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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "remoting/jingle_glue/xmpp_signal_strategy.h"
      6 
      7 #include "base/bind.h"
      8 #include "base/location.h"
      9 #include "base/logging.h"
     10 #include "base/single_thread_task_runner.h"
     11 #include "base/strings/string_util.h"
     12 #include "base/thread_task_runner_handle.h"
     13 #include "jingle/glue/chrome_async_socket.h"
     14 #include "jingle/glue/task_pump.h"
     15 #include "jingle/glue/xmpp_client_socket_factory.h"
     16 #include "jingle/notifier/base/gaia_constants.h"
     17 #include "jingle/notifier/base/gaia_token_pre_xmpp_auth.h"
     18 #include "net/socket/client_socket_factory.h"
     19 #include "net/url_request/url_request_context_getter.h"
     20 #include "third_party/libjingle/source/talk/base/thread.h"
     21 #include "third_party/libjingle/source/talk/xmpp/prexmppauth.h"
     22 #include "third_party/libjingle/source/talk/xmpp/saslcookiemechanism.h"
     23 
     24 const char kDefaultResourceName[] = "chromoting";
     25 
     26 // Use 58 seconds keep-alive interval, in case routers terminate
     27 // connections that are idle for more than a minute.
     28 const int kKeepAliveIntervalSeconds = 50;
     29 
     30 // Read buffer size used by ChromeAsyncSocket for read and write buffers. Most
     31 // of XMPP messages are smaller than 4kB.
     32 const size_t kReadBufferSize = 4096;
     33 const size_t kWriteBufferSize = 4096;
     34 
     35 namespace remoting {
     36 
     37 XmppSignalStrategy::XmppSignalStrategy(
     38     scoped_refptr<net::URLRequestContextGetter> request_context_getter,
     39     const std::string& username,
     40     const std::string& auth_token,
     41     const std::string& auth_token_service,
     42     const XmppSignalStrategy::XmppServerConfig& xmpp_server_config)
     43     : request_context_getter_(request_context_getter),
     44       username_(username),
     45       auth_token_(auth_token),
     46       auth_token_service_(auth_token_service),
     47       resource_name_(kDefaultResourceName),
     48       xmpp_client_(NULL),
     49       xmpp_server_config_(xmpp_server_config),
     50       state_(DISCONNECTED),
     51       error_(OK) {
     52 #if defined(NDEBUG)
     53   CHECK(xmpp_server_config_.use_tls);
     54 #endif
     55 }
     56 
     57 XmppSignalStrategy::~XmppSignalStrategy() {
     58   Disconnect();
     59 
     60   // Destroying task runner will destroy XmppClient, but XmppClient may be on
     61   // the stack and it doesn't handle this case properly, so we need to delay
     62   // destruction.
     63   base::ThreadTaskRunnerHandle::Get()->DeleteSoon(
     64       FROM_HERE, task_runner_.release());
     65 }
     66 
     67 void XmppSignalStrategy::Connect() {
     68   DCHECK(CalledOnValidThread());
     69 
     70   // Disconnect first if we are currently connected.
     71   Disconnect();
     72 
     73   buzz::XmppClientSettings settings;
     74   buzz::Jid login_jid(username_);
     75   settings.set_user(login_jid.node());
     76   settings.set_host(login_jid.domain());
     77   settings.set_resource(resource_name_);
     78   settings.set_token_service(auth_token_service_);
     79   settings.set_auth_token(buzz::AUTH_MECHANISM_GOOGLE_TOKEN, auth_token_);
     80   settings.set_server(talk_base::SocketAddress(
     81       xmpp_server_config_.host, xmpp_server_config_.port));
     82   settings.set_use_tls(
     83       xmpp_server_config_.use_tls ? buzz::TLS_ENABLED : buzz::TLS_DISABLED);
     84 
     85   scoped_ptr<jingle_glue::XmppClientSocketFactory> socket_factory(
     86       new jingle_glue::XmppClientSocketFactory(
     87           net::ClientSocketFactory::GetDefaultFactory(),
     88           net::SSLConfig(), request_context_getter_, false));
     89   buzz::AsyncSocket* socket = new jingle_glue::ChromeAsyncSocket(
     90     socket_factory.release(), kReadBufferSize, kWriteBufferSize);
     91 
     92   task_runner_.reset(new jingle_glue::TaskPump());
     93   xmpp_client_ = new buzz::XmppClient(task_runner_.get());
     94   xmpp_client_->Connect(
     95       settings, std::string(), socket, CreatePreXmppAuth(settings));
     96   xmpp_client_->SignalStateChange
     97       .connect(this, &XmppSignalStrategy::OnConnectionStateChanged);
     98   xmpp_client_->engine()->AddStanzaHandler(this, buzz::XmppEngine::HL_TYPE);
     99   xmpp_client_->Start();
    100 
    101   SetState(CONNECTING);
    102 }
    103 
    104 void XmppSignalStrategy::Disconnect() {
    105   DCHECK(CalledOnValidThread());
    106 
    107   if (xmpp_client_) {
    108     xmpp_client_->engine()->RemoveStanzaHandler(this);
    109 
    110     xmpp_client_->Disconnect();
    111 
    112     // |xmpp_client_| should be set to NULL in OnConnectionStateChanged()
    113     // in response to Disconnect() call above.
