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Lines Matching refs:screenSpace

98 void SkiaShader::computeScreenSpaceMatrix(mat4& screenSpace, const mat4& modelView) {
99 screenSpace.loadMultiply(mUnitMatrix, mShaderMatrix);
100 screenSpace.multiply(modelView);
248 mat4 screenSpace;
249 computeScreenSpaceMatrix(screenSpace, modelView);
250 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]);
368 mat4 screenSpace;
369 computeScreenSpaceMatrix(screenSpace, modelView);
370 glUniformMatrix4fv(program->getUniform("screenSpace"), 1, GL_FALSE, &screenSpace.data[0]);