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      1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "chrome/renderer/resource_bundle_source_map.h"
      6 
      7 #include "ui/base/resource/resource_bundle.h"
      8 
      9 ResourceBundleSourceMap::ResourceBundleSourceMap(
     10     const ui::ResourceBundle* resource_bundle)
     11     : resource_bundle_(resource_bundle) {
     12 }
     13 
     14 ResourceBundleSourceMap::~ResourceBundleSourceMap() {
     15 }
     16 
     17 void ResourceBundleSourceMap::RegisterSource(const std::string& name,
     18                                              int resource_id) {
     19   resource_id_map_[name] = resource_id;
     20 }
     21 
     22 v8::Handle<v8::Value> ResourceBundleSourceMap::GetSource(
     23     const std::string& name) {
     24   if (!Contains(name))
     25     return v8::Undefined();
     26   int resource_id = resource_id_map_[name];
     27   return ConvertString(resource_bundle_->GetRawDataResource(
     28       resource_id));
     29 }
     30 
     31 bool ResourceBundleSourceMap::Contains(const std::string& name) {
     32   return !!resource_id_map_.count(name);
     33 }
     34 
     35 v8::Handle<v8::String> ResourceBundleSourceMap::ConvertString(
     36     const base::StringPiece& string) {
     37   // v8 takes ownership of the StaticV8ExternalAsciiStringResource (see
     38   // v8::String::NewExternal()).
     39   return v8::String::NewExternal(
     40       new StaticV8ExternalAsciiStringResource(string));
     41 }
     42