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Lines Matching refs:gglIntToFixed

697     y = gglIntToFixed(cbSurface.height) - (y + h);
821 set_depth_and_fog(c, gglIntToFixed(z));
837 gglIntToFixed(x), gglIntToFixed(y), gglIntToFixed(z),
838 gglIntToFixed(w), gglIntToFixed(h),