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    Searched defs:drawingRegion (Results 1 - 8 of 8) sorted by null

  /external/chromium_org/third_party/WebKit/Source/core/platform/graphics/filters/
FEDropShadow.cpp 103 FloatRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect());
120 resultContext->drawBitmap(nativeImage->bitmap(), drawingRegion.x() + offset.width(), drawingRegion.y() + offset.height(), &paint);
121 resultContext->drawBitmap(nativeImage->bitmap(), drawingRegion.x(), drawingRegion.y());
FEOffset.cpp 149 FloatRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect());
151 drawingRegion.move(filter->applyHorizontalScale(m_dx), filter->applyVerticalScale(m_dy));
152 resultImage->context()->drawImageBuffer(in->asImageBuffer(), drawingRegion);
FEColorMatrix.cpp 268 SkRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect());
280 resultImage->context()->drawBitmap(nativeImage->bitmap(), drawingRegion.fLeft, drawingRegion.fTop, &paint);
FELighting.cpp 473 IntRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect());
487 dstContext->drawBitmap(nativeImage->bitmap(), drawingRegion.location().x(), drawingRegion.location().y(), &paint);
FEMorphology.cpp 248 IntRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect());
265 dstContext->drawImage(image.get(), drawingRegion.location(), CompositeCopy);
FEGaussianBlur.cpp 321 IntRect drawingRegion = drawingRegionOfInputImage(in->absolutePaintRect());
336 dstContext->drawImage(image.get(), drawingRegion.location(), CompositeCopy);
  /external/chromium_org/third_party/WebKit/Source/core/rendering/svg/
RenderSVGResourceFilter.h 51 FloatRect drawingRegion;
84 FloatRect drawingRegion(RenderObject*) const;
RenderSVGResourceFilter.cpp 158 filterData->drawingRegion = object->strokeBoundingBox();
159 filterData->drawingRegion.intersect(filterData->boundaries);
160 FloatRect absoluteDrawingRegion = filterData->shearFreeAbsoluteTransform.mapRect(filterData->drawingRegion);
203 // If the drawingRegion is empty, we have something like <g filter=".."/>.
205 if (filterData->drawingRegion.isEmpty()) {
219 if (!SVGRenderingContext::createImageBuffer(filterData->drawingRegion, effectiveTransform, sourceGraphic, renderingMode)) {
347 FloatRect RenderSVGResourceFilter::drawingRegion(RenderObject* object) const
350 return filterData ? filterData->drawingRegion : FloatRect();

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