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      1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
      2 // Use of this source code is governed by a BSD-style license that can be
      3 // found in the LICENSE file.
      4 
      5 #include "ash/debug.h"
      6 
      7 #include "ash/shell.h"
      8 #include "cc/debug/layer_tree_debug_state.h"
      9 #include "ui/aura/root_window.h"
     10 #include "ui/compositor/compositor.h"
     11 
     12 namespace ash {
     13 namespace debug {
     14 
     15 void ToggleShowDebugBorders() {
     16   Shell::RootWindowList root_windows =
     17       Shell::GetInstance()->GetAllRootWindows();
     18   scoped_ptr<bool> value;
     19   for (Shell::RootWindowList::iterator it = root_windows.begin();
     20        it != root_windows.end(); ++it) {
     21     ui::Compositor* compositor = (*it)->compositor();
     22     cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
     23     if (!value.get())
     24       value.reset(new bool(!state.show_debug_borders));
     25     state.show_debug_borders = *value.get();
     26     compositor->SetLayerTreeDebugState(state);
     27   }
     28 }
     29 
     30 void ToggleShowFpsCounter() {
     31   Shell::RootWindowList root_windows =
     32       Shell::GetInstance()->GetAllRootWindows();
     33   scoped_ptr<bool> value;
     34   for (Shell::RootWindowList::iterator it = root_windows.begin();
     35        it != root_windows.end(); ++it) {
     36     ui::Compositor* compositor = (*it)->compositor();
     37     cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
     38     if (!value.get())
     39       value.reset(new bool(!state.show_fps_counter));
     40     state.show_fps_counter = *value.get();
     41     compositor->SetLayerTreeDebugState(state);
     42   }
     43 }
     44 
     45 void ToggleShowPaintRects() {
     46   Shell::RootWindowList root_windows =
     47       Shell::GetInstance()->GetAllRootWindows();
     48   scoped_ptr<bool> value;
     49   for (Shell::RootWindowList::iterator it = root_windows.begin();
     50        it != root_windows.end(); ++it) {
     51     ui::Compositor* compositor = (*it)->compositor();
     52     cc::LayerTreeDebugState state = compositor->GetLayerTreeDebugState();
     53     if (!value.get())
     54       value.reset(new bool(!state.show_paint_rects));
     55     state.show_paint_rects = *value.get();
     56     compositor->SetLayerTreeDebugState(state);
     57   }
     58 }
     59 
     60 }  // debug
     61 }  // ash
     62