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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #ifndef CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
      6 #define CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
      7 
      8 #include <string>
      9 
     10 #include "base/basictypes.h"
     11 #include "base/callback.h"
     12 #include "base/location.h"
     13 #include "base/message_loop/message_loop_proxy.h"
     14 #include "base/task_runner_util.h"
     15 #include "base/time/time.h"
     16 #include "content/common/content_export.h"
     17 
     18 #if defined(UNIT_TEST)
     19 #include "base/logging.h"
     20 #endif  // UNIT_TEST
     21 
     22 namespace base {
     23 class MessageLoop;
     24 class SequencedWorkerPool;
     25 class Thread;
     26 }
     27 
     28 namespace content {
     29 
     30 class BrowserThreadDelegate;
     31 class BrowserThreadImpl;
     32 
     33 ///////////////////////////////////////////////////////////////////////////////
     34 // BrowserThread
     35 //
     36 // Utility functions for threads that are known by a browser-wide
     37 // name.  For example, there is one IO thread for the entire browser
     38 // process, and various pieces of code find it useful to retrieve a
     39 // pointer to the IO thread's message loop.
     40 //
     41 // Invoke a task by thread ID:
     42 //
     43 //   BrowserThread::PostTask(BrowserThread::IO, FROM_HERE, task);
     44 //
     45 // The return value is false if the task couldn't be posted because the target
     46 // thread doesn't exist.  If this could lead to data loss, you need to check the
     47 // result and restructure the code to ensure it doesn't occur.
     48 //
     49 // This class automatically handles the lifetime of different threads.
     50 // It's always safe to call PostTask on any thread.  If it's not yet created,
     51 // the task is deleted.  There are no race conditions.  If the thread that the
     52 // task is posted to is guaranteed to outlive the current thread, then no locks
     53 // are used.  You should never need to cache pointers to MessageLoops, since
     54 // they're not thread safe.
     55 class CONTENT_EXPORT BrowserThread {
     56  public:
     57   // An enumeration of the well-known threads.
     58   // NOTE: threads must be listed in the order of their life-time, with each
     59   // thread outliving every other thread below it.
     60   enum ID {
     61     // The main thread in the browser.
     62     UI,
     63 
     64     // This is the thread that interacts with the database.
     65     DB,
     66 
     67     // This is the thread that interacts with the file system.
     68     FILE,
     69 
     70     // Used for file system operations that block user interactions.
     71     // Responsiveness of this thread affect users.
     72     FILE_USER_BLOCKING,
     73 
     74     // Used to launch and terminate Chrome processes.
     75     PROCESS_LAUNCHER,
     76 
     77     // This is the thread to handle slow HTTP cache operations.
     78     CACHE,
     79 
     80     // This is the thread that processes IPC and network messages.
     81     IO,
     82 
     83     // NOTE: do not add new threads here that are only used by a small number of
     84     // files. Instead you should just use a Thread class and pass its
     85     // MessageLoopProxy around. Named threads there are only for threads that
     86     // are used in many places.
     87 
     88     // This identifier does not represent a thread.  Instead it counts the
     89     // number of well-known threads.  Insert new well-known threads before this
     90     // identifier.
     91     ID_COUNT
     92   };
     93 
     94   // These are the same methods in message_loop.h, but are guaranteed to either
     95   // get posted to the MessageLoop if it's still alive, or be deleted otherwise.
     96   // They return true iff the thread existed and the task was posted.  Note that
     97   // even if the task is posted, there's no guarantee that it will run, since
     98   // the target thread may already have a Quit message in its queue.
     99   static bool PostTask(ID identifier,
    100                        const tracked_objects::Location& from_here,
    101                        const base::Closure& task);
    102   static bool PostDelayedTask(ID identifier,
    103                               const tracked_objects::Location& from_here,
    104                               const base::Closure& task,
    105                               base::TimeDelta delay);
    106   static bool PostNonNestableTask(ID identifier,
    107                                   const tracked_objects::Location& from_here,
    108                                   const base::Closure& task);
    109   static bool PostNonNestableDelayedTask(
    110       ID identifier,
    111       const tracked_objects::Location& from_here,
    112       const base::Closure& task,
    113       base::TimeDelta delay);
    114 
    115   static bool PostTaskAndReply(
    116       ID identifier,
    117       const tracked_objects::Location& from_here,
    118       const base::Closure& task,
    119       const base::Closure& reply);
    120 
    121   template <typename ReturnType, typename ReplyArgType>
    122   static bool PostTaskAndReplyWithResult(
    123       ID identifier,
    124       const tracked_objects::Location& from_here,
    125       const base::Callback<ReturnType(void)>& task,
    126       const base::Callback<void(ReplyArgType)>& reply) {
    127     scoped_refptr<base::MessageLoopProxy> message_loop_proxy =
    128         GetMessageLoopProxyForThread(identifier);
    129     return base::PostTaskAndReplyWithResult(
    130         message_loop_proxy.get(), from_here, task, reply);
    131   }
    132 
    133   template <class T>
    134   static bool DeleteSoon(ID identifier,
    135                          const tracked_objects::Location& from_here,
    136                          const T* object) {
    137     return GetMessageLoopProxyForThread(identifier)->DeleteSoon(
    138         from_here, object);
    139   }
    140 
    141   template <class T>
    142   static bool ReleaseSoon(ID identifier,
    143                           const tracked_objects::Location& from_here,
    144                           const T* object) {
    145     return GetMessageLoopProxyForThread(identifier)->ReleaseSoon(
    146         from_here, object);
    147   }
    148 
    149   // Simplified wrappers for posting to the blocking thread pool. Use this
    150   // for doing things like blocking I/O.
