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      1 /*
      2 **
      3 ** Copyright 2012, The Android Open Source Project
      4 **
      5 ** Licensed under the Apache License, Version 2.0 (the "License");
      6 ** you may not use this file except in compliance with the License.
      7 ** You may obtain a copy of the License at
      8 **
      9 **     http://www.apache.org/licenses/LICENSE-2.0
     10 **
     11 ** Unless required by applicable law or agreed to in writing, software
     12 ** distributed under the License is distributed on an "AS IS" BASIS,
     13 ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
     14 ** See the License for the specific language governing permissions and
     15 ** limitations under the License.
     16 */
     17 
     18 #ifndef INCLUDING_FROM_AUDIOFLINGER_H
     19     #error This header file should only be included from AudioFlinger.h
     20 #endif
     21 
     22 class ThreadBase : public Thread {
     23 public:
     24 
     25 #include "TrackBase.h"
     26 
     27     enum type_t {
     28         MIXER,              // Thread class is MixerThread
     29         DIRECT,             // Thread class is DirectOutputThread
     30         DUPLICATING,        // Thread class is DuplicatingThread
     31         RECORD,             // Thread class is RecordThread
     32         OFFLOAD             // Thread class is OffloadThread
     33     };
     34 
     35     ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
     36                 audio_devices_t outDevice, audio_devices_t inDevice, type_t type);
     37     virtual             ~ThreadBase();
     38 
     39     void dumpBase(int fd, const Vector<String16>& args);
     40     void dumpEffectChains(int fd, const Vector<String16>& args);
     41 
     42     void clearPowerManager();
     43 
     44     // base for record and playback
     45     enum {
     46         CFG_EVENT_IO,
     47         CFG_EVENT_PRIO
     48     };
     49 
     50     class ConfigEvent {
     51     public:
     52         ConfigEvent(int type) : mType(type) {}
     53         virtual ~ConfigEvent() {}
     54 
     55                  int type() const { return mType; }
     56 
     57         virtual  void dump(char *buffer, size_t size) = 0;
     58 
     59     private:
     60         const int mType;
     61     };
     62 
     63     class IoConfigEvent : public ConfigEvent {
     64     public:
     65         IoConfigEvent(int event, int param) :
     66             ConfigEvent(CFG_EVENT_IO), mEvent(event), mParam(event) {}
     67         virtual ~IoConfigEvent() {}
     68 
     69                 int event() const { return mEvent; }
     70                 int param() const { return mParam; }
     71 
     72         virtual  void dump(char *buffer, size_t size) {
     73             snprintf(buffer, size, "IO event: event %d, param %d\n", mEvent, mParam);
     74         }
     75 
     76     private:
     77         const int mEvent;
     78         const int mParam;
     79     };
     80 
     81     class PrioConfigEvent : public ConfigEvent {
     82     public:
     83         PrioConfigEvent(pid_t pid, pid_t tid, int32_t prio) :
     84             ConfigEvent(CFG_EVENT_PRIO), mPid(pid), mTid(tid), mPrio(prio) {}
     85         virtual ~PrioConfigEvent() {}
     86 
     87                 pid_t pid() const { return mPid; }
     88                 pid_t tid() const { return mTid; }
     89                 int32_t prio() const { return mPrio; }
     90 
     91         virtual  void dump(char *buffer, size_t size) {
     92             snprintf(buffer, size, "Prio event: pid %d, tid %d, prio %d\n", mPid, mTid, mPrio);
     93         }
     94 
     95     private:
     96         const pid_t mPid;
     97         const pid_t mTid;
     98         const int32_t mPrio;
     99     };
    100 
    101 
    102     class PMDeathRecipient : public IBinder::DeathRecipient {
    103     public:
    104                     PMDeathRecipient(const wp<ThreadBase>& thread) : mThread(thread) {}
    105         virtual     ~PMDeathRecipient() {}
    106 
    107         // IBinder::DeathRecipient
    108         virtual     void        binderDied(const wp<IBinder>& who);
    109 
    110     private:
    111                     PMDeathRecipient(const PMDeathRecipient&);
    112                     PMDeathRecipient& operator = (const PMDeathRecipient&);
    113 
    114         wp<ThreadBase> mThread;
    115     };
    116 
    117     virtual     status_t    initCheck() const = 0;
    118 
    119                 // static externally-visible
    120                 type_t      type() const { return mType; }
    121                 audio_io_handle_t id() const { return mId;}
    122 
    123                 // dynamic externally-visible
    124                 uint32_t    sampleRate() const { return mSampleRate; }
    125                 uint32_t    channelCount() const { return mChannelCount; }
    126                 audio_channel_mask_t channelMask() const { return mChannelMask; }
    127                 audio_format_t format() const { return mFormat; }
    128                 // Called by AudioFlinger::frameCount(audio_io_handle_t output) and effects,
    129                 // and returns the [normal mix] buffer's frame count.