    114     DCHECK(xmpp_client_ == NULL);
    115   }
    116 }
    117 
    118 SignalStrategy::State XmppSignalStrategy::GetState() const {
    119   DCHECK(CalledOnValidThread());
    120   return state_;
    121 }
    122 
    123 SignalStrategy::Error XmppSignalStrategy::GetError() const {
    124   DCHECK(CalledOnValidThread());
    125   return error_;
    126 }
    127 
    128 std::string XmppSignalStrategy::GetLocalJid() const {
    129   DCHECK(CalledOnValidThread());
    130   return xmpp_client_->jid().Str();
    131 }
    132 
    133 void XmppSignalStrategy::AddListener(Listener* listener) {
    134   DCHECK(CalledOnValidThread());
    135   listeners_.AddObserver(listener);
    136 }
    137 
    138 void XmppSignalStrategy::RemoveListener(Listener* listener) {
    139   DCHECK(CalledOnValidThread());
    140   listeners_.RemoveObserver(listener);
    141 }
    142 
    143 bool XmppSignalStrategy::SendStanza(scoped_ptr<buzz::XmlElement> stanza) {
    144   DCHECK(CalledOnValidThread());
    145   if (!xmpp_client_) {
    146     LOG(INFO) << "Dropping signalling message because XMPP "
    147         "connection has been terminated.";
    148     return false;
    149   }
    150 
    151   buzz::XmppReturnStatus status = xmpp_client_->SendStanza(stanza.release());
    152   return status == buzz::XMPP_RETURN_OK || status == buzz::XMPP_RETURN_PENDING;
    153 }
    154 
    155 std::string XmppSignalStrategy::GetNextId() {
    156   DCHECK(CalledOnValidThread());
    157   if (!xmpp_client_) {
    158     // If the connection has been terminated then it doesn't matter
    159     // what Id we return.
    160     return std::string();
    161   }
    162   return xmpp_client_->NextId();
    163 }
    164 
    165 bool XmppSignalStrategy::HandleStanza(const buzz::XmlElement* stanza) {
    166   DCHECK(CalledOnValidThread());
    167   ObserverListBase<Listener>::Iterator it(listeners_);
    168   Listener* listener;
    169   while ((listener = it.GetNext()) != NULL) {
    170     if (listener->OnSignalStrategyIncomingStanza(stanza))
    171       return true;
    172   }
    173   return false;
    174 }
    175 
    176 void XmppSignalStrategy::SetAuthInfo(const std::string& username,
    177                                      const std::string& auth_token,
    178                                      const std::string& auth_token_service) {
    179   DCHECK(CalledOnValidThread());
    180   username_ = username;
    181   auth_token_ = auth_token;
    182   auth_token_service_ = auth_token_service;
    183 }
    184 
    185 void XmppSignalStrategy::SetResourceName(const std::string &resource_name) {
    186   DCHECK(CalledOnValidThread());
    187   resource_name_ = resource_name;
    188 }
    189 
    190 void XmppSignalStrategy::OnConnectionStateChanged(
    191     buzz::XmppEngine::State state) {
    192   DCHECK(CalledOnValidThread());
    193 
    194   if (state == buzz::XmppEngine::STATE_OPEN) {
    195     keep_alive_timer_.Start(
    196         FROM_HERE, base::TimeDelta::FromSeconds(kKeepAliveIntervalSeconds),
    197         this, &XmppSignalStrategy::SendKeepAlive);
    198     SetState(CONNECTED);
    199   } else if (state == buzz::XmppEngine::STATE_CLOSED) {
    200     // Make sure we dump errors to the log.
    201     int subcode;
    202     buzz::XmppEngine::Error error = xmpp_client_->GetError(&subcode);
    203     LOG(INFO) << "XMPP connection was closed: error=" << error
    204               << ", subcode=" << subcode;
    205 
    206     keep_alive_timer_.Stop();
    207 
    208     // Client is destroyed by the TaskRunner after the client is
    209     // closed. Reset the pointer so we don't try to use it later.
    210     xmpp_client_ = NULL;
    211 
    212     switch (error) {
    213       case buzz::XmppEngine::ERROR_UNAUTHORIZED:
    214       case buzz::XmppEngine::ERROR_AUTH:
    215       case buzz::XmppEngine::ERROR_MISSING_USERNAME:
    216         error_ = AUTHENTICATION_FAILED;
    217         break;
    218 
    219       default:
    220         error_ = NETWORK_ERROR;
    221     }
    222 
    223     SetState(DISCONNECTED);
    224   }
    225 }
    226 
    227 void XmppSignalStrategy::SetState(State new_state) {
    228   if (state_ != new_state) {
    229     state_ = new_state;
    230     FOR_EACH_OBSERVER(Listener, listeners_,
    231                       OnSignalStrategyStateChange(new_state));
    232   }
    233 }
    234 
    235 void XmppSignalStrategy::SendKeepAlive() {
    236   xmpp_client_->SendRaw(" ");
    237 }
    238 
    239 // static
    240 buzz::PreXmppAuth* XmppSignalStrategy::CreatePreXmppAuth(
    241     const buzz::XmppClientSettings& settings) {
    242   buzz::Jid jid(settings.user(), settings.host(), buzz::STR_EMPTY);
    243   std::string mechanism = notifier::kDefaultGaiaAuthMechanism;
    244   if (settings.token_service() == "oauth2") {
    245     mechanism = "X-OAUTH2";
    246   }
    247 
    248   return new notifier::GaiaTokenPreXmppAuth(
    249       jid.Str(), settings.auth_token(), settings.token_service(), mechanism);
    250 }
    251 
    252 }  // namespace remoting
    253