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      1 /*
      2  * Copyright (C) 2006 The Android Open Source Project
      3  *
      4  * Licensed under the Apache License, Version 2.0 (the "License");
      5  * you may not use this file except in compliance with the License.
      6  * You may obtain a copy of the License at
      7  *
      8  *      http://www.apache.org/licenses/LICENSE-2.0
      9  *
     10  * Unless required by applicable law or agreed to in writing, software
     11  * distributed under the License is distributed on an "AS IS" BASIS,
     12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     13  * See the License for the specific language governing permissions and
     14  * limitations under the License.
     15  */
     16 
     17 package android.view;
     18 
     19 import android.content.Context;
     20 import android.content.res.CompatibilityInfo;
     21 import android.content.res.Configuration;
     22 import android.graphics.Rect;
     23 import android.graphics.RectF;
     24 import android.os.Bundle;
     25 import android.os.IBinder;
     26 import android.os.Looper;
     27 import android.view.animation.Animation;
     28 
     29 import java.io.PrintWriter;
     30 
     31 /**
     32  * This interface supplies all UI-specific behavior of the window manager.  An
     33  * instance of it is created by the window manager when it starts up, and allows
     34  * customization of window layering, special window types, key dispatching, and
     35  * layout.
     36  *
     37  * <p>Because this provides deep interaction with the system window manager,
     38  * specific methods on this interface can be called from a variety of contexts
     39  * with various restrictions on what they can do.  These are encoded through
     40  * a suffixes at the end of a method encoding the thread the method is called
     41  * from and any locks that are held when it is being called; if no suffix
     42  * is attached to a method, then it is not called with any locks and may be
     43  * called from the main window manager thread or another thread calling into
     44  * the window manager.
     45  *
     46  * <p>The current suffixes are:
     47  *
     48  * <dl>
     49  * <dt> Ti <dd> Called from the input thread.  This is the thread that
     50  * collects pending input events and dispatches them to the appropriate window.
     51  * It may block waiting for events to be processed, so that the input stream is
     52  * properly serialized.
     53  * <dt> Tq <dd> Called from the low-level input queue thread.  This is the
     54  * thread that reads events out of the raw input devices and places them
     55  * into the global input queue that is read by the <var>Ti</var> thread.
     56  * This thread should not block for a long period of time on anything but the
     57  * key driver.
     58  * <dt> Lw <dd> Called with the main window manager lock held.  Because the
     59  * window manager is a very low-level system service, there are few other
     60  * system services you can call with this lock held.  It is explicitly okay to
     61  * make calls into the package manager and power manager; it is explicitly not
     62  * okay to make calls into the activity manager or most other services.  Note that
     63  * {@link android.content.Context#checkPermission(String, int, int)} and
     64  * variations require calling into the activity manager.
     65  * <dt> Li <dd> Called with the input thread lock held.  This lock can be
     66  * acquired by the window manager while it holds the window lock, so this is
     67  * even more restrictive than <var>Lw</var>.
     68  * </dl>
     69  *
     70  * @hide
     71  */
     72 public interface WindowManagerPolicy {
     73     // Policy flags.  These flags are also defined in frameworks/base/include/ui/Input.h.
     74     public final static int FLAG_WAKE = 0x00000001;
     75     public final static int FLAG_WAKE_DROPPED = 0x00000002;
     76     public final static int FLAG_SHIFT = 0x00000004;
     77     public final static int FLAG_CAPS_LOCK = 0x00000008;
     78     public final static int FLAG_ALT = 0x00000010;
     79     public final static int FLAG_ALT_GR = 0x00000020;
     80     public final static int FLAG_MENU = 0x00000040;
     81     public final static int FLAG_LAUNCHER = 0x00000080;
     82     public final static int FLAG_VIRTUAL = 0x00000100;
     83 
     84     public final static int FLAG_INJECTED = 0x01000000;
     85     public final static int FLAG_TRUSTED = 0x02000000;
     86     public final static int FLAG_FILTERED = 0x04000000;
     87     public final static int FLAG_DISABLE_KEY_REPEAT = 0x08000000;
     88 
     89     public final static int FLAG_WOKE_HERE = 0x10000000;
     90     public final static int FLAG_BRIGHT_HERE = 0x20000000;
     91     public final static int FLAG_PASS_TO_USER = 0x40000000;
     92 
     93     // Flags used for indicating whether the internal and/or external input devices
     94     // of some type are available.
     95     public final static int PRESENCE_INTERNAL = 1 << 0;
     96     public final static int PRESENCE_EXTERNAL = 1 << 1;
     97 
     98     public final static boolean WATCH_POINTER = false;
     99 
    100     /**
    101      * Sticky broadcast of the current HDMI plugged state.
    102      */
    103     public final static String ACTION_HDMI_PLUGGED = "android.intent.action.HDMI_PLUGGED";
    104 
    105     /**
    106      * Extra in {@link #ACTION_HDMI_PLUGGED} indicating the state: true if
    107      * plugged in to HDMI, false if not.
    108      */
    109     public final static String EXTRA_HDMI_PLUGGED_STATE = "state";
    110 
    111     /**
    112      * Pass this event to the user / app.  To be returned from
    113      * {@link #interceptKeyBeforeQueueing}.
    114      */
    115     public final static int ACTION_PASS_TO_USER = 0x00000001;
    116 
    117     /**
    118      * This key event should wake the device.
    119      * To be returned from {@link #interceptKeyBeforeQueueing}.
    120      * Do not return this and {@link #ACTION_GO_TO_SLEEP} or {@link #ACTION_PASS_TO_USER}.
    121      */
    122     public final static int ACTION_WAKE_UP = 0x00000002;
    123 
    124     /**
    125      * This key event should put the device to sleep (and engage keyguard if necessary)
    126      * To be returned from {@link #interceptKeyBeforeQueueing}.
