Home | History | Annotate | Download | only in nbaio
      1 /*
      2  * Copyright (C) 2012 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 #ifndef ANDROID_AUDIO_NBAIO_H
     18 #define ANDROID_AUDIO_NBAIO_H
     19 
     20 // Non-blocking audio I/O interface
     21 //
     22 // This header file has the abstract interfaces only.  Concrete implementation classes are declared
     23 // elsewhere.  Implementations _should_ be non-blocking for all methods, especially read() and
     24 // write(), but this is not enforced.  In general, implementations do not need to be multi-thread
     25 // safe, and any exceptions are noted in the particular implementation.
     26 
     27 #include <limits.h>
     28 #include <stdlib.h>
     29 #include <utils/Errors.h>
     30 #include <utils/RefBase.h>
     31 #include <media/AudioTimestamp.h>
     32 
     33 namespace android {
     34 
     35 // In addition to the usual status_t
     36 enum {
     37     NEGOTIATE    = 0x80000010,  // Must (re-)negotiate format.  For negotiate() only, the offeree
     38                                 // doesn't accept offers, and proposes counter-offers
     39     OVERRUN      = 0x80000011,  // availableToRead(), read(), or readVia() detected lost input due
     40                                 // to overrun; an event is counted and the caller should re-try
     41     UNDERRUN     = 0x80000012,  // availableToWrite(), write(), or writeVia() detected a gap in
     42                                 // output due to underrun (not being called often enough, or with
     43                                 // enough data); an event is counted and the caller should re-try
     44 };
     45 
     46 // Negotiation of format is based on the data provider and data sink, or the data consumer and
     47 // data source, exchanging prioritized arrays of offers and counter-offers until a single offer is
     48 // mutually agreed upon.  Each offer is an NBAIO_Format.  For simplicity and performance,
     49 // NBAIO_Format is a typedef that ties together the most important combinations of the various
     50 // attributes, rather than a struct with separate fields for format, sample rate, channel count,
     51 // interleave, packing, alignment, etc.  The reason is that NBAIO_Format tries to abstract out only
     52 // the combinations that are actually needed within AudioFlinger.  If the list of combinations grows
     53 // too large, then this decision should be re-visited.
     54 // Sample rate and channel count are explicit, PCM interleaved 16-bit is assumed.
     55 typedef unsigned NBAIO_Format;
     56 enum {
     57     Format_Invalid
     58 };
     59 
     60 // Return the frame size of an NBAIO_Format in bytes
     61 size_t Format_frameSize(NBAIO_Format format);
     62 
     63 // Return the frame size of an NBAIO_Format as a bit shift
     64 size_t Format_frameBitShift(NBAIO_Format format);
     65 
     66 // Convert a sample rate in Hz and channel count to an NBAIO_Format
     67 NBAIO_Format Format_from_SR_C(unsigned sampleRate, unsigned channelCount);
     68 
     69 // Return the sample rate in Hz of an NBAIO_Format
     70 unsigned Format_sampleRate(NBAIO_Format format);
     71 
     72 // Return the channel count of an NBAIO_Format
     73 unsigned Format_channelCount(NBAIO_Format format);
     74 
     75 // Callbacks used by NBAIO_Sink::writeVia() and NBAIO_Source::readVia() below.
     76 typedef ssize_t (*writeVia_t)(void *user, void *buffer, size_t count);
     77 typedef ssize_t (*readVia_t)(void *user, const void *buffer,
     78                              size_t count, int64_t readPTS);
     79 
     80 // Abstract class (interface) representing a data port.
     81 class NBAIO_Port : public RefBase {
     82 
     83 public:
     84 
     85     // negotiate() must called first.  The purpose of negotiate() is to check compatibility of
     86     // formats, not to automatically adapt if they are incompatible.  It's the responsibility of
     87     // whoever sets up the graph connections to make sure formats are compatible, and this method
     88     // just verifies that.  The edges are "dumb" and don't attempt to adapt to bad connections.
     89     // How it works: offerer proposes an array of formats, in descending order of preference from
     90     // offers[0] to offers[numOffers - 1].  If offeree accepts one of these formats, it returns
     91     // the index of that offer.  Otherwise, offeree sets numCounterOffers to the number of
     92     // counter-offers (up to a maximumum of the entry value of numCounterOffers), fills in the
     93     // provided array counterOffers[] with its counter-offers, in descending order of preference
     94     // from counterOffers[0] to counterOffers[numCounterOffers - 1], and returns NEGOTIATE.
