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      1 /*
      2  * libjingle
      3  * Copyright 2004--2005, Google Inc.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions are met:
      7  *
      8  *  1. Redistributions of source code must retain the above copyright notice,
      9  *     this list of conditions and the following disclaimer.
     10  *  2. Redistributions in binary form must reproduce the above copyright notice,
     11  *     this list of conditions and the following disclaimer in the documentation
     12  *     and/or other materials provided with the distribution.
     13  *  3. The name of the author may not be used to endorse or promote products
     14  *     derived from this software without specific prior written permission.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
     17  * WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
     18  * MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
     19  * EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     20  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     21  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
     22  * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
     23  * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
     24  * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
     25  * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     26  */
     27 
     28 #ifndef TALK_BASE_NETWORK_H_
     29 #define TALK_BASE_NETWORK_H_
     30 
     31 #include <deque>
     32 #include <map>
     33 #include <string>
     34 #include <vector>
     35 
     36 #include "talk/base/basictypes.h"
     37 #include "talk/base/ipaddress.h"
     38 #include "talk/base/messagehandler.h"
     39 #include "talk/base/sigslot.h"
     40 
     41 #if defined(POSIX)
     42 struct ifaddrs;
     43 #endif  // defined(POSIX)
     44 
     45 namespace talk_base {
     46 
     47 class Network;
     48 class NetworkSession;
     49 class Thread;
     50 
     51 // Generic network manager interface. It provides list of local
     52 // networks.
     53 class NetworkManager {
     54  public:
     55   typedef std::vector<Network*> NetworkList;
     56 
     57   NetworkManager();
     58   virtual ~NetworkManager();
     59 
     60   // Called when network list is updated.
     61   sigslot::signal0<> SignalNetworksChanged;
     62 
     63   // Indicates a failure when getting list of network interfaces.
     64   sigslot::signal0<> SignalError;
     65 
     66   // Start/Stop monitoring of network interfaces
     67   // list. SignalNetworksChanged or SignalError is emitted immidiately
     68   // after StartUpdating() is called. After that SignalNetworksChanged
     69   // is emitted wheneven list of networks changes.
     70   virtual void StartUpdating() = 0;
     71   virtual void StopUpdating() = 0;
     72 
     73   // Returns the current list of networks available on this machine.
     74   // UpdateNetworks() must be called before this method is called.
     75   // It makes sure that repeated calls return the same object for a
     76   // given network, so that quality is tracked appropriately. Does not
     77   // include ignored networks.
     78   virtual void GetNetworks(NetworkList* networks) const = 0;
     79 
     80   // Dumps a list of networks available to LS_INFO.
     81   virtual void DumpNetworks(bool include_ignored) {}
     82 };
     83 
     84 // Base class for NetworkManager implementations.
     85 class NetworkManagerBase : public NetworkManager {
     86  public:
     87   NetworkManagerBase();
     88   virtual ~NetworkManagerBase();
     89 
     90   virtual void GetNetworks(std::vector<Network*>* networks) const;
     91   bool ipv6_enabled() const { return ipv6_enabled_; }
     92   void set_ipv6_enabled(bool enabled) { ipv6_enabled_ = enabled; }
     93 
     94  protected:
     95   typedef std::map<std::string, Network*> NetworkMap;
     96   // Updates |networks_| with the networks listed in |list|. If
     97   // |network_map_| already has a Network object for a network listed
     98   // in the |list| then it is reused. Accept ownership of the Network
     99   // objects in the |list|. |changed| will be set to true if there is
    100   // any change in the network list.
    101   void MergeNetworkList(const NetworkList& list, bool* changed);
    102 
    103  private:
    104   friend class NetworkTest;
    105   void DoUpdateNetworks();
    106 
    107   NetworkList networks_;
    108   NetworkMap networks_map_;
    109   bool ipv6_enabled_;
    110 };
    111 
    112 // Basic implementation of the NetworkManager interface that gets list
    113 // of networks using OS APIs.
    114 class BasicNetworkManager : public NetworkManagerBase,
    115                             public MessageHandler {
    116  public:
    117   BasicNetworkManager();
    118   virtual ~BasicNetworkManager();
    119 
    120   virtual void StartUpdating();
    121   virtual void StopUpdating();
    122 
    123   // Logs the available networks.