    127      * Do not return this and {@link #ACTION_WAKE_UP} or {@link #ACTION_PASS_TO_USER}.
    128      */
    129     public final static int ACTION_GO_TO_SLEEP = 0x00000004;
    130 
    131     /**
    132      * Interface to the Window Manager state associated with a particular
    133      * window.  You can hold on to an instance of this interface from the call
    134      * to prepareAddWindow() until removeWindow().
    135      */
    136     public interface WindowState {
    137         /**
    138          * Return the uid of the app that owns this window.
    139          */
    140         int getOwningUid();
    141 
    142         /**
    143          * Return the package name of the app that owns this window.
    144          */
    145         String getOwningPackage();
    146 
    147         /**
    148          * Perform standard frame computation.  The result can be obtained with
    149          * getFrame() if so desired.  Must be called with the window manager
    150          * lock held.
    151          *
    152          * @param parentFrame The frame of the parent container this window
    153          * is in, used for computing its basic position.
    154          * @param displayFrame The frame of the overall display in which this
    155          * window can appear, used for constraining the overall dimensions
    156          * of the window.
    157          * @param overlayFrame The frame within the display that is inside
    158          * of the overlay region.
    159          * @param contentFrame The frame within the display in which we would
    160          * like active content to appear.  This will cause windows behind to
    161          * be resized to match the given content frame.
    162          * @param visibleFrame The frame within the display that the window
    163          * is actually visible, used for computing its visible insets to be
    164          * given to windows behind.
    165          * This can be used as a hint for scrolling (avoiding resizing)
    166          * the window to make certain that parts of its content
    167          * are visible.
    168          * @param decorFrame The decor frame specified by policy specific to this window,
    169          * to use for proper cropping during animation.
    170          */
    171         public void computeFrameLw(Rect parentFrame, Rect displayFrame,
    172                 Rect overlayFrame, Rect contentFrame, Rect visibleFrame, Rect decorFrame);
    173 
    174         /**
    175          * Retrieve the current frame of the window that has been assigned by
    176          * the window manager.  Must be called with the window manager lock held.
    177          *
    178          * @return Rect The rectangle holding the window frame.
    179          */
    180         public Rect getFrameLw();
    181 
    182         /**
    183          * Retrieve the current frame of the window that is actually shown.
    184          * Must be called with the window manager lock held.
    185          *
    186          * @return Rect The rectangle holding the shown window frame.
    187          */
    188         public RectF getShownFrameLw();
    189 
    190         /**
    191          * Retrieve the frame of the display that this window was last
    192          * laid out in.  Must be called with the
    193          * window manager lock held.
    194          *
    195          * @return Rect The rectangle holding the display frame.
    196          */
    197         public Rect getDisplayFrameLw();
    198 
    199         /**
    200          * Retrieve the frame of the area inside the overscan region of the
    201          * display that this window was last laid out in.  Must be called with the
    202          * window manager lock held.
    203          *
    204          * @return Rect The rectangle holding the display overscan frame.
    205          */
    206         public Rect getOverscanFrameLw();
    207 
    208         /**
    209          * Retrieve the frame of the content area that this window was last
    210          * laid out in.  This is the area in which the content of the window
    211          * should be placed.  It will be smaller than the display frame to
    212          * account for screen decorations such as a status bar or soft
    213          * keyboard.  Must be called with the
    214          * window manager lock held.
    215          *
    216          * @return Rect The rectangle holding the content frame.
    217          */
    218         public Rect getContentFrameLw();
    219 
    220         /**
    221          * Retrieve the frame of the visible area that this window was last
    222          * laid out in.  This is the area of the screen in which the window
    223          * will actually be fully visible.  It will be smaller than the
    224          * content frame to account for transient UI elements blocking it
    225          * such as an input method's candidates UI.  Must be called with the
    226          * window manager lock held.
    227          *
    228          * @return Rect The rectangle holding the visible frame.
    229          */
    230         public Rect getVisibleFrameLw();
    231 
    232         /**
    233          * Returns true if this window is waiting to receive its given
    234          * internal insets from the client app, and so should not impact the
    235          * layout of other windows.
    236          */
    237         public boolean getGivenInsetsPendingLw();
    238 
    239         /**
    240          * Retrieve the insets given by this window's client for the content
    241          * area of windows behind it.  Must be called with the
    242          * window manager lock held.
    243          *
    244          * @return Rect The left, top, right, and bottom insets, relative
    245          * to the window's frame, of the actual contents.
    246          */
    247         public Rect getGivenContentInsetsLw();
    248 
    249         /**
    250          * Retrieve the insets given by this window's client for the visible
    251          * area of windows behind it.  Must be called with the
    252          * window manager lock held.
    253          *
    254          * @return Rect The left, top, right, and bottom insets, relative
    255          * to the window's frame, of the actual visible area.
    256          */
    257         public Rect getGivenVisibleInsetsLw();
    258 
    259         /**
    260          * Retrieve the current LayoutParams of the window.
    261          *
    262          * @return WindowManager.LayoutParams The window's internal LayoutParams
    263          *         instance.
    264          */
    265         public WindowManager.LayoutParams getAttrs();
    266 
    267         /**
    268          * Return whether this window needs the menu key shown.  Must be called
    269          * with window lock held, because it may need to traverse down through
    270          * window list to determine the result.
    271          * @param bottom The bottom-most window to consider when determining this.
    272          */
    273         public boolean getNeedsMenuLw(WindowState bottom);
    274 
    275         /**
    276          * Retrieve the current system UI visibility flags associated with
    277          * this window.
    278          */
    279         public int getSystemUiVisibility();
    280 
    281         /**
    282          * Get the layer at which this window's surface will be Z-ordered.
    283          */
    284         public int getSurfaceLayer();
    285 
    286         /**
    287          * Return the token for the application (actually activity) that owns
    288          * this window.  May return null for system windows.
    289          *
    290          * @return An IApplicationToken identifying the owning activity.
