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66 // The stack limit beyond which we will throw stack overflow errors in
67 // generated code. Because generated code on arm uses the C stack, we
68 // just use the C stack limit.
177 // Accessor to the internal simulator stack area.
191 // Push an address onto the JS stack.
194 // Pop an address from the JS stack.
413 // The simulator has its own stack. Thus it has a different stack limit from
415 // stack cause stack overflow errors, since the simulator ignores the input.