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Lines Matching refs:Fence

28 #include <ui/Fence.h>
83 // The fence parameter will be updated to hold the fence associated with
85 // fence signals. If the fence is NULL, the buffer may be written
90 virtual status_t dequeueBuffer(int *slot, sp<Fence>* fence, bool async,
113 const sp<Fence>& fence)
116 fence(fence) { }
119 bool* outAsync, sp<Fence>* outFence) const {
126 *outFence = fence;
142 sp<Fence> fence;
177 virtual void cancelBuffer(int slot, const sp<Fence>& fence) = 0;