Lines Matching refs:left
138 int horizontalIntersect(double axisIntercept, double left, double right, bool flipped) {
139 addExactHorizontalEndPoints(left, right, axisIntercept);
145 double lineT = (pt.fX - left) / (right - left);
151 addNearHorizontalEndPoints(left, right, axisIntercept);
214 void addExactHorizontalEndPoints(double left, double right, double y) {
216 double lineT = SkDLine::ExactPointH(fCubic[cIndex], left, right, y);
225 void addNearHorizontalEndPoints(double left, double right, double y) {
231 double lineT = SkDLine::NearPointH(fCubic[cIndex], left, right, y);
300 int SkIntersections::horizontal(const SkDCubic& cubic, double left, double right, double y,
302 SkDLine line = {{{ left, y }, { right, y }}};
304 return c.horizontalIntersect(y, left, right, flipped);