    291          */
    292         public IApplicationToken getAppToken();
    293 
    294         /**
    295          * Return true if, at any point, the application token associated with
    296          * this window has actually displayed any windows.  This is most useful
    297          * with the "starting up" window to determine if any windows were
    298          * displayed when it is closed.
    299          *
    300          * @return Returns true if one or more windows have been displayed,
    301          *         else false.
    302          */
    303         public boolean hasAppShownWindows();
    304 
    305         /**
    306          * Is this window visible?  It is not visible if there is no
    307          * surface, or we are in the process of running an exit animation
    308          * that will remove the surface.
    309          */
    310         boolean isVisibleLw();
    311 
    312         /**
    313          * Like {@link #isVisibleLw}, but also counts a window that is currently
    314          * "hidden" behind the keyguard as visible.  This allows us to apply
    315          * things like window flags that impact the keyguard.
    316          */
    317         boolean isVisibleOrBehindKeyguardLw();
    318 
    319         /**
    320          * Is this window currently visible to the user on-screen?  It is
    321          * displayed either if it is visible or it is currently running an
    322          * animation before no longer being visible.  Must be called with the
    323          * window manager lock held.
    324          */
    325         boolean isDisplayedLw();
    326 
    327         /**
    328          * Return true if this window (or a window it is attached to, but not
    329          * considering its app token) is currently animating.
    330          */
    331         public boolean isAnimatingLw();
    332 
    333         /**
    334          * Is this window considered to be gone for purposes of layout?
    335          */
    336         boolean isGoneForLayoutLw();
    337 
    338         /**
    339          * Returns true if this window has been shown on screen at some time in
    340          * the past.  Must be called with the window manager lock held.
    341          */
    342         public boolean hasDrawnLw();
    343 
    344         /**
    345          * Can be called by the policy to force a window to be hidden,
    346          * regardless of whether the client or window manager would like
    347          * it shown.  Must be called with the window manager lock held.
    348          * Returns true if {@link #showLw} was last called for the window.
    349          */
    350         public boolean hideLw(boolean doAnimation);
    351 
    352         /**
    353          * Can be called to undo the effect of {@link #hideLw}, allowing a
    354          * window to be shown as long as the window manager and client would
    355          * also like it to be shown.  Must be called with the window manager
    356          * lock held.
    357          * Returns true if {@link #hideLw} was last called for the window.
    358          */
    359         public boolean showLw(boolean doAnimation);
    360 
    361         /**
    362          * Check whether the process hosting this window is currently alive.
    363          */
    364         public boolean isAlive();
    365 
    366         /**
    367          * Check if window is on {@link Display#DEFAULT_DISPLAY}.
    368          * @return true if window is on default display.
    369          */
    370         public boolean isDefaultDisplay();
    371     }
    372 
    373     /**
    374      * Representation of a "fake window" that the policy has added to the
    375      * window manager to consume events.
    376      */
    377     public interface FakeWindow {
    378         /**
    379          * Remove the fake window from the window manager.
    380          */
    381         void dismiss();
    382     }
    383 
    384     /**
    385      * Interface for calling back in to the window manager that is private
    386      * between it and the policy.
    387      */
    388     public interface WindowManagerFuncs {
    389         public static final int LID_ABSENT = -1;
    390         public static final int LID_CLOSED = 0;
    391         public static final int LID_OPEN = 1;
    392 
    393         /**
    394          * Ask the window manager to re-evaluate the system UI flags.
    395          */
    396         public void reevaluateStatusBarVisibility();
    397 
    398         /**
    399          * Add a fake window to the window manager.  This window sits
    400          * at the top of the other windows and consumes events.
    401          */
    402         public FakeWindow addFakeWindow(Looper looper,
    403                 InputEventReceiver.Factory inputEventReceiverFactory,
    404                 String name, int windowType, int layoutParamsFlags, int layoutParamsPrivateFlags,
    405                 boolean canReceiveKeys, boolean hasFocus, boolean touchFullscreen);
    406 
    407         /**
    408          * Returns a code that describes the current state of the lid switch.
    409          */
    410         public int getLidState();
    411 
    412         /**
    413          * Switch the keyboard layout for the given device.
    414          * Direction should be +1 or -1 to go to the next or previous keyboard layout.
    415          */
    416         public void switchKeyboardLayout(int deviceId, int direction);
    417 
    418         public void shutdown(boolean confirm);
    419         public void rebootSafeMode(boolean confirm);
    420 
    421         /**
    422          * Return the window manager lock needed to correctly call "Lw" methods.
    423          */
    424         public Object getWindowManagerLock();
    425 
    426         /** Register a system listener for touch events */
    427         void registerPointerEventListener(PointerEventListener listener);
    428 
    429         /** Unregister a system listener for touch events */
    430         void unregisterPointerEventListener(PointerEventListener listener);
    431     }
    432 
    433     public interface PointerEventListener {
    434         /**
    435          * 1. onPointerEvent will be called on the service.UiThread.
    436          * 2. motionEvent will be recycled after onPointerEvent returns so if it is needed later a
    437          * copy() must be made and the copy must be recycled.
    438          **/
    439         public void onPointerEvent(MotionEvent motionEvent);
    440     }
    441 
    442     /** Window has been added to the screen. */
    443     public static final int TRANSIT_ENTER = 1;
    444     /** Window has been removed from the screen. */
    445     public static final int TRANSIT_EXIT = 2;
    446     /** Window has been made visible. */
    447     public static final int TRANSIT_SHOW = 3;
    448     /** Window has been made invisible.
    449      * TODO: Consider removal as this is unused. */
    450     public static final int TRANSIT_HIDE = 4;
    451     /** The "application starting" preview window is no longer needed, and will
    452      * animate away to show the real window. */
    453     public static final int TRANSIT_PREVIEW_DONE = 5;
    454 
    455     // NOTE: screen off reasons are in order of significance, with more
    456     // important ones lower than less important ones.