    130     virtual     size_t      frameCount() const = 0;
    131                 size_t      frameSize() const { return mFrameSize; }
    132 
    133     // Should be "virtual status_t requestExitAndWait()" and override same
    134     // method in Thread, but Thread::requestExitAndWait() is not yet virtual.
    135                 void        exit();
    136     virtual     bool        checkForNewParameters_l() = 0;
    137     virtual     status_t    setParameters(const String8& keyValuePairs);
    138     virtual     String8     getParameters(const String8& keys) = 0;
    139     virtual     void        audioConfigChanged_l(int event, int param = 0) = 0;
    140                 void        sendIoConfigEvent(int event, int param = 0);
    141                 void        sendIoConfigEvent_l(int event, int param = 0);
    142                 void        sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio);
    143                 void        processConfigEvents();
    144 
    145                 // see note at declaration of mStandby, mOutDevice and mInDevice
    146                 bool        standby() const { return mStandby; }
    147                 audio_devices_t outDevice() const { return mOutDevice; }
    148                 audio_devices_t inDevice() const { return mInDevice; }
    149 
    150     virtual     audio_stream_t* stream() const = 0;
    151 
    152                 sp<EffectHandle> createEffect_l(
    153                                     const sp<AudioFlinger::Client>& client,
    154                                     const sp<IEffectClient>& effectClient,
    155                                     int32_t priority,
    156                                     int sessionId,
    157                                     effect_descriptor_t *desc,
    158                                     int *enabled,
    159                                     status_t *status);
    160                 void disconnectEffect(const sp< EffectModule>& effect,
    161                                       EffectHandle *handle,
    162                                       bool unpinIfLast);
    163 
    164                 // return values for hasAudioSession (bit field)
    165                 enum effect_state {
    166                     EFFECT_SESSION = 0x1,   // the audio session corresponds to at least one
    167                                             // effect
    168                     TRACK_SESSION = 0x2     // the audio session corresponds to at least one
    169                                             // track
    170                 };
    171 
    172                 // get effect chain corresponding to session Id.
    173                 sp<EffectChain> getEffectChain(int sessionId);
    174                 // same as getEffectChain() but must be called with ThreadBase mutex locked
    175                 sp<EffectChain> getEffectChain_l(int sessionId) const;
    176                 // add an effect chain to the chain list (mEffectChains)
    177     virtual     status_t addEffectChain_l(const sp<EffectChain>& chain) = 0;
    178                 // remove an effect chain from the chain list (mEffectChains)
    179     virtual     size_t removeEffectChain_l(const sp<EffectChain>& chain) = 0;
    180                 // lock all effect chains Mutexes. Must be called before releasing the
    181                 // ThreadBase mutex before processing the mixer and effects. This guarantees the
    182                 // integrity of the chains during the process.
    183                 // Also sets the parameter 'effectChains' to current value of mEffectChains.
