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129 status_t DisplayListRenderer::prepareDirty(float left, float top,
183 int DisplayListRenderer::saveLayer(float left, float top, float right, float bottom,
185 addStateOp(new (alloc()) SaveLayerOp(left, top, right, bottom, alpha, mode, flags));
224 bool DisplayListRenderer::clipRect(float left, float top, float right, float bottom,
226 addStateOp(new (alloc()) ClipRectOp(left, top, right, bottom, op));
227 return OpenGLRenderer::clipRect(left, top, right, bottom, op);
261 status_t DisplayListRenderer::drawBitmap(SkBitmap* bitmap, float left, float top, SkPaint* paint) {
265 addDrawOp(new (alloc()) DrawBitmapOp(bitmap, left, top, paint));
299 status_t DisplayListRenderer::drawBitmapData(SkBitmap* bitmap, float left, float top,
304 addDrawOp(new (alloc()) DrawBitmapDataOp(bitmap, left, top, paint));
322 float left, float top, float right, float bottom, SkPaint* paint) {
327 addDrawOp(new (alloc()) DrawPatchOp(bitmap, patch, left, top, right, bottom, paint));
336 status_t DisplayListRenderer::drawRect(float left, float top, float right, float bottom,
339 addDrawOp(new (alloc()) DrawRectOp(left, top, right, bottom, paint));
343 status_t DisplayListRenderer::drawRoundRect(float left, float top, float right, float bottom,
346 addDrawOp(new (alloc()) DrawRoundRectOp(left, top, right, bottom, rx, ry, paint));
356 status_t DisplayListRenderer::drawOval(float left, float top, float right, float bottom,
359 addDrawOp(new (alloc()) DrawOvalOp(left, top, right, bottom, paint));
363 status_t DisplayListRenderer::drawArc(float left, float top, float right, float bottom,
366 addDrawOp(new (alloc()) DrawArcOp(left, top, right, bottom,
509 bool rejected = quickRejectNoScissor(localBounds.left, localBounds.top,