    457 
    458     /** Screen turned off because of a device admin */
    459     public final int OFF_BECAUSE_OF_ADMIN = 1;
    460     /** Screen turned off because of power button */
    461     public final int OFF_BECAUSE_OF_USER = 2;
    462     /** Screen turned off because of timeout */
    463     public final int OFF_BECAUSE_OF_TIMEOUT = 3;
    464     /** Screen turned off because of proximity sensor */
    465     public final int OFF_BECAUSE_OF_PROX_SENSOR = 4;
    466 
    467     /** When not otherwise specified by the activity's screenOrientation, rotation should be
    468      * determined by the system (that is, using sensors). */
    469     public final int USER_ROTATION_FREE = 0;
    470     /** When not otherwise specified by the activity's screenOrientation, rotation is set by
    471      * the user. */
    472     public final int USER_ROTATION_LOCKED = 1;
    473 
    474     /**
    475      * Perform initialization of the policy.
    476      *
    477      * @param context The system context we are running in.
    478      */
    479     public void init(Context context, IWindowManager windowManager,
    480             WindowManagerFuncs windowManagerFuncs);
    481 
    482     /**
    483      * @return true if com.android.internal.R.bool#config_forceDefaultOrientation is true.
    484      */
    485     public boolean isDefaultOrientationForced();
    486 
    487     /**
    488      * Called by window manager once it has the initial, default native
    489      * display dimensions.
    490      */
    491     public void setInitialDisplaySize(Display display, int width, int height, int density);
    492 
    493     /**
    494      * Called by window manager to set the overscan region that should be used for the
    495      * given display.
    496      */
    497     public void setDisplayOverscan(Display display, int left, int top, int right, int bottom);
    498 
    499     /**
    500      * Check permissions when adding a window.
    501      *
    502      * @param attrs The window's LayoutParams.
    503      * @param outAppOp First element will be filled with the app op corresponding to
    504      *                 this window, or OP_NONE.
    505      *
    506      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed;
    507      *      else an error code, usually
    508      *      {@link WindowManagerGlobal#ADD_PERMISSION_DENIED}, to abort the add.
    509      */
    510     public int checkAddPermission(WindowManager.LayoutParams attrs, int[] outAppOp);
    511 
    512     /**
    513      * Check permissions when adding a window.
    514      *
    515      * @param attrs The window's LayoutParams.
    516      *
    517      * @return True if the window may only be shown to the current user, false if the window can
    518      * be shown on all users' windows.
    519      */
    520     public boolean checkShowToOwnerOnly(WindowManager.LayoutParams attrs);
    521 
    522     /**
    523      * Sanitize the layout parameters coming from a client.  Allows the policy
    524      * to do things like ensure that windows of a specific type can't take
    525      * input focus.
    526      *
    527      * @param attrs The window layout parameters to be modified.  These values
    528      * are modified in-place.
    529      */
    530     public void adjustWindowParamsLw(WindowManager.LayoutParams attrs);
    531 
    532     /**
    533      * After the window manager has computed the current configuration based
    534      * on its knowledge of the display and input devices, it gives the policy
    535      * a chance to adjust the information contained in it.  If you want to
    536      * leave it as-is, simply do nothing.
    537      *
    538      * <p>This method may be called by any thread in the window manager, but
    539      * no internal locks in the window manager will be held.
    540      *
    541      * @param config The Configuration being computed, for you to change as
    542      * desired.
    543      * @param keyboardPresence Flags that indicate whether internal or external
    544      * keyboards are present.
    545      * @param navigationPresence Flags that indicate whether internal or external
    546      * navigation devices are present.
    547      */
    548     public void adjustConfigurationLw(Configuration config, int keyboardPresence,
    549             int navigationPresence);
    550 
    551     /**
    552      * Assign a window type to a layer.  Allows you to control how different
    553      * kinds of windows are ordered on-screen.
    554      *
    555      * @param type The type of window being assigned.
    556      *
    557      * @return int An arbitrary integer used to order windows, with lower
    558      *         numbers below higher ones.
    559      */
    560     public int windowTypeToLayerLw(int type);
    561 
    562     /**
    563      * Return how to Z-order sub-windows in relation to the window they are
    564      * attached to.  Return positive to have them ordered in front, negative for
    565      * behind.
    566      *
    567      * @param type The sub-window type code.
    568      *
    569      * @return int Layer in relation to the attached window, where positive is
    570      *         above and negative is below.
    571      */
    572     public int subWindowTypeToLayerLw(int type);
    573 
    574     /**
    575      * Get the highest layer (actually one more than) that the wallpaper is
    576      * allowed to be in.
    577      */
    578     public int getMaxWallpaperLayer();
    579 
    580     /**
    581      * Return the window layer at which windows appear above the normal
    582      * universe (that is no longer impacted by the universe background
    583      * transform).
    584      */
    585     public int getAboveUniverseLayer();
    586 
    587     /**
    588      * Return the display width available after excluding any screen
    589      * decorations that can never be removed.  That is, system bar or
    590      * button bar.
    591      */
    592     public int getNonDecorDisplayWidth(int fullWidth, int fullHeight, int rotation);
    593 
    594     /**
    595      * Return the display height available after excluding any screen
    596      * decorations that can never be removed.  That is, system bar or
    597      * button bar.
    598      */
    599     public int getNonDecorDisplayHeight(int fullWidth, int fullHeight, int rotation);
    600 
    601     /**
    602      * Return the available screen width that we should report for the
    603      * configuration.  This must be no larger than
    604      * {@link #getNonDecorDisplayWidth(int, int, int)}; it may be smaller than
    605      * that to account for more transient decoration like a status bar.