    184                 void lockEffectChains_l(Vector< sp<EffectChain> >& effectChains);
    185                 // unlock effect chains after process
    186                 void unlockEffectChains(const Vector< sp<EffectChain> >& effectChains);
    187                 // get a copy of mEffectChains vector
    188                 Vector< sp<EffectChain> > getEffectChains_l() const { return mEffectChains; };
    189                 // set audio mode to all effect chains
    190                 void setMode(audio_mode_t mode);
    191                 // get effect module with corresponding ID on specified audio session
    192                 sp<AudioFlinger::EffectModule> getEffect(int sessionId, int effectId);
    193                 sp<AudioFlinger::EffectModule> getEffect_l(int sessionId, int effectId);
    194                 // add and effect module. Also creates the effect chain is none exists for
    195                 // the effects audio session
    196                 status_t addEffect_l(const sp< EffectModule>& effect);
    197                 // remove and effect module. Also removes the effect chain is this was the last
    198                 // effect
    199                 void removeEffect_l(const sp< EffectModule>& effect);
    200                 // detach all tracks connected to an auxiliary effect
    201     virtual     void detachAuxEffect_l(int effectId) {}
    202                 // returns either EFFECT_SESSION if effects on this audio session exist in one
    203                 // chain, or TRACK_SESSION if tracks on this audio session exist, or both
    204                 virtual uint32_t hasAudioSession(int sessionId) const = 0;
    205                 // the value returned by default implementation is not important as the
    206                 // strategy is only meaningful for PlaybackThread which implements this method
    207                 virtual uint32_t getStrategyForSession_l(int sessionId) { return 0; }
    208 
    209                 // suspend or restore effect according to the type of effect passed. a NULL
    210                 // type pointer means suspend all effects in the session
    211                 void setEffectSuspended(const effect_uuid_t *type,
    212                                         bool suspend,
    213                                         int sessionId = AUDIO_SESSION_OUTPUT_MIX);
    214                 // check if some effects must be suspended/restored when an effect is enabled
    215                 // or disabled
    216                 void checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
    217                                                  bool enabled,
    218                                                  int sessionId = AUDIO_SESSION_OUTPUT_MIX);
    219                 void checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
    220                                                    bool enabled,
    221                                                    int sessionId = AUDIO_SESSION_OUTPUT_MIX);
    222 
    223                 virtual status_t    setSyncEvent(const sp<SyncEvent>& event) = 0;
    224                 virtual bool        isValidSyncEvent(const sp<SyncEvent>& event) const = 0;
    225 
    226 
    227     mutable     Mutex                   mLock;
    228 
    229 protected:
    230 
    231                 // entry describing an effect being suspended in mSuspendedSessions keyed vector
    232                 class SuspendedSessionDesc : public RefBase {
    233                 public:
    234                     SuspendedSessionDesc() : mRefCount(0) {}
    235 
    236                     int mRefCount;          // number of active suspend requests
    237                     effect_uuid_t mType;    // effect type UUID
    238                 };
    239 
    240                 void        acquireWakeLock(int uid = -1);
    241                 void        acquireWakeLock_l(int uid = -1);
    242                 void        releaseWakeLock();
    243                 void        releaseWakeLock_l();
    244                 void        updateWakeLockUids(const SortedVector<int> &uids);
    245                 void        updateWakeLockUids_l(const SortedVector<int> &uids);
    246                 void        getPowerManager_l();
    247                 void setEffectSuspended_l(const effect_uuid_t *type,
    248                                           bool suspend,
    249                                           int sessionId);
    250                 // updated mSuspendedSessions when an effect suspended or restored
    251                 void        updateSuspendedSessions_l(const effect_uuid_t *type,
    252                                                       bool suspend,
    253                                                       int sessionId);
    254                 // check if some effects must be suspended when an effect chain is added
    255                 void checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain);
    256 
    257                 String16 getWakeLockTag();
    258 
    259     virtual     void        preExit() { }
    260 
    261     friend class AudioFlinger;      // for mEffectChains
    262 
    263                 const type_t            mType;
    264 
    265                 // Used by parameters, config events, addTrack_l, exit
    266                 Condition               mWaitWorkCV;
    267 
    268                 const sp<AudioFlinger>  mAudioFlinger;
    269 
    270                 // updated by PlaybackThread::readOutputParameters() or
    271                 // RecordThread::readInputParameters()
    272                 uint32_t                mSampleRate;
    273                 size_t                  mFrameCount;       // output HAL, direct output, record
    274                 audio_channel_mask_t    mChannelMask;
    275                 uint32_t                mChannelCount;
    276                 size_t                  mFrameSize;
    277                 audio_format_t          mFormat;
    278 
    279                 // Parameter sequence by client: binder thread calling setParameters():
    280                 //  1. Lock mLock
    281                 //  2. Append to mNewParameters
    282                 //  3. mWaitWorkCV.signal
    283                 //  4. mParamCond.waitRelative with timeout
    284                 //  5. read mParamStatus
    285                 //  6. mWaitWorkCV.signal
    286                 //  7. Unlock
    287                 //
    288                 // Parameter sequence by server: threadLoop calling checkForNewParameters_l():
    289                 // 1. Lock mLock
    290                 // 2. If there is an entry in mNewParameters proceed ...