    124   virtual void DumpNetworks(bool include_ignored);
    125 
    126   // MessageHandler interface.
    127   virtual void OnMessage(Message* msg);
    128   bool started() { return start_count_ > 0; }
    129 
    130  protected:
    131 #if defined(POSIX)
    132   // Separated from CreateNetworks for tests.
    133   void ConvertIfAddrs(ifaddrs* interfaces,
    134                       bool include_ignored,
    135                       NetworkList* networks) const;
    136 #endif  // defined(POSIX)
    137 
    138   // Creates a network object for each network available on the machine.
    139   bool CreateNetworks(bool include_ignored, NetworkList* networks) const;
    140 
    141   // Determines if a network should be ignored.
    142   static bool IsIgnoredNetwork(const Network& network);
    143 
    144  private:
    145   friend class NetworkTest;
    146 
    147   void DoUpdateNetworks();
    148 
    149   Thread* thread_;
    150   bool sent_first_update_;
    151   int start_count_;
    152 };
    153 
    154 // Represents a Unix-type network interface, with a name and single address.
    155 class Network {
    156  public:
    157   Network() : prefix_(INADDR_ANY), scope_id_(0) {}
    158   Network(const std::string& name, const std::string& description,
    159           const IPAddress& prefix, int prefix_length);
    160 
    161   // Returns the name of the interface this network is associated wtih.
    162   const std::string& name() const { return name_; }
    163 
    164   // Returns the OS-assigned name for this network. This is useful for
    165   // debugging but should not be sent over the wire (for privacy reasons).
    166   const std::string& description() const { return description_; }
    167 
    168   // Returns the prefix for this network.
    169   const IPAddress& prefix() const { return prefix_; }
    170   // Returns the length, in bits, of this network's prefix.
    171   int prefix_length() const { return prefix_length_; }
    172 
    173   // Returns the Network's current idea of the 'best' IP it has.
    174   // 'Best' currently means the first one added.
    175   // TODO: We should be preferring temporary addresses.
    176   // Returns an unset IP if this network has no active addresses.
    177   IPAddress ip() const {
    178     if (ips_.size() == 0) {
    179       return IPAddress();
    180     }
    181     return ips_.at(0);
    182   }
    183   // Adds an active IP address to this network. Does not check for duplicates.
    184   void AddIP(const IPAddress& ip) { ips_.push_back(ip); }
    185 
    186   // Sets the network's IP address list. Returns true if new IP addresses were
    187   // detected. Passing true to already_changed skips this check.
    188   bool SetIPs(const std::vector<IPAddress>& ips, bool already_changed);
    189   // Get the list of IP Addresses associated with this network.
    190   const std::vector<IPAddress>& GetIPs() { return ips_;}
    191   // Clear the network's list of addresses.
    192   void ClearIPs() { ips_.clear(); }
    193 
    194   // Returns the scope-id of the network's address.
    195   // Should only be relevant for link-local IPv6 addresses.
    196   int scope_id() const { return scope_id_; }
    197   void set_scope_id(int id) { scope_id_ = id; }
    198 
    199   // Indicates whether this network should be ignored, perhaps because
    200   // the IP is 0, or the interface is one we know is invalid.
    201   bool ignored() const { return ignored_; }
    202   void set_ignored(bool ignored) { ignored_ = ignored; }
    203 
    204   // Debugging description of this network
    205   std::string ToString() const;
    206 
    207  private:
    208   typedef std::vector<NetworkSession*> SessionList;
    209 
    210   std::string name_;
    211   std::string description_;
    212   IPAddress prefix_;
    213   int prefix_length_;
    214   std::vector<IPAddress> ips_;
    215   int scope_id_;
    216   bool ignored_;
    217   SessionList sessions_;
    218   double uniform_numerator_;
    219   double uniform_denominator_;
    220   double exponential_numerator_;
    221   double exponential_denominator_;
    222 
    223   friend class NetworkManager;
    224 };
    225 }  // namespace talk_base
    226 
    227 #endif  // TALK_BASE_NETWORK_H_
    228