Home | History | Annotate | Download | only in properties
      1 /*
      2  * Copyright (C) Research In Motion Limited 2011. All rights reserved.
      3  *
      4  * This library is free software; you can redistribute it and/or
      5  * modify it under the terms of the GNU Library General Public
      6  * License as published by the Free Software Foundation; either
      7  * version 2 of the License, or (at your option) any later version.
      8  *
      9  * This library is distributed in the hope that it will be useful,
     10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
     11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     12  * Library General Public License for more details.
     13  *
     14  * You should have received a copy of the GNU Library General Public License
     15  * along with this library; see the file COPYING.LIB.  If not, write to
     16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
     17  * Boston, MA 02110-1301, USA.
     18  */
     19 
     20 #ifndef SVGAttributeToPropertyMap_h
     21 #define SVGAttributeToPropertyMap_h
     22 
     23 #include "core/svg/properties/SVGPropertyInfo.h"
     24 #include "wtf/HashMap.h"
     25 
     26 namespace WebCore {
     27 
     28 class SVGAnimatedProperty;
     29 class SVGElement;
     30 
     31 class SVGAttributeToPropertyMap {
     32 private:
     33     typedef Vector<const SVGPropertyInfo*> PropertiesVector;
     34     typedef HashMap<QualifiedName, OwnPtr<PropertiesVector> > AttributeToPropertiesMap;
     35 
     36 public:
     37     bool isEmpty() const { return m_map.isEmpty(); }
     38 
     39     void addProperties(const SVGAttributeToPropertyMap&);
     40     void addProperty(const SVGPropertyInfo*);
     41 
     42     // FIXME: To match WebKit coding style either these functions should have return values instead of out parameters,
     43     // or the word "get" should be added as a prefix to their names.
     44     void animatedPropertiesForAttribute(SVGElement* contextElement, const QualifiedName& attributeName, Vector<RefPtr<SVGAnimatedProperty> >&);
     45     void animatedPropertyTypeForAttribute(const QualifiedName& attributeName, Vector<AnimatedPropertyType>&);
     46 
     47     void synchronizeProperties(SVGElement* contextElement);
     48     bool synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName);
     49 
     50 private:
     51     PropertiesVector* getOrCreatePropertiesVector(const QualifiedName&);
     52     void synchronizeProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*);
     53     PassRefPtr<SVGAnimatedProperty> animatedProperty(SVGElement* contextElement, const QualifiedName& attributeName, const SVGPropertyInfo*);
     54 
     55     AttributeToPropertiesMap m_map;
     56 };
     57 
     58 }
     59 
     60 #endif
     61