    291                 // 2. Read first entry in mNewParameters
    292                 // 3. Process
    293                 // 4. Remove first entry from mNewParameters
    294                 // 5. Set mParamStatus
    295                 // 6. mParamCond.signal
    296                 // 7. mWaitWorkCV.wait with timeout (this is to avoid overwriting mParamStatus)
    297                 // 8. Unlock
    298                 Condition               mParamCond;
    299                 Vector<String8>         mNewParameters;
    300                 status_t                mParamStatus;
    301 
    302                 // vector owns each ConfigEvent *, so must delete after removing
    303                 Vector<ConfigEvent *>     mConfigEvents;
    304 
    305                 // These fields are written and read by thread itself without lock or barrier,
    306                 // and read by other threads without lock or barrier via standby() , outDevice()
    307                 // and inDevice().
    308                 // Because of the absence of a lock or barrier, any other thread that reads
    309                 // these fields must use the information in isolation, or be prepared to deal
    310                 // with possibility that it might be inconsistent with other information.
    311                 bool                    mStandby;   // Whether thread is currently in standby.
    312                 audio_devices_t         mOutDevice;   // output device
    313                 audio_devices_t         mInDevice;    // input device
    314                 audio_source_t          mAudioSource; // (see audio.h, audio_source_t)
    315 
    316                 const audio_io_handle_t mId;
    317                 Vector< sp<EffectChain> > mEffectChains;
    318 
    319                 static const int        kNameLength = 16;   // prctl(PR_SET_NAME) limit
    320                 char                    mName[kNameLength];
    321                 sp<IPowerManager>       mPowerManager;
    322                 sp<IBinder>             mWakeLockToken;
    323                 const sp<PMDeathRecipient> mDeathRecipient;
    324                 // list of suspended effects per session and per type. The first vector is
    325                 // keyed by session ID, the second by type UUID timeLow field
    326                 KeyedVector< int, KeyedVector< int, sp<SuspendedSessionDesc> > >
    327                                         mSuspendedSessions;
    328                 static const size_t     kLogSize = 4 * 1024;
    329                 sp<NBLog::Writer>       mNBLogWriter;
    330 };
    331 
    332 // --- PlaybackThread ---
    333 class PlaybackThread : public ThreadBase {
    334 public:
    335 
    336 #include "PlaybackTracks.h"
    337 
    338     enum mixer_state {
    339         MIXER_IDLE,             // no active tracks
    340         MIXER_TRACKS_ENABLED,   // at least one active track, but no track has any data ready
    341         MIXER_TRACKS_READY,      // at least one active track, and at least one track has data
    342         MIXER_DRAIN_TRACK,      // drain currently playing track
    343         MIXER_DRAIN_ALL,        // fully drain the hardware
    344         // standby mode does not have an enum value
    345         // suspend by audio policy manager is orthogonal to mixer state
    346     };
    347 
    348     // retry count before removing active track in case of underrun on offloaded thread:
    349     // we need to make sure that AudioTrack client has enough time to send large buffers
    350 //FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
    351     // for offloaded tracks
    352     static const int8_t kMaxTrackRetriesOffload = 20;
    353 
    354     PlaybackThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    355                    audio_io_handle_t id, audio_devices_t device, type_t type);
    356     virtual             ~PlaybackThread();
    357 
    358                 void        dump(int fd, const Vector<String16>& args);
    359 
    360     // Thread virtuals
    361     virtual     status_t    readyToRun();
    362     virtual     bool        threadLoop();
    363 
    364     // RefBase
    365     virtual     void        onFirstRef();
    366 
    367 protected:
    368     // Code snippets that were lifted up out of threadLoop()
    369     virtual     void        threadLoop_mix() = 0;
    370     virtual     void        threadLoop_sleepTime() = 0;
    371     virtual     ssize_t     threadLoop_write();
    372     virtual     void        threadLoop_drain();
    373     virtual     void        threadLoop_standby();
    374     virtual     void        threadLoop_exit();
    375     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
    376 
    377                 // prepareTracks_l reads and writes mActiveTracks, and returns
    378                 // the pending set of tracks to remove via Vector 'tracksToRemove'.  The caller
    379                 // is responsible for clearing or destroying this Vector later on, when it
    380                 // is safe to do so. That will drop the final ref count and destroy the tracks.
