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      1 /*
      2  * Copyright (C) 2009 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIOPOLICYINTERFACE_H
     18 #define ANDROID_AUDIOPOLICYINTERFACE_H
     19 
     20 #include <media/AudioSystem.h>
     21 #include <media/ToneGenerator.h>
     22 #include <utils/String8.h>
     23 
     24 #include <hardware_legacy/AudioSystemLegacy.h>
     25 #include <hardware/audio_policy.h>
     26 
     27 namespace android_audio_legacy {
     28     using android::Vector;
     29     using android::String8;
     30     using android::ToneGenerator;
     31 
     32 // ----------------------------------------------------------------------------
     33 
     34 // The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces
     35 // between the platform specific audio policy manager and Android generic audio policy manager.
     36 // The platform specific audio policy manager must implement methods of the AudioPolicyInterface class.
     37 // This implementation makes use of the AudioPolicyClientInterface to control the activity and
     38 // configuration of audio input and output streams.
     39 //
     40 // The platform specific audio policy manager is in charge of the audio routing and volume control
     41 // policies for a given platform.
     42 // The main roles of this module are:
     43 //   - keep track of current system state (removable device connections, phone state, user requests...).
     44 //   System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface.
     45 //   - process getOutput() queries received when AudioTrack objects are created: Those queries
     46 //   return a handler on an output that has been selected, configured and opened by the audio policy manager and that
     47 //   must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method.
     48 //   When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide
     49 //   to close or reconfigure the output depending on other streams using this output and current system state.
     50 //   - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs.
     51 //   - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value
     52 //   applicable to each output as a function of platform specific settings and current output route (destination device). It
     53 //   also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries).
     54 //
     55 // The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so)
     56 // and is linked with libaudioflinger.so
     57 
     58 
     59 //    Audio Policy Manager Interface
     60 class AudioPolicyInterface
     61 {
     62 
     63 public:
     64     virtual ~AudioPolicyInterface() {}
     65     //
     66     // configuration functions
     67     //
     68 
     69     // indicate a change in device connection status
     70     virtual status_t setDeviceConnectionState(audio_devices_t device,
     71                                           AudioSystem::device_connection_state state,
     72                                           const char *device_address) = 0;
     73     // retrieve a device connection status
     74     virtual AudioSystem::device_connection_state getDeviceConnectionState(audio_devices_t device,
     75                                                                           const char *device_address) = 0;
     76     // indicate a change in phone state. Valid phones states are defined by AudioSystem::audio_mode
     77     virtual void setPhoneState(int state) = 0;
     78     // force using a specific device category for the specified usage
     79     virtual void setForceUse(AudioSystem::force_use usage, AudioSystem::forced_config config) = 0;
     80     // retrieve current device category forced for a given usage
     81     virtual AudioSystem::forced_config getForceUse(AudioSystem::force_use usage) = 0;
     82     // set a system property (e.g. camera sound always audible)
     83     virtual void setSystemProperty(const char* property, const char* value) = 0;
     84     // check proper initialization
     85     virtual status_t initCheck() = 0;
     86 
     87     //
     88     // Audio routing query functions
     89     //
     90 
     91     // request an output appropriate for playback of the supplied stream type and parameters
     92     virtual audio_io_handle_t getOutput(AudioSystem::stream_type stream,
     93                                         uint32_t samplingRate = 0,
     94                                         uint32_t format = AudioSystem::FORMAT_DEFAULT,
     95                                         uint32_t channels = 0,
     96                                         AudioSystem::output_flags flags =
     97                                                 AudioSystem::OUTPUT_FLAG_INDIRECT,
     98                                         const audio_offload_info_t *offloadInfo = NULL) = 0;
     99     // indicates to the audio policy manager that the output starts being used by corresponding stream.
    100     virtual status_t startOutput(audio_io_handle_t output,
    101                                  AudioSystem::stream_type stream,
    102                                  int session = 0) = 0;
    103     // indicates to the audio policy manager that the output stops being used by corresponding stream.
    104     virtual status_t stopOutput(audio_io_handle_t output,
    105                                 AudioSystem::stream_type stream,
    106                                 int session = 0) = 0;
    107     // releases the output.
    108     virtual void releaseOutput(audio_io_handle_t output) = 0;
    109 
    110     // request an input appropriate for record from the supplied device with supplied parameters.
    111     virtual audio_io_handle_t getInput(int inputSource,
    112                                     uint32_t samplingRate = 0,
    113                                     uint32_t Format = AudioSystem::FORMAT_DEFAULT,
    114                                     uint32_t channels = 0,
    115                                     AudioSystem::audio_in_acoustics acoustics = (AudioSystem::audio_in_acoustics)0) = 0;
    116     // indicates to the audio policy manager that the input starts being used.
    117     virtual status_t startInput(audio_io_handle_t input) = 0;
    118     // indicates to the audio policy manager that the input stops being used.
    119     virtual status_t stopInput(audio_io_handle_t input) = 0;
    120     // releases the input.
    121     virtual void releaseInput(audio_io_handle_t input) = 0;
    122 
    123     //
    124     // volume control functions
    125     //
    126 
    127     // initialises stream volume conversion parameters by specifying volume index range.