    606      */
    607     public int getConfigDisplayWidth(int fullWidth, int fullHeight, int rotation);
    608 
    609     /**
    610      * Return the available screen height that we should report for the
    611      * configuration.  This must be no larger than
    612      * {@link #getNonDecorDisplayHeight(int, int, int)}; it may be smaller than
    613      * that to account for more transient decoration like a status bar.
    614      */
    615     public int getConfigDisplayHeight(int fullWidth, int fullHeight, int rotation);
    616 
    617     /**
    618      * Return whether the given window should forcibly hide everything
    619      * behind it.  Typically returns true for the keyguard.
    620      */
    621     public boolean doesForceHide(WindowState win, WindowManager.LayoutParams attrs);
    622 
    623     /**
    624      * Determine if a window that is behind one that is force hiding
    625      * (as determined by {@link #doesForceHide}) should actually be hidden.
    626      * For example, typically returns false for the status bar.  Be careful
    627      * to return false for any window that you may hide yourself, since this
    628      * will conflict with what you set.
    629      */
    630     public boolean canBeForceHidden(WindowState win, WindowManager.LayoutParams attrs);
    631 
    632     /**
    633      * Called when the system would like to show a UI to indicate that an
    634      * application is starting.  You can use this to add a
    635      * APPLICATION_STARTING_TYPE window with the given appToken to the window
    636      * manager (using the normal window manager APIs) that will be shown until
    637      * the application displays its own window.  This is called without the
    638      * window manager locked so that you can call back into it.
    639      *
    640      * @param appToken Token of the application being started.
    641      * @param packageName The name of the application package being started.
    642      * @param theme Resource defining the application's overall visual theme.
    643      * @param nonLocalizedLabel The default title label of the application if
    644      *        no data is found in the resource.
    645      * @param labelRes The resource ID the application would like to use as its name.
    646      * @param icon The resource ID the application would like to use as its icon.
    647      * @param windowFlags Window layout flags.
    648      *
    649      * @return Optionally you can return the View that was used to create the
    650      *         window, for easy removal in removeStartingWindow.
    651      *
    652      * @see #removeStartingWindow
    653      */
    654     public View addStartingWindow(IBinder appToken, String packageName,
    655             int theme, CompatibilityInfo compatInfo, CharSequence nonLocalizedLabel,
    656             int labelRes, int icon, int logo, int windowFlags);
    657 
    658     /**
    659      * Called when the first window of an application has been displayed, while
    660      * {@link #addStartingWindow} has created a temporary initial window for
    661      * that application.  You should at this point remove the window from the
    662      * window manager.  This is called without the window manager locked so
    663      * that you can call back into it.
    664      *
    665      * <p>Note: due to the nature of these functions not being called with the
    666      * window manager locked, you must be prepared for this function to be
    667      * called multiple times and/or an initial time with a null View window
    668      * even if you previously returned one.
    669      *
    670      * @param appToken Token of the application that has started.
    671      * @param window Window View that was returned by createStartingWindow.
    672      *
    673      * @see #addStartingWindow
    674      */
    675     public void removeStartingWindow(IBinder appToken, View window);
    676 
    677     /**
    678      * Prepare for a window being added to the window manager.  You can throw an
    679      * exception here to prevent the window being added, or do whatever setup
    680      * you need to keep track of the window.
    681      *
    682      * @param win The window being added.
    683      * @param attrs The window's LayoutParams.
    684      *
    685      * @return {@link WindowManagerGlobal#ADD_OKAY} if the add can proceed, else an
    686      *         error code to abort the add.
    687      */
    688     public int prepareAddWindowLw(WindowState win,
    689             WindowManager.LayoutParams attrs);
    690 
    691     /**
    692      * Called when a window is being removed from a window manager.  Must not
    693      * throw an exception -- clean up as much as possible.
    694      *
    695      * @param win The window being removed.
    696      */
    697     public void removeWindowLw(WindowState win);
    698 
    699     /**
    700      * Control the animation to run when a window's state changes.  Return a
    701      * non-0 number to force the animation to a specific resource ID, or 0
    702      * to use the default animation.
    703      *
    704      * @param win The window that is changing.
    705      * @param transit What is happening to the window: {@link #TRANSIT_ENTER},
    706      *                {@link #TRANSIT_EXIT}, {@link #TRANSIT_SHOW}, or
    707      *                {@link #TRANSIT_HIDE}.
    708      *
    709      * @return Resource ID of the actual animation to use, or 0 for none.
    710      */
    711     public int selectAnimationLw(WindowState win, int transit);
    712 
    713     /**
    714      * Determine the animation to run for a rotation transition based on the
    715      * top fullscreen windows {@link WindowManager.LayoutParams#rotationAnimation}
    716      * and whether it is currently fullscreen and frontmost.
    717      *
    718      * @param anim The exiting animation resource id is stored in anim[0], the
    719      * entering animation resource id is stored in anim[1].
    720      */
    721     public void selectRotationAnimationLw(int anim[]);
    722 
    723     /**
    724      * Validate whether the current top fullscreen has specified the same
    725      * {@link WindowManager.LayoutParams#rotationAnimation} value as that
    726      * being passed in from the previous top fullscreen window.
    727      *
    728      * @param exitAnimId exiting resource id from the previous window.
    729      * @param enterAnimId entering resource id from the previous window.
    730      * @param forceDefault For rotation animations only, if true ignore the
    731      * animation values and just return false.
    732      * @return true if the previous values are still valid, false if they
    733      * should be replaced with the default.
    734      */
    735     public boolean validateRotationAnimationLw(int exitAnimId, int enterAnimId,
    736             boolean forceDefault);
    737 
    738     /**
    739      * Create and return an animation to re-display a force hidden window.
    740      */
    741     public Animation createForceHideEnterAnimation(boolean onWallpaper);
    742 
    743     /**
    744      * Called from the input reader thread before a key is enqueued.
    745      *
    746      * <p>There are some actions that need to be handled here because they
    747      * affect the power state of the device, for example, the power keys.