     95     // Note that since the offerer allocates space for counter-offers, but only the offeree knows
     96     // how many counter-offers it has, there may be insufficient space for all counter-offers.
     97     // In that case, the offeree sets numCounterOffers to the requested number of counter-offers
     98     // (which is greater than the entry value of numCounterOffers), fills in as many of the most
     99     // important counterOffers as will fit, and returns NEGOTIATE.  As this implies a re-allocation,
    100     // it should be used as a last resort.  It is preferable for the offerer to simply allocate a
    101     // larger space to begin with, and/or for the offeree to tolerate a smaller space than desired.
    102     // Alternatively, the offerer can pass NULL for offers and counterOffers, and zero for
    103     // numOffers. This indicates that it has not allocated space for any counter-offers yet.
    104     // In this case, the offerree should set numCounterOffers appropriately and return NEGOTIATE.
    105     // Then the offerer will allocate the correct amount of memory and retry.
    106     // Format_Invalid is not allowed as either an offer or counter-offer.
    107     // Returns:
    108     //  >= 0        Offer accepted.
    109     //  NEGOTIATE   No offer accepted, and counter-offer(s) optionally made. See above for details.
    110     virtual ssize_t negotiate(const NBAIO_Format offers[], size_t numOffers,
    111                               NBAIO_Format counterOffers[], size_t& numCounterOffers);
    112 
    113     // Return the current negotiated format, or Format_Invalid if negotiation has not been done,
    114     // or if re-negotiation is required.
    115     virtual NBAIO_Format format() const { return mNegotiated ? mFormat : Format_Invalid; }
    116 
    117 protected:
    118     NBAIO_Port(NBAIO_Format format) : mNegotiated(false), mFormat(format),
    119                                       mBitShift(Format_frameBitShift(format)) { }
    120     virtual ~NBAIO_Port() { }
    121 
    122     // Implementations are free to ignore these if they don't need them
    123 
    124     bool            mNegotiated;    // mNegotiated implies (mFormat != Format_Invalid)
    125     NBAIO_Format    mFormat;        // (mFormat != Format_Invalid) does not imply mNegotiated
    126     size_t          mBitShift;      // assign in parallel with any assignment to mFormat
    127 };
    128 
    129 // Abstract class (interface) representing a non-blocking data sink, for use by a data provider.
    130 class NBAIO_Sink : public NBAIO_Port {
    131 
    132 public:
    133 
    134     // For the next two APIs:
    135     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
    136 
    137     // Return the number of frames written successfully since construction.
    138     virtual size_t framesWritten() const { return mFramesWritten; }
    139 
    140     // Number of frames lost due to underrun since construction.
    141     virtual size_t framesUnderrun() const { return 0; }
    142 
    143     // Number of underruns since construction, where a set of contiguous lost frames is one event.
    144     virtual size_t underruns() const { return 0; }
    145 
    146     // Estimate of number of frames that could be written successfully now without blocking.
    147     // When a write() is actually attempted, the implementation is permitted to return a smaller or
    148     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
    149     // Errors:
    150     //  NEGOTIATE   (Re-)negotiation is needed.
    151     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
    152     //              An underrun event is counted, and the caller should re-try this operation.
    153     //  WOULD_BLOCK Determining how many frames can be written without blocking would itself block.
    154     virtual ssize_t availableToWrite() const { return SSIZE_MAX; }
    155 
    156     // Transfer data to sink from single input buffer.  Implies a copy.
    157     // Inputs:
    158     //  buffer  Non-NULL buffer owned by provider.
    159     //  count   Maximum number of frames to transfer.
    160     // Return value:
    161     //  > 0     Number of frames successfully transferred prior to first error.
    162     //  = 0     Count was zero.
    163     //  < 0     status_t error occurred prior to the first frame transfer.
    164     // Errors:
    165     //  NEGOTIATE   (Re-)negotiation is needed.
    166     //  WOULD_BLOCK No frames can be transferred without blocking.
