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    Searched defs:PIXMAP (Results 1 - 7 of 7) sorted by null

  /sdk/emulator/opengl/host/libs/Translator/EGL/
EglSurface.h 35 PIXMAP = 3
EglX11Api.cpp 42 PIXMAP
299 return new SrfcInfo(pix,SrfcInfo::PIXMAP);
EglWindowsApi.cpp 101 PIXMAP = 2
122 m_type(PIXMAP){
  /external/chromium_org/third_party/mesa/src/src/gallium/state_trackers/glx/xlib/
xm_api.h 98 * GL_FALSE = use an off-screen pixmap for back buffer
163 * Create an XMesaBuffer from an X pixmap.
166 Pixmap p,
171 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
238 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
257 * Texture from Pixmap
269 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
317 PIXMAP, /* GLX pixmap */
    [all...]
  /external/mesa3d/src/gallium/state_trackers/glx/xlib/
xm_api.h 98 * GL_FALSE = use an off-screen pixmap for back buffer
163 * Create an XMesaBuffer from an X pixmap.
166 Pixmap p,
171 * Destroy an XMesaBuffer, but not the corresponding window or pixmap.
238 * Scan for XMesaBuffers whose window/pixmap has been destroyed, then free
257 * Texture from Pixmap
269 XMesaCreatePixmapTextureBuffer(XMesaVisual v, Pixmap p,
293 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
317 PIXMAP, /* GLX pixmap */
    [all...]
  /external/chromium_org/third_party/mesa/src/src/mesa/drivers/x11/
xmesaP.h 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
130 PIXMAP, /* GLX pixmap */
147 * Either <ximage> or <pixmap> will be used, never both.
148 * In any case, <drawable> always equals <pixmap>.
149 * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one
159 XMesaPixmap pixmap; /* Back color buffer */ member in struct:xmesa_renderbuffer
160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */
190 BufferType type; /* window, pixmap, pbuffer or glxwindow */
203 /* BACK_PIXMAP = use Pixmap for back buffer *
    [all...]
  /external/mesa3d/src/mesa/drivers/x11/
xmesaP.h 83 GLboolean ximage_flag; /* Use XImage for back buffer (not pixmap)? */
130 PIXMAP, /* GLX pixmap */
147 * Either <ximage> or <pixmap> will be used, never both.
148 * In any case, <drawable> always equals <pixmap>.
149 * For stand-alone Mesa, we could merge <drawable> and <pixmap> into one
159 XMesaPixmap pixmap; /* Back color buffer */ member in struct:xmesa_renderbuffer
160 XMesaImage *ximage; /* The back buffer, if not using a Pixmap */
190 BufferType type; /* window, pixmap, pbuffer or glxwindow */
203 /* BACK_PIXMAP = use Pixmap for back buffer *
    [all...]

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