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Searched
defs:AudioContext
(Results
1 - 3
of
3
) sorted by null
/external/jmonkeyengine/engine/src/core/com/jme3/audio/
AudioContext.java
40
public class
AudioContext
{
/external/chromium_org/third_party/WebKit/Source/modules/webaudio/
AudioContext.cpp
29
#include "modules/webaudio/
AudioContext
.h"
86
bool
AudioContext
::isSampleRateRangeGood(float sampleRate)
95
unsigned
AudioContext
::s_hardwareContextCount = 0;
97
PassRefPtr<
AudioContext
>
AudioContext
::create(Document* document)
104
RefPtr<
AudioContext
>
audioContext
(adoptRef(new
AudioContext
(document)));
105
audioContext
->suspendIfNeeded();
106
return
audioContext
.release()
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all
...]
AudioContext.h
74
//
AudioContext
is the cornerstone of the web audio API and all AudioNodes are created from it.
77
class
AudioContext
: public ActiveDOMObject, public ScriptWrappable, public ThreadSafeRefCounted<
AudioContext
>, public EventTarget {
79
// Create an
AudioContext
for rendering to the audio hardware.
80
static PassRefPtr<
AudioContext
> create(Document*);
82
// Create an
AudioContext
for offline (non-realtime) rendering.
83
static PassRefPtr<
AudioContext
> createOfflineContext(Document*, unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState&);
85
virtual ~
AudioContext
();
159
//
AudioContext
can pull node(s) at the end of each render quantum even when they are not connected to any downstream nodes.
204
AutoLocker(
AudioContext
* context
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Completed in 183 milliseconds