Home | History | Annotate | Download | only in SDL

Lines Matching defs:SDL_HWSURFACE

132 #define SDL_HWSURFACE	0x00000001	/**< Surface is in video memory */
163 ((surface->flags & (SDL_HWSURFACE|SDL_ASYNCBLIT|SDL_RLEACCEL)) != 0))
336 * If SDL_HWSURFACE is set in 'flags', the video surface will be placed in
352 * under emulation in system memory, overriding the SDL_HWSURFACE flag.
528 * SDL_HWSURFACE means that the surface should be created in video memory,
548 * If the requested surface actually resides in video memory, SDL_HWSURFACE
551 * the SDL_HWSURFACE flag set, and will be created in system memory instead.
572 * SDL_HWSURFACE flag is not given when calling SDL_SetVideoMode(), you