    381     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove) = 0;
    382                 void        removeTracks_l(const Vector< sp<Track> >& tracksToRemove);
    383 
    384                 void        writeCallback();
    385                 void        resetWriteBlocked(uint32_t sequence);
    386                 void        drainCallback();
    387                 void        resetDraining(uint32_t sequence);
    388 
    389     static      int         asyncCallback(stream_callback_event_t event, void *param, void *cookie);
    390 
    391     virtual     bool        waitingAsyncCallback();
    392     virtual     bool        waitingAsyncCallback_l();
    393     virtual     bool        shouldStandby_l();
    394 
    395 
    396     // ThreadBase virtuals
    397     virtual     void        preExit();
    398 
    399 public:
    400 
    401     virtual     status_t    initCheck() const { return (mOutput == NULL) ? NO_INIT : NO_ERROR; }
    402 
    403                 // return estimated latency in milliseconds, as reported by HAL
    404                 uint32_t    latency() const;
    405                 // same, but lock must already be held
    406                 uint32_t    latency_l() const;
    407 
    408                 void        setMasterVolume(float value);
    409                 void        setMasterMute(bool muted);
    410 
    411                 void        setStreamVolume(audio_stream_type_t stream, float value);
    412                 void        setStreamMute(audio_stream_type_t stream, bool muted);
    413 
    414                 float       streamVolume(audio_stream_type_t stream) const;
    415 
    416                 sp<Track>   createTrack_l(
    417                                 const sp<AudioFlinger::Client>& client,
    418                                 audio_stream_type_t streamType,
    419                                 uint32_t sampleRate,
    420                                 audio_format_t format,
    421                                 audio_channel_mask_t channelMask,
    422                                 size_t frameCount,
    423                                 const sp<IMemory>& sharedBuffer,
    424                                 int sessionId,
    425                                 IAudioFlinger::track_flags_t *flags,
    426                                 pid_t tid,
    427                                 int uid,
    428                                 status_t *status);
    429 
    430                 AudioStreamOut* getOutput() const;
    431                 AudioStreamOut* clearOutput();
    432                 virtual audio_stream_t* stream() const;
    433 
    434                 // a very large number of suspend() will eventually wraparound, but unlikely
    435                 void        suspend() { (void) android_atomic_inc(&mSuspended); }
    436                 void        restore()
    437                                 {
    438                                     // if restore() is done without suspend(), get back into
    439                                     // range so that the next suspend() will operate correctly
    440                                     if (android_atomic_dec(&mSuspended) <= 0) {
    441                                         android_atomic_release_store(0, &mSuspended);
    442                                     }
    443                                 }
    444                 bool        isSuspended() const
    445                                 { return android_atomic_acquire_load(&mSuspended) > 0; }
    446 
    447     virtual     String8     getParameters(const String8& keys);
    448     virtual     void        audioConfigChanged_l(int event, int param = 0);
    449                 status_t    getRenderPosition(size_t *halFrames, size_t *dspFrames);
    450                 int16_t     *mixBuffer() const { return mMixBuffer; };
    451 
    452     virtual     void detachAuxEffect_l(int effectId);
    453                 status_t attachAuxEffect(const sp<AudioFlinger::PlaybackThread::Track> track,
    454                         int EffectId);
    455                 status_t attachAuxEffect_l(const sp<AudioFlinger::PlaybackThread::Track> track,
    456                         int EffectId);
    457 
    458                 virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
    459                 virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
    460                 virtual uint32_t hasAudioSession(int sessionId) const;
    461                 virtual uint32_t getStrategyForSession_l(int sessionId);
    462 
    463 
    464                 virtual status_t setSyncEvent(const sp<SyncEvent>& event);
    465                 virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
    466 
    467                 // called with AudioFlinger lock held
    468                         void     invalidateTracks(audio_stream_type_t streamType);
    469 
    470     virtual     size_t      frameCount() const { return mNormalFrameCount; }
    471 
    472                 // Return's the HAL's frame count i.e. fast mixer buffer size.
