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      1 /*
      2  * Copyright (C) 2012 Adobe Systems Incorporated. All rights reserved.
      3  *
      4  * Redistribution and use in source and binary forms, with or without
      5  * modification, are permitted provided that the following conditions
      6  * are met:
      7  *
      8  * 1. Redistributions of source code must retain the above
      9  *    copyright notice, this list of conditions and the following
     10  *    disclaimer.
     11  * 2. Redistributions in binary form must reproduce the above
     12  *    copyright notice, this list of conditions and the following
     13  *    disclaimer in the documentation and/or other materials
     14  *    provided with the distribution.
     15  *
     16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER AS IS AND ANY
     17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
     19  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
     20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
     21  * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
     22  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
     23  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     24  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
     25  * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
     26  * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     27  * SUCH DAMAGE.
     28  */
     29 
     30 #ifndef CustomFilterProgram_h
     31 #define CustomFilterProgram_h
     32 
     33 #include "core/platform/graphics/filters/custom/CustomFilterProgramInfo.h"
     34 
     35 #include "wtf/HashCountedSet.h"
     36 #include "wtf/RefCounted.h"
     37 #include "wtf/text/WTFString.h"
     38 
     39 namespace WebCore {
     40 
     41 class GraphicsContext3D;
     42 class CustomFilterCompiledProgram;
     43 class CustomFilterProgramClient;
     44 
     45 // This is the base class for the StyleCustomFilterProgram class which knows how to keep
     46 // references to the cached shaders.
     47 class CustomFilterProgram: public RefCounted<CustomFilterProgram> {
     48 public:
     49     virtual ~CustomFilterProgram();
     50 
     51     virtual bool isLoaded() const = 0;
     52 
     53     void addClient(CustomFilterProgramClient*);
     54     void removeClient(CustomFilterProgramClient*);
     55 
     56     CustomFilterProgramInfo programInfo() const;
     57 
     58     virtual String vertexShaderString() const = 0;
     59     virtual String fragmentShaderString() const = 0;
     60     CustomFilterProgramType programType() const { return m_programType; }
     61     CustomFilterProgramMixSettings mixSettings() const { return m_mixSettings; }
     62     CustomFilterMeshType meshType() const { return m_meshType; }
     63 
     64 protected:
     65     // StyleCustomFilterProgram can notify the clients that the cached resources are
     66     // loaded and it is ready to create CustomFilterCompiledProgram objects.
     67     void notifyClients();
     68 
     69     virtual void willHaveClients() = 0;
     70     virtual void didRemoveLastClient() = 0;
     71 
     72     // Keep the constructor protected to prevent creating this object directly.
     73     CustomFilterProgram(CustomFilterProgramType, const CustomFilterProgramMixSettings&, CustomFilterMeshType);
     74 
     75 private:
     76     // CustomFilterPrograms are unique combinations of shaders and can be
     77     // compared using just the pointer value instead.
     78     // These will catch anyone doing a value equal comparison.
     79     bool operator==(const CustomFilterProgram&) const;
     80     bool operator!=(const CustomFilterProgram&) const;
     81 
     82     typedef HashCountedSet<CustomFilterProgramClient*> CustomFilterProgramClientList;
     83     CustomFilterProgramClientList m_clients;
     84     CustomFilterProgramType m_programType;
     85     CustomFilterProgramMixSettings m_mixSettings;
     86     CustomFilterMeshType m_meshType;
     87 };
     88 
     89 }
     90 
     91 
     92 #endif
     93