    748      * Generally, it's best to keep as little as possible in the queue thread
    749      * because it's the most fragile.
    750      * @param event The key event.
    751      * @param policyFlags The policy flags associated with the key.
    752      * @param isScreenOn True if the screen is already on
    753      *
    754      * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
    755      *      {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
    756      */
    757     public int interceptKeyBeforeQueueing(KeyEvent event, int policyFlags, boolean isScreenOn);
    758 
    759     /**
    760      * Called from the input reader thread before a motion is enqueued when the screen is off.
    761      *
    762      * <p>There are some actions that need to be handled here because they
    763      * affect the power state of the device, for example, waking on motions.
    764      * Generally, it's best to keep as little as possible in the queue thread
    765      * because it's the most fragile.
    766      * @param policyFlags The policy flags associated with the motion.
    767      *
    768      * @return The bitwise or of the {@link #ACTION_PASS_TO_USER},
    769      *      {@link #ACTION_WAKE_UP} and {@link #ACTION_GO_TO_SLEEP} flags.
    770      */
    771     public int interceptMotionBeforeQueueingWhenScreenOff(int policyFlags);
    772 
    773     /**
    774      * Called from the input dispatcher thread before a key is dispatched to a window.
    775      *
    776      * <p>Allows you to define
    777      * behavior for keys that can not be overridden by applications.
    778      * This method is called from the input thread, with no locks held.
    779      *
    780      * @param win The window that currently has focus.  This is where the key
    781      *            event will normally go.
    782      * @param event The key event.
    783      * @param policyFlags The policy flags associated with the key.
    784      * @return 0 if the key should be dispatched immediately, -1 if the key should
    785      * not be dispatched ever, or a positive value indicating the number of
    786      * milliseconds by which the key dispatch should be delayed before trying
    787      * again.
    788      */
    789     public long interceptKeyBeforeDispatching(WindowState win, KeyEvent event, int policyFlags);
    790 
    791     /**
    792      * Called from the input dispatcher thread when an application did not handle
    793      * a key that was dispatched to it.
    794      *
    795      * <p>Allows you to define default global behavior for keys that were not handled
    796      * by applications.  This method is called from the input thread, with no locks held.
    797      *
    798      * @param win The window that currently has focus.  This is where the key
    799      *            event will normally go.
    800      * @param event The key event.
    801      * @param policyFlags The policy flags associated with the key.
    802      * @return Returns an alternate key event to redispatch as a fallback, or null to give up.
    803      * The caller is responsible for recycling the key event.
    804      */
    805     public KeyEvent dispatchUnhandledKey(WindowState win, KeyEvent event, int policyFlags);
    806 
    807     /**
    808      * Called when layout of the windows is about to start.
    809      *
    810      * @param isDefaultDisplay true if window is on {@link Display#DEFAULT_DISPLAY}.
    811      * @param displayWidth The current full width of the screen.
    812      * @param displayHeight The current full height of the screen.
    813      * @param displayRotation The current rotation being applied to the base
    814      * window.
    815      */
    816     public void beginLayoutLw(boolean isDefaultDisplay, int displayWidth, int displayHeight,
    817                               int displayRotation);
    818 
    819     /**
    820      * Returns the bottom-most layer of the system decor, above which no policy decor should
    821      * be applied.
    822      */
    823     public int getSystemDecorLayerLw();
    824 
    825     /**
    826      * Return the rectangle of the screen that is available for applications to run in.
    827      * This will be called immediately after {@link #beginLayoutLw}.
    828      *
    829      * @param r The rectangle to be filled with the boundaries available to applications.
    830      */
    831     public void getContentRectLw(Rect r);
    832 
    833     /**
    834      * Called for each window attached to the window manager as layout is
    835      * proceeding.  The implementation of this function must take care of
    836      * setting the window's frame, either here or in finishLayout().
    837      *
    838      * @param win The window being positioned.
    839      * @param attrs The LayoutParams of the window.
    840      * @param attached For sub-windows, the window it is attached to; this
    841      *                 window will already have had layoutWindow() called on it
    842      *                 so you can use its Rect.  Otherwise null.
    843      */
    844     public void layoutWindowLw(WindowState win,
    845             WindowManager.LayoutParams attrs, WindowState attached);
    846 
    847 
    848     /**
    849      * Return the insets for the areas covered by system windows. These values
    850      * are computed on the most recent layout, so they are not guaranteed to
    851      * be correct.
    852      *
    853      * @param attrs The LayoutParams of the window.
    854      * @param contentInset The areas covered by system windows, expressed as positive insets
    855      *
    856      */
    857     public void getContentInsetHintLw(WindowManager.LayoutParams attrs, Rect contentInset);
    858 
    859     /**
    860      * Called when layout of the windows is finished.  After this function has
    861      * returned, all windows given to layoutWindow() <em>must</em> have had a
    862      * frame assigned.
    863      */
    864     public void finishLayoutLw();
    865 
    866     /** Layout state may have changed (so another layout will be performed) */
    867     static final int FINISH_LAYOUT_REDO_LAYOUT = 0x0001;
    868     /** Configuration state may have changed */
    869     static final int FINISH_LAYOUT_REDO_CONFIG = 0x0002;
    870     /** Wallpaper may need to move */
    871     static final int FINISH_LAYOUT_REDO_WALLPAPER = 0x0004;
    872     /** Need to recompute animations */
    873     static final int FINISH_LAYOUT_REDO_ANIM = 0x0008;
    874 
    875     /**
    876      * Called following layout of all windows before each window has policy applied.
    877      *
    878      * @param displayWidth The current full width of the screen.
    879      * @param displayHeight The current full height of the screen.
    880      */
    881     public void beginPostLayoutPolicyLw(int displayWidth, int displayHeight);
    882 
    883     /**
    884      * Called following layout of all window to apply policy to each window.
    885      *
    886      * @param win The window being positioned.