    128     virtual void initStreamVolume(AudioSystem::stream_type stream,
    129                                       int indexMin,
    130                                       int indexMax) = 0;
    131 
    132     // sets the new stream volume at a level corresponding to the supplied index for the
    133     // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means
    134     // setting volume for all devices
    135     virtual status_t setStreamVolumeIndex(AudioSystem::stream_type stream,
    136                                           int index,
    137                                           audio_devices_t device) = 0;
    138 
    139     // retrieve current volume index for the specified stream and the
    140     // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT means
    141     // querying the volume of the active device.
    142     virtual status_t getStreamVolumeIndex(AudioSystem::stream_type stream,
    143                                           int *index,
    144                                           audio_devices_t device) = 0;
    145 
    146     // return the strategy corresponding to a given stream type
    147     virtual uint32_t getStrategyForStream(AudioSystem::stream_type stream) = 0;
    148 
    149     // return the enabled output devices for the given stream type
    150     virtual audio_devices_t getDevicesForStream(AudioSystem::stream_type stream) = 0;
    151 
    152     // Audio effect management
    153     virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0;
    154     virtual status_t registerEffect(const effect_descriptor_t *desc,
    155                                     audio_io_handle_t io,
    156                                     uint32_t strategy,
    157                                     int session,
    158                                     int id) = 0;
    159     virtual status_t unregisterEffect(int id) = 0;
    160     virtual status_t setEffectEnabled(int id, bool enabled) = 0;
    161 
    162     virtual bool isStreamActive(int stream, uint32_t inPastMs = 0) const = 0;
    163     virtual bool isStreamActiveRemotely(int stream, uint32_t inPastMs = 0) const = 0;
    164     virtual bool isSourceActive(audio_source_t source) const = 0;
    165 
    166     //dump state
    167     virtual status_t    dump(int fd) = 0;
    168 
    169     virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo) = 0;
    170 };
    171 
    172 
    173 // Audio Policy client Interface
    174 class AudioPolicyClientInterface
    175 {
    176 public:
    177     virtual ~AudioPolicyClientInterface() {}
    178 
    179     //
    180     // Audio HW module functions
    181     //
    182 
    183     // loads a HW module.
    184     virtual audio_module_handle_t loadHwModule(const char *name) = 0;
    185 
    186     //
    187     // Audio output Control functions
    188     //
    189 
    190     // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
    191     // in case the audio policy manager has no specific requirements for the output being opened.
    192     // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
    193     // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
    194     virtual audio_io_handle_t openOutput(audio_module_handle_t module,
    195                                          audio_devices_t *pDevices,
    196                                          uint32_t *pSamplingRate,
    197                                          audio_format_t *pFormat,
    198                                          audio_channel_mask_t *pChannelMask,
    199                                          uint32_t *pLatencyMs,
    200                                          audio_output_flags_t flags,
    201                                          const audio_offload_info_t *offloadInfo = NULL) = 0;
    202     // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
    203     // a special mixer thread in the AudioFlinger.
    204     virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0;
    205     // closes the output stream
    206     virtual status_t closeOutput(audio_io_handle_t output) = 0;
    207     // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
    208     // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
    209     virtual status_t suspendOutput(audio_io_handle_t output) = 0;
    210     // restores a suspended output.
    211     virtual status_t restoreOutput(audio_io_handle_t output) = 0;
    212 
    213     //
    214     // Audio input Control functions
    215     //
    216 
    217     // opens an audio input
    218     virtual audio_io_handle_t openInput(audio_module_handle_t module,
    219                                         audio_devices_t *pDevices,
    220                                         uint32_t *pSamplingRate,
    221                                         audio_format_t *pFormat,
    222                                         audio_channel_mask_t *pChannelMask) = 0;
    223     // closes an audio input
    224     virtual status_t closeInput(audio_io_handle_t input) = 0;
    225     //
    226     // misc control functions
    227     //
    228 
    229     // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
    230     // for each output (destination device) it is attached to.
    231     virtual status_t setStreamVolume(AudioSystem::stream_type stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0;
    232 
    233     // FIXME ignores output, should be renamed to invalidateStreamOuput(stream)
    234     // reroute a given stream type to the specified output
    235     virtual status_t setStreamOutput(AudioSystem::stream_type stream, audio_io_handle_t output) = 0;
    236 
    237     // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
    238     virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0;
    239     // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
    240     virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0;
    241 
    242     // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
    243     // over a telephony device during a phone call.
    244     virtual status_t startTone(ToneGenerator::tone_type tone, AudioSystem::stream_type stream) = 0;
    245     virtual status_t stopTone() = 0;
    246 
    247     // set down link audio volume.
    248     virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0;
    249 
    250     // move effect to the specified output
    251     virtual status_t moveEffects(int session,
    252                                      audio_io_handle_t srcOutput,
    253                                      audio_io_handle_t dstOutput) = 0;
    254 
    255 };
    256 
    257 extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface);
    258 extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface);
    259 
    260 
    261 }; // namespace android
    262 
    263 #endif // ANDROID_AUDIOPOLICYINTERFACE_H
    264