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    Searched defs:Fence (Results 1 - 7 of 7) sorted by null

  /external/chromium_org/third_party/angle_dx11/src/libGLESv2/
Fence.cpp 8 // Fence.cpp: Implements the gl::Fence class, which supports the GL_NV_fence extension.
10 #include "libGLESv2/Fence.h"
17 Fence::Fence(rx::Renderer *renderer)
22 Fence::~Fence()
27 GLboolean Fence::isFence()
32 void Fence::setFence(GLenum condition)
37 GLboolean Fence::testFence(
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Fence.h 7 // Fence.h: Defines the gl::Fence class, which supports the GL_NV_fence extension.
23 class Fence
26 explicit Fence(rx::Renderer *renderer);
27 virtual ~Fence();
36 DISALLOW_COPY_AND_ASSIGN(Fence);
  /frameworks/native/include/ui/
Fence.h 35 // Fence
38 class Fence
39 : public LightRefBase<Fence>, public Flattenable<Fence>
42 static const sp<Fence> NO_FENCE;
45 // should wait indefinitely for the fence to signal.
48 // Construct a new Fence object with an invalid file descriptor. This
49 // should be done when the Fence object will be set up by unflattening
51 Fence();
53 // Construct a new Fence object to manage a given fence file descriptor
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  /frameworks/base/libs/hwui/
Fence.h 27 * Creating a Fence instance inserts a new sync fence in the OpenGL
28 * commands stream. The caller can then wait for the fence to be signaled
31 class Fence {
41 * Inserts a new sync fence in the OpenGL commands stream.
43 Fence() {
53 * Destroys the fence. Any caller waiting on the fence will be
56 ~Fence() {
63 * Blocks the calling thread until this fence is signaled, or unti
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  /frameworks/native/libs/ui/
Fence.cpp 17 #define LOG_TAG "Fence"
25 #include <ui/Fence.h>
32 const sp<Fence> Fence::NO_FENCE = sp<Fence>(new Fence);
34 Fence::Fence() :
38 Fence::Fence(int fenceFd)
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  /external/chromium_org/cc/resources/
resource_provider.h 266 class Fence : public base::RefCounted<Fence> {
268 Fence() {}
272 friend class base::RefCounted<Fence>;
273 virtual ~Fence() {}
276 DISALLOW_COPY_AND_ASSIGN(Fence);
313 // Sets the current read fence. If a resource is locked for read
315 // until this fence has passed.
316 void SetReadLockFence(scoped_refptr<Fence> fence) {
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  /external/llvm/bindings/ocaml/llvm/
llvm.ml 200 | Fence
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