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    Searched defs:RenderBuffer (Results 1 - 4 of 4) sorted by null

  /frameworks/base/libs/hwui/
RenderBuffer.h 30 struct RenderBuffer {
35 RenderBuffer(GLenum format, uint32_t width, uint32_t height):
41 ~RenderBuffer() {
189 }; // struct RenderBuffer
  /external/chromium_org/third_party/mesa/src/src/egl/main/
eglsurface.h 60 EGLenum RenderBuffer;
  /external/mesa3d/src/egl/main/
eglsurface.h 60 EGLenum RenderBuffer;
  /external/jmonkeyengine/engine/src/core/com/jme3/texture/
FrameBuffer.java 61 * The content of a {@link RenderBuffer} can be retrieved by using
80 private ArrayList<RenderBuffer> colorBufs = new ArrayList<RenderBuffer>();
81 private RenderBuffer depthBuf = null;
85 * <code>RenderBuffer</code> represents either a texture or a
86 * buffer that will be rendered to. <code>RenderBuffer</code>s
89 public class RenderBuffer {
104 * @return The texture to render to for this <code>RenderBuffer</code>
136 public RenderBuffer createDestructableClone(){
140 RenderBuffer destructClone = new RenderBuffer()
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