    887      * @param attrs The LayoutParams of the window.
    888      */
    889     public void applyPostLayoutPolicyLw(WindowState win,
    890             WindowManager.LayoutParams attrs);
    891 
    892     /**
    893      * Called following layout of all windows and after policy has been applied
    894      * to each window. If in this function you do
    895      * something that may have modified the animation state of another window,
    896      * be sure to return non-zero in order to perform another pass through layout.
    897      *
    898      * @return Return any bit set of {@link #FINISH_LAYOUT_REDO_LAYOUT},
    899      * {@link #FINISH_LAYOUT_REDO_CONFIG}, {@link #FINISH_LAYOUT_REDO_WALLPAPER},
    900      * or {@link #FINISH_LAYOUT_REDO_ANIM}.
    901      */
    902     public int finishPostLayoutPolicyLw();
    903 
    904     /**
    905      * Return true if it is okay to perform animations for an app transition
    906      * that is about to occur.  You may return false for this if, for example,
    907      * the lock screen is currently displayed so the switch should happen
    908      * immediately.
    909      */
    910     public boolean allowAppAnimationsLw();
    911 
    912 
    913     /**
    914      * A new window has been focused.
    915      */
    916     public int focusChangedLw(WindowState lastFocus, WindowState newFocus);
    917 
    918     /**
    919      * Called after the screen turns off.
    920      *
    921      * @param why {@link #OFF_BECAUSE_OF_USER} or
    922      * {@link #OFF_BECAUSE_OF_TIMEOUT}.
    923      */
    924     public void screenTurnedOff(int why);
    925 
    926     public interface ScreenOnListener {
    927         void onScreenOn();
    928     }
    929 
    930     /**
    931      * Called when the power manager would like to turn the screen on.
    932      * Must call back on the listener to tell it when the higher-level system
    933      * is ready for the screen to go on (i.e. the lock screen is shown).
    934      */
    935     public void screenTurningOn(ScreenOnListener screenOnListener);
    936 
    937     /**
    938      * Return whether the screen is about to turn on or is currently on.
    939      */
    940     public boolean isScreenOnEarly();
    941 
    942     /**
    943      * Return whether the screen is fully turned on.
    944      */
    945     public boolean isScreenOnFully();
    946 
    947     /**
    948      * Tell the policy that the lid switch has changed state.
    949      * @param whenNanos The time when the change occurred in uptime nanoseconds.
    950      * @param lidOpen True if the lid is now open.
    951      */
    952     public void notifyLidSwitchChanged(long whenNanos, boolean lidOpen);
    953 
    954     /**
    955      * Tell the policy if anyone is requesting that keyguard not come on.
    956      *
    957      * @param enabled Whether keyguard can be on or not.  does not actually
    958      * turn it on, unless it was previously disabled with this function.
    959      *
    960      * @see android.app.KeyguardManager.KeyguardLock#disableKeyguard()
    961      * @see android.app.KeyguardManager.KeyguardLock#reenableKeyguard()
    962      */
    963     @SuppressWarnings("javadoc")
    964     public void enableKeyguard(boolean enabled);
    965 
    966     /**
    967      * Callback used by {@link WindowManagerPolicy#exitKeyguardSecurely}
    968      */
    969     interface OnKeyguardExitResult {
    970         void onKeyguardExitResult(boolean success);
    971     }
    972 
    973     /**
    974      * Tell the policy if anyone is requesting the keyguard to exit securely
    975      * (this would be called after the keyguard was disabled)
    976      * @param callback Callback to send the result back.
    977      * @see android.app.KeyguardManager#exitKeyguardSecurely(android.app.KeyguardManager.OnKeyguardExitResult)
    978      */
    979     @SuppressWarnings("javadoc")
    980     void exitKeyguardSecurely(OnKeyguardExitResult callback);
    981 
    982     /**
    983      * isKeyguardLocked
    984      *
    985      * Return whether the keyguard is currently locked.
    986      *
    987      * @return true if in keyguard is locked.
    988      */
    989     public boolean isKeyguardLocked();
    990 
    991     /**
    992      * isKeyguardSecure
    993      *
    994      * Return whether the keyguard requires a password to unlock.
    995      *
    996      * @return true if in keyguard is secure.
    997      */
    998     public boolean isKeyguardSecure();
    999 
   1000     /**
   1001      * inKeyguardRestrictedKeyInputMode
   1002      *
   1003      * if keyguard screen is showing or in restricted key input mode (i.e. in
   1004      * keyguard password emergency screen). When in such mode, certain keys,
   1005      * such as the Home key and the right soft keys, don't work.
   1006      *
   1007      * @return true if in keyguard restricted input mode.
   1008      */
   1009     public boolean inKeyguardRestrictedKeyInputMode();
   1010 
   1011     /**
   1012      * Ask the policy to dismiss the keyguard, if it is currently shown.
   1013      */
   1014     public void dismissKeyguardLw();
   1015 
   1016     /**
   1017      * Given an orientation constant, returns the appropriate surface rotation,
   1018      * taking into account sensors, docking mode, rotation lock, and other factors.
   1019      *
   1020      * @param orientation An orientation constant, such as
   1021      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
   1022      * @param lastRotation The most recently used rotation.
   1023      * @return The surface rotation to use.
   1024      */
   1025     public int rotationForOrientationLw(int orientation, int lastRotation);
   1026 
   1027     /**
   1028      * Given an orientation constant and a rotation, returns true if the rotation
   1029      * has compatible metrics to the requested orientation.  For example, if
   1030      * the application requested landscape and got seascape, then the rotation
   1031      * has compatible metrics; if the application requested portrait and got landscape,
   1032      * then the rotation has incompatible metrics; if the application did not specify
   1033      * a preference, then anything goes.
   1034      *
   1035      * @param orientation An orientation constant, such as
   1036      * {@link android.content.pm.ActivityInfo#SCREEN_ORIENTATION_LANDSCAPE}.
