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11  'bltin-code-objects': '\nCode Objects\n************\n\nCode objects are used by the implementation to represent "pseudo-\ncompiled" executable Python code such as a function body. They differ\nfrom function objects because they don\'t contain a reference to their\nglobal execution environment.  Code objects are returned by the built-\nin ``compile()`` function and can be extracted from function objects\nthrough their ``func_code`` attribute. See also the ``code`` module.\n\nA code object can be executed or evaluated by passing it (instead of a\nsource string) to the ``exec`` statement or the built-in ``eval()``\nfunction.\n\nSee *The standard type hierarchy* for more information.\n',
12 'bltin-ellipsis-object': '\nThe Ellipsis Object\n*******************\n\nThis object is used by extended slice notation (see *Slicings*). It\nsupports no special operations. There is exactly one ellipsis object,\nnamed ``Ellipsis`` (a built-in name).\n\nIt is written as ``Ellipsis``. When in a subscript, it can also be\nwritten as ``...``, for example ``seq[...]``.\n',
13 'bltin-null-object': "\nThe Null Object\n***************\n\nThis object is returned by functions that don't explicitly return a\nvalue. It supports no special operations. There is exactly one null\nobject, named ``None`` (a built-in name).\n\nIt is written as ``None``.\n",
14 'bltin-type-objects': "\nType Objects\n************\n\nType objects represent the various object types. An object's type is\naccessed by the built-in function ``type()``. There are no special\noperations on types. The standard module ``types`` defines names for\nall standard built-in types.\n\nTypes are written like this: ``<type 'int'>``.\n",