    167     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
    168     //              An underrun event is counted, and the caller should re-try this operation.
    169     virtual ssize_t write(const void *buffer, size_t count) = 0;
    170 
    171     // Transfer data to sink using a series of callbacks.  More suitable for zero-fill, synthesis,
    172     // and non-contiguous transfers (e.g. circular buffer or writev).
    173     // Inputs:
    174     //  via     Callback function that the sink will call as many times as needed to consume data.
    175     //  total   Estimate of the number of frames the provider has available.  This is an estimate,
    176     //          and it can provide a different number of frames during the series of callbacks.
    177     //  user    Arbitrary void * reserved for data provider.
    178     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
    179     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
    180     // Return value:
    181     //  > 0     Total number of frames successfully transferred prior to first error.
    182     //  = 0     Count was zero.
    183     //  < 0     status_t error occurred prior to the first frame transfer.
    184     // Errors:
    185     //  NEGOTIATE   (Re-)negotiation is needed.
    186     //  WOULD_BLOCK No frames can be transferred without blocking.
    187     //  UNDERRUN    write() has not been called frequently enough, or with enough frames to keep up.
    188     //              An underrun event is counted, and the caller should re-try this operation.
    189     //
    190     // The 'via' callback is called by the data sink as follows:
    191     // Inputs:
    192     //  user    Arbitrary void * reserved for data provider.
    193     //  buffer  Non-NULL buffer owned by sink that callback should fill in with data,
    194     //          up to a maximum of 'count' frames.
    195     //  count   Maximum number of frames to transfer during this callback.
    196     // Return value:
    197     //  > 0     Number of frames successfully transferred during this callback prior to first error.
    198     //  = 0     Count was zero.
    199     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
    200     virtual ssize_t writeVia(writeVia_t via, size_t total, void *user, size_t block = 0);
    201 
    202     // Get the time (on the LocalTime timeline) at which the first frame of audio of the next write
    203     // operation to this sink will be eventually rendered by the HAL.
    204     // Inputs:
    205     //  ts      A pointer pointing to the int64_t which will hold the result.
    206     // Return value:
    207     //  OK      Everything went well, *ts holds the time at which the first audio frame of the next
    208     //          write operation will be rendered, or AudioBufferProvider::kInvalidPTS if this sink
    209     //          does not know the answer for some reason.  Sinks which eventually lead to a HAL
    210     //          which implements get_next_write_timestamp may return Invalid temporarily if the DMA
    211     //          output of the audio driver has not started yet.  Sinks which lead to a HAL which
    212     //          does not implement get_next_write_timestamp, or which don't lead to a HAL at all,
    213     //          will always return kInvalidPTS.
    214     //  <other> Something unexpected happened internally.  Check the logs and start debugging.
    215     virtual status_t getNextWriteTimestamp(int64_t *ts) { return INVALID_OPERATION; }
    216 
    217     // Returns NO_ERROR if a timestamp is available.  The timestamp includes the total number
    218     // of frames presented to an external observer, together with the value of CLOCK_MONOTONIC
    219     // as of this presentation count.
    220     virtual status_t getTimestamp(AudioTimestamp& timestamp) { return INVALID_OPERATION; }
    221 
    222 protected:
    223     NBAIO_Sink(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesWritten(0) { }
    224     virtual ~NBAIO_Sink() { }
    225 
    226     // Implementations are free to ignore these if they don't need them
    227     size_t  mFramesWritten;
    228 };
    229 
    230 // Abstract class (interface) representing a non-blocking data source, for use by a data consumer.
    231 class NBAIO_Source : public NBAIO_Port {
    232 
    233 public:
    234 
    235     // For the next two APIs:
    236     // 32 bits rolls over after 27 hours at 44.1 kHz; if that concerns you then poll periodically.
    237 
    238     // Number of frames read successfully since construction.
    239     virtual size_t framesRead() const { return mFramesRead; }
    240 
    241     // Number of frames lost due to overrun since construction.
    242     // Not const because implementations may need to do I/O.
    243     virtual size_t framesOverrun() /*const*/ { return 0; }
    244 
    245     // Number of overruns since construction, where a set of contiguous lost frames is one event.
    246     // Not const because implementations may need to do I/O.
