const char* script = scriptValue->fOperand.fString->c_str();
145 success = engine.evaluateScript(&script, value);
311 bool SkAnimatorScript::EvaluateDisplayable(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkDisplayable** result) {
314 bool success = engine.evaluate(script, &value, SkType_Displayable);
320 bool SkAnimatorScript::EvaluateInt(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, int32_t* result) {
323 bool success = engine.evaluate(script, &value, SkType_Int);
329 bool SkAnimatorScript::EvaluateFloat(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkScalar* result) {
332 bool success = engine.evaluate(script, &value, SkType_Float);
338 bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, const char* script, SkString* result) {
341 bool success = engine.evaluate(script, &value, SkType_String);
347 bool SkAnimatorScript::EvaluateString(SkAnimateMaker& maker, SkDisplayable* displayable, SkDisplayable* parent, const char* script, SkString* result) {
351 bool success = engine.evaluate(script, &value, SkType_String);
489 "<set target='label' field='text' to='#script:text1.text'/>\n"
563 // set up animator with memory script above, then run value tests
567 const char* script = scriptTests[index].fScript;
568 bool success = engine.evaluateScript(&script, &value);
570 SkDebugf("script failed: %s\n", scriptTests[index].fScript);