    473                 size_t      frameCountHAL() const { return mFrameCount; }
    474 
    475                 status_t         getTimestamp_l(AudioTimestamp& timestamp);
    476 
    477 protected:
    478     // updated by readOutputParameters()
    479     size_t                          mNormalFrameCount;  // normal mixer and effects
    480 
    481     int16_t*                        mMixBuffer;         // frame size aligned mix buffer
    482     int8_t*                         mAllocMixBuffer;    // mixer buffer allocation address
    483 
    484     // suspend count, > 0 means suspended.  While suspended, the thread continues to pull from
    485     // tracks and mix, but doesn't write to HAL.  A2DP and SCO HAL implementations can't handle
    486     // concurrent use of both of them, so Audio Policy Service suspends one of the threads to
    487     // workaround that restriction.
    488     // 'volatile' means accessed via atomic operations and no lock.
    489     volatile int32_t                mSuspended;
    490 
    491     // FIXME overflows every 6+ hours at 44.1 kHz stereo 16-bit samples
    492     // mFramesWritten would be better, or 64-bit even better
    493     size_t                          mBytesWritten;
    494 private:
    495     // mMasterMute is in both PlaybackThread and in AudioFlinger.  When a
    496     // PlaybackThread needs to find out if master-muted, it checks it's local
    497     // copy rather than the one in AudioFlinger.  This optimization saves a lock.
    498     bool                            mMasterMute;
    499                 void        setMasterMute_l(bool muted) { mMasterMute = muted; }
    500 protected:
    501     SortedVector< wp<Track> >       mActiveTracks;  // FIXME check if this could be sp<>
    502     SortedVector<int>               mWakeLockUids;
    503     int                             mActiveTracksGeneration;
    504     wp<Track>                       mLatestActiveTrack; // latest track added to mActiveTracks
    505 
    506     // Allocate a track name for a given channel mask.
    507     //   Returns name >= 0 if successful, -1 on failure.
    508     virtual int             getTrackName_l(audio_channel_mask_t channelMask, int sessionId) = 0;
    509     virtual void            deleteTrackName_l(int name) = 0;
    510 
    511     // Time to sleep between cycles when:
    512     virtual uint32_t        activeSleepTimeUs() const;      // mixer state MIXER_TRACKS_ENABLED
    513     virtual uint32_t        idleSleepTimeUs() const = 0;    // mixer state MIXER_IDLE
    514     virtual uint32_t        suspendSleepTimeUs() const = 0; // audio policy manager suspended us
    515     // No sleep when mixer state == MIXER_TRACKS_READY; relies on audio HAL stream->write()
    516     // No sleep in standby mode; waits on a condition
    517 
    518     // Code snippets that are temporarily lifted up out of threadLoop() until the merge
    519                 void        checkSilentMode_l();
    520 
    521     // Non-trivial for DUPLICATING only
    522     virtual     void        saveOutputTracks() { }
    523     virtual     void        clearOutputTracks() { }
    524 
    525     // Cache various calculated values, at threadLoop() entry and after a parameter change
    526     virtual     void        cacheParameters_l();
    527 
    528     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
    529 
    530 private:
    531 
    532     friend class AudioFlinger;      // for numerous
    533 
    534     PlaybackThread(const Client&);
    535     PlaybackThread& operator = (const PlaybackThread&);
    536 
    537     status_t    addTrack_l(const sp<Track>& track);
    538     bool        destroyTrack_l(const sp<Track>& track);
    539     void        removeTrack_l(const sp<Track>& track);
    540     void        broadcast_l();
    541 
    542     void        readOutputParameters();
    543 
    544     virtual void dumpInternals(int fd, const Vector<String16>& args);
    545     void        dumpTracks(int fd, const Vector<String16>& args);
    546 
    547     SortedVector< sp<Track> >       mTracks;
    548     // mStreamTypes[] uses 1 additional stream type internally for the OutputTrack used by
    549     // DuplicatingThread
    550     stream_type_t                   mStreamTypes[AUDIO_STREAM_CNT + 1];
    551     AudioStreamOut                  *mOutput;
    552 
    553     float                           mMasterVolume;
    554     nsecs_t                         mLastWriteTime;
