Lines Matching full:scale
40 float scale = float(1 << (shift + 6));
41 x0 = int(p0.fX * scale);
42 y0 = int(p0.fY * scale);
43 x1 = int(p1.fX * scale);
44 y1 = int(p1.fY * scale);
183 float scale = float(1 << (shift + 6));
184 x0 = int(pts[0].fX * scale);
185 y0 = int(pts[0].fY * scale);
186 x1 = int(pts[1].fX * scale);
187 y1 = int(pts[1].fY * scale);
188 x2 = int(pts[2].fX * scale);
189 y2 = int(pts[2].fY * scale);
248 * A and B at 1/2 of their actual value, and just apply a 2x scale during
343 float scale = float(1 << (shift + 6));
344 x0 = int(pts[0].fX * scale);
345 y0 = int(pts[0].fY * scale);
346 x1 = int(pts[1].fX * scale);
347 y1 = int(pts[1].fY * scale);
348 x2 = int(pts[2].fX * scale);
349 y2 = int(pts[2].fY * scale);
350 x3 = int(pts[3].fX * scale);
351 y3 = int(pts[3].fY * scale);