    247     virtual size_t overruns() /*const*/ { return 0; }
    248 
    249     // Estimate of number of frames that could be read successfully now.
    250     // When a read() is actually attempted, the implementation is permitted to return a smaller or
    251     // larger transfer count, however it will make a good faith effort to give an accurate estimate.
    252     // Errors:
    253     //  NEGOTIATE   (Re-)negotiation is needed.
    254     //  OVERRUN     One or more frames were lost due to overrun, try again to read more recent data.
    255     //  WOULD_BLOCK Determining how many frames can be read without blocking would itself block.
    256     virtual ssize_t availableToRead() { return SSIZE_MAX; }
    257 
    258     // Transfer data from source into single destination buffer.  Implies a copy.
    259     // Inputs:
    260     //  buffer  Non-NULL destination buffer owned by consumer.
    261     //  count   Maximum number of frames to transfer.
    262     //  readPTS The presentation time (on the LocalTime timeline) for which data
    263     //          is being requested, or kInvalidPTS if not known.
    264     // Return value:
    265     //  > 0     Number of frames successfully transferred prior to first error.
    266     //  = 0     Count was zero.
    267     //  < 0     status_t error occurred prior to the first frame transfer.
    268     // Errors:
    269     //  NEGOTIATE   (Re-)negotiation is needed.
    270     //  WOULD_BLOCK No frames can be transferred without blocking.
    271     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
    272     //              One or more frames were lost due to overrun, try again to read more recent data.
    273     virtual ssize_t read(void *buffer, size_t count, int64_t readPTS) = 0;
    274 
    275     // Transfer data from source using a series of callbacks.  More suitable for zero-fill,
    276     // synthesis, and non-contiguous transfers (e.g. circular buffer or readv).
    277     // Inputs:
    278     //  via     Callback function that the source will call as many times as needed to provide data.
    279     //  total   Estimate of the number of frames the consumer desires.  This is an estimate,
    280     //          and it can consume a different number of frames during the series of callbacks.
    281     //  user    Arbitrary void * reserved for data consumer.
    282     //  readPTS The presentation time (on the LocalTime timeline) for which data
    283     //          is being requested, or kInvalidPTS if not known.
    284     //  block   Number of frames per block, that is a suggested value for 'count' in each callback.
    285     //          Zero means no preference.  This parameter is a hint only, and may be ignored.
    286     // Return value:
    287     //  > 0     Total number of frames successfully transferred prior to first error.
    288     //  = 0     Count was zero.
    289     //  < 0     status_t error occurred prior to the first frame transfer.
    290     // Errors:
    291     //  NEGOTIATE   (Re-)negotiation is needed.
    292     //  WOULD_BLOCK No frames can be transferred without blocking.
    293     //  OVERRUN     read() has not been called frequently enough, or with enough frames to keep up.
    294     //              One or more frames were lost due to overrun, try again to read more recent data.
    295     //
    296     // The 'via' callback is called by the data source as follows:
    297     // Inputs:
    298     //  user    Arbitrary void * reserved for data consumer.
    299     //  dest    Non-NULL buffer owned by source that callback should consume data from,
    300     //          up to a maximum of 'count' frames.
    301     //  count   Maximum number of frames to transfer during this callback.
    302     // Return value:
    303     //  > 0     Number of frames successfully transferred during this callback prior to first error.
    304     //  = 0     Count was zero.
    305     //  < 0     status_t error occurred prior to the first frame transfer during this callback.
    306     virtual ssize_t readVia(readVia_t via, size_t total, void *user,
    307                             int64_t readPTS, size_t block = 0);
    308 
    309     // Invoked asynchronously by corresponding sink when a new timestamp is available.
    310     // Default implementation ignores the timestamp.
    311     virtual void    onTimestamp(const AudioTimestamp& timestamp) { }
    312 
    313 protected:
    314     NBAIO_Source(NBAIO_Format format = Format_Invalid) : NBAIO_Port(format), mFramesRead(0) { }
    315     virtual ~NBAIO_Source() { }
    316 
    317     // Implementations are free to ignore these if they don't need them
    318     size_t  mFramesRead;
    319 };
    320 
    321 }   // namespace android
    322 
    323 #endif  // ANDROID_AUDIO_NBAIO_H
    324