   1037      * @param rotation The rotation to check.
   1038      * @return True if the rotation is compatible with the requested orientation.
   1039      */
   1040     public boolean rotationHasCompatibleMetricsLw(int orientation, int rotation);
   1041 
   1042     /**
   1043      * Called by the window manager when the rotation changes.
   1044      *
   1045      * @param rotation The new rotation.
   1046      */
   1047     public void setRotationLw(int rotation);
   1048 
   1049     /**
   1050      * Called when the system is mostly done booting to set whether
   1051      * the system should go into safe mode.
   1052      */
   1053     public void setSafeMode(boolean safeMode);
   1054 
   1055     /**
   1056      * Called when the system is mostly done booting.
   1057      */
   1058     public void systemReady();
   1059 
   1060     /**
   1061      * Called when the system is done booting to the point where the
   1062      * user can start interacting with it.
   1063      */
   1064     public void systemBooted();
   1065 
   1066     /**
   1067      * Show boot time message to the user.
   1068      */
   1069     public void showBootMessage(final CharSequence msg, final boolean always);
   1070 
   1071     /**
   1072      * Hide the UI for showing boot messages, never to be displayed again.
   1073      */
   1074     public void hideBootMessages();
   1075 
   1076     /**
   1077      * Called when userActivity is signalled in the power manager.
   1078      * This is safe to call from any thread, with any window manager locks held or not.
   1079      */
   1080     public void userActivity();
   1081 
   1082     /**
   1083      * Called when we have finished booting and can now display the home
   1084      * screen to the user.  This will happen after systemReady(), and at
   1085      * this point the display is active.
   1086      */
   1087     public void enableScreenAfterBoot();
   1088 
   1089     public void setCurrentOrientationLw(int newOrientation);
   1090 
   1091     /**
   1092      * Call from application to perform haptic feedback on its window.
   1093      */
   1094     public boolean performHapticFeedbackLw(WindowState win, int effectId, boolean always);
   1095 
   1096     /**
   1097      * Called when we have started keeping the screen on because a window
   1098      * requesting this has become visible.
   1099      */
   1100     public void keepScreenOnStartedLw();
   1101 
   1102     /**
   1103      * Called when we have stopped keeping the screen on because the last window
   1104      * requesting this is no longer visible.
   1105      */
   1106     public void keepScreenOnStoppedLw();
   1107 
   1108     /**
   1109      * Gets the current user rotation mode.
   1110      *
   1111      * @return The rotation mode.
   1112      *
   1113      * @see WindowManagerPolicy#USER_ROTATION_LOCKED
   1114      * @see WindowManagerPolicy#USER_ROTATION_FREE
   1115      */
   1116     public int getUserRotationMode();
   1117 
   1118     /**
   1119      * Inform the policy that the user has chosen a preferred orientation ("rotation lock").
   1120      *
   1121      * @param mode One of {@link WindowManagerPolicy#USER_ROTATION_LOCKED} or
   1122      *             {@link WindowManagerPolicy#USER_ROTATION_FREE}.
   1123      * @param rotation One of {@link Surface#ROTATION_0}, {@link Surface#ROTATION_90},
   1124      *                 {@link Surface#ROTATION_180}, {@link Surface#ROTATION_270}.
   1125      */
   1126     public void setUserRotationMode(int mode, int rotation);
   1127 
   1128     /**
   1129      * Called when a new system UI visibility is being reported, allowing
   1130      * the policy to adjust what is actually reported.
   1131      * @param visibility The raw visiblity reported by the status bar.
   1132      * @return The new desired visibility.
   1133      */
   1134     public int adjustSystemUiVisibilityLw(int visibility);
   1135 
   1136     /**
   1137      * Specifies whether there is an on-screen navigation bar separate from the status bar.
   1138      */
   1139     public boolean hasNavigationBar();
   1140 
   1141     /**
   1142      * Lock the device now.
   1143      */
   1144     public void lockNow(Bundle options);
   1145 
   1146     /**
   1147      * Set the last used input method window state. This state is used to make IME transition
   1148      * smooth.
   1149      * @hide
   1150      */
   1151     public void setLastInputMethodWindowLw(WindowState ime, WindowState target);
   1152 
   1153     /**
   1154      * Called when the current user changes. Guaranteed to be called before the broadcast
   1155      * of the new user id is made to all listeners.
   1156      *
   1157      * @param newUserId The id of the incoming user.
   1158      */
   1159     public void setCurrentUserLw(int newUserId);
   1160 
   1161     /**
   1162      * Print the WindowManagerPolicy's state into the given stream.
   1163      *
   1164      * @param prefix Text to print at the front of each line.
   1165      * @param writer The PrintWriter to which you should dump your state.  This will be
   1166      * closed for you after you return.
   1167      * @param args additional arguments to the dump request.
   1168      */
   1169     public void dump(String prefix, PrintWriter writer, String[] args);
   1170 
   1171     /**
   1172      * Returns whether a given window type can be magnified.
   1173      *
   1174      * @param windowType The window type.
   1175      * @return True if the window can be magnified.
   1176      */
   1177     public boolean canMagnifyWindow(int windowType);
   1178 
   1179     /**
   1180      * Returns whether a given window type is considered a top level one.
   1181      * A top level window does not have a container, i.e. attached window,
   1182      * or if it has a container it is laid out as a top-level window, not
   1183      * as a child of its container.
   1184      *
   1185      * @param windowType The window type.
   1186      * @return True if the window is a top level one.
   1187      */
   1188     public boolean isTopLevelWindow(int windowType);
   1189 
   1190     /**
   1191      * Sets the current touch exploration state.
   1192      *
   1193      * @param enabled Whether touch exploration is enabled.
   1194      */
   1195     public void setTouchExplorationEnabled(boolean enabled);
   1196 }
   1197