    151   //
    152   // The first variant will run the task in the pool with no sequencing
    153   // semantics, so may get run in parallel with other posted tasks. The second
    154   // variant will all post a task with no sequencing semantics, and will post a
    155   // reply task to the origin TaskRunner upon completion.  The third variant
    156   // provides sequencing between tasks with the same sequence token name.
    157   //
    158   // These tasks are guaranteed to run before shutdown.
    159   //
    160   // If you need to provide different shutdown semantics (like you have
    161   // something slow and noncritical that doesn't need to block shutdown),
    162   // or you want to manually provide a sequence token (which saves a map
    163   // lookup and is guaranteed unique without you having to come up with a
    164   // unique string), you can access the sequenced worker pool directly via
    165   // GetBlockingPool().
    166   static bool PostBlockingPoolTask(const tracked_objects::Location& from_here,
    167                                    const base::Closure& task);
    168   static bool PostBlockingPoolTaskAndReply(
    169       const tracked_objects::Location& from_here,
    170       const base::Closure& task,
    171       const base::Closure& reply);
    172   static bool PostBlockingPoolSequencedTask(
    173       const std::string& sequence_token_name,
    174       const tracked_objects::Location& from_here,
    175       const base::Closure& task);
    176 
    177   // Returns the thread pool used for blocking file I/O. Use this object to
    178   // perform random blocking operations such as file writes or querying the
    179   // Windows registry.
    180   static base::SequencedWorkerPool* GetBlockingPool();
    181 
    182   // Callable on any thread.  Returns whether the given well-known thread is
    183   // initialized.
    184   static bool IsThreadInitialized(ID identifier);
    185 
    186   // Callable on any thread.  Returns whether you're currently on a particular
    187   // thread.
    188   static bool CurrentlyOn(ID identifier);
    189 
    190   // Callable on any thread.  Returns whether the threads message loop is valid.
    191   // If this returns false it means the thread is in the process of shutting
    192   // down.
    193   static bool IsMessageLoopValid(ID identifier);
    194 
    195   // If the current message loop is one of the known threads, returns true and
    196   // sets identifier to its ID.  Otherwise returns false.
    197   static bool GetCurrentThreadIdentifier(ID* identifier);
    198 
    199   // Callers can hold on to a refcounted MessageLoopProxy beyond the lifetime
    200   // of the thread.
    201   static scoped_refptr<base::MessageLoopProxy> GetMessageLoopProxyForThread(
    202       ID identifier);
    203 
    204   // Returns a pointer to the thread's message loop, which will become
    205   // invalid during shutdown, so you probably shouldn't hold onto it.
    206   //
    207   // This must not be called before the thread is started, or after
    208   // the thread is stopped, or it will DCHECK.
    209   //
    210   // Ownership remains with the BrowserThread implementation, so you
    211   // must not delete the pointer.
    212   static base::MessageLoop* UnsafeGetMessageLoopForThread(ID identifier);
    213 
    214   // Sets the delegate for the specified BrowserThread.
    215   //
    216   // Only one delegate may be registered at a time.  Delegates may be
    217   // unregistered by providing a NULL pointer.
    218   //
    219   // If the caller unregisters a delegate before CleanUp has been
    220   // called, it must perform its own locking to ensure the delegate is
    221   // not deleted while unregistering.
    222   static void SetDelegate(ID identifier, BrowserThreadDelegate* delegate);
    223 
    224   // Use these templates in conjuction with RefCountedThreadSafe when you want
    225   // to ensure that an object is deleted on a specific thread.  This is needed
    226   // when an object can hop between threads (i.e. IO -> FILE -> IO), and thread
    227   // switching delays can mean that the final IO tasks executes before the FILE
    228   // task's stack unwinds.  This would lead to the object destructing on the
    229   // FILE thread, which often is not what you want (i.e. to unregister from
    230   // NotificationService, to notify other objects on the creating thread etc).
    231   template<ID thread>
    232   struct DeleteOnThread {
    233     template<typename T>
    234     static void Destruct(const T* x) {
    235       if (CurrentlyOn(thread)) {
    236         delete x;
    237       } else {
    238         if (!DeleteSoon(thread, FROM_HERE, x)) {
    239 #if defined(UNIT_TEST)
    240           // Only logged under unit testing because leaks at shutdown
    241           // are acceptable under normal circumstances.
    242           LOG(ERROR) << "DeleteSoon failed on thread " << thread;
    243 #endif  // UNIT_TEST
    244         }
    245       }
    246     }
    247   };
    248 
    249   // Sample usage:
    250   // class Foo
    251   //     : public base::RefCountedThreadSafe<
    252   //           Foo, BrowserThread::DeleteOnIOThread> {
    253   //
    254   // ...
    255   //  private:
    256   //   friend struct BrowserThread::DeleteOnThread<BrowserThread::IO>;
    257   //   friend class base::DeleteHelper<Foo>;
    258   //
    259   //   ~Foo();
    260   struct DeleteOnUIThread : public DeleteOnThread<UI> { };
    261   struct DeleteOnIOThread : public DeleteOnThread<IO> { };
    262   struct DeleteOnFileThread : public DeleteOnThread<FILE> { };
    263   struct DeleteOnDBThread : public DeleteOnThread<DB> { };
    264 
    265  private:
    266   friend class BrowserThreadImpl;
    267 
    268   BrowserThread() {}
    269   DISALLOW_COPY_AND_ASSIGN(BrowserThread);
    270 };
    271 
    272 }  // namespace content
    273 
    274 #endif  // CONTENT_PUBLIC_BROWSER_BROWSER_THREAD_H_
    275