    555     int                             mNumWrites;
    556     int                             mNumDelayedWrites;
    557     bool                            mInWrite;
    558 
    559     // FIXME rename these former local variables of threadLoop to standard "m" names
    560     nsecs_t                         standbyTime;
    561     size_t                          mixBufferSize;
    562 
    563     // cached copies of activeSleepTimeUs() and idleSleepTimeUs() made by cacheParameters_l()
    564     uint32_t                        activeSleepTime;
    565     uint32_t                        idleSleepTime;
    566 
    567     uint32_t                        sleepTime;
    568 
    569     // mixer status returned by prepareTracks_l()
    570     mixer_state                     mMixerStatus; // current cycle
    571                                                   // previous cycle when in prepareTracks_l()
    572     mixer_state                     mMixerStatusIgnoringFastTracks;
    573                                                   // FIXME or a separate ready state per track
    574 
    575     // FIXME move these declarations into the specific sub-class that needs them
    576     // MIXER only
    577     uint32_t                        sleepTimeShift;
    578 
    579     // same as AudioFlinger::mStandbyTimeInNsecs except for DIRECT which uses a shorter value
    580     nsecs_t                         standbyDelay;
    581 
    582     // MIXER only
    583     nsecs_t                         maxPeriod;
    584 
    585     // DUPLICATING only
    586     uint32_t                        writeFrames;
    587 
    588     size_t                          mBytesRemaining;
    589     size_t                          mCurrentWriteLength;
    590     bool                            mUseAsyncWrite;
    591     // mWriteAckSequence contains current write sequence on bits 31-1. The write sequence is
    592     // incremented each time a write(), a flush() or a standby() occurs.
    593     // Bit 0 is set when a write blocks and indicates a callback is expected.
    594     // Bit 0 is reset by the async callback thread calling resetWriteBlocked(). Out of sequence
    595     // callbacks are ignored.
    596     uint32_t                        mWriteAckSequence;
    597     // mDrainSequence contains current drain sequence on bits 31-1. The drain sequence is
    598     // incremented each time a drain is requested or a flush() or standby() occurs.
    599     // Bit 0 is set when the drain() command is called at the HAL and indicates a callback is
    600     // expected.
    601     // Bit 0 is reset by the async callback thread calling resetDraining(). Out of sequence
    602     // callbacks are ignored.
    603     uint32_t                        mDrainSequence;
    604     // A condition that must be evaluated by prepareTrack_l() has changed and we must not wait
    605     // for async write callback in the thread loop before evaluating it
    606     bool                            mSignalPending;
    607     sp<AsyncCallbackThread>         mCallbackThread;
    608 
    609 private:
    610     // The HAL output sink is treated as non-blocking, but current implementation is blocking
    611     sp<NBAIO_Sink>          mOutputSink;
    612     // If a fast mixer is present, the blocking pipe sink, otherwise clear
    613     sp<NBAIO_Sink>          mPipeSink;
    614     // The current sink for the normal mixer to write it's (sub)mix, mOutputSink or mPipeSink
    615     sp<NBAIO_Sink>          mNormalSink;
    616 #ifdef TEE_SINK
    617     // For dumpsys
    618     sp<NBAIO_Sink>          mTeeSink;
    619     sp<NBAIO_Source>        mTeeSource;
    620 #endif
    621     uint32_t                mScreenState;   // cached copy of gScreenState
    622     static const size_t     kFastMixerLogSize = 4 * 1024;
    623     sp<NBLog::Writer>       mFastMixerNBLogWriter;
    624 public:
    625     virtual     bool        hasFastMixer() const = 0;
    626     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const
    627                                 { FastTrackUnderruns dummy; return dummy; }
    628 
    629 protected:
    630                 // accessed by both binder threads and within threadLoop(), lock on mutex needed
    631                 unsigned    mFastTrackAvailMask;    // bit i set if fast track [i] is available
    632     virtual     void        flushOutput_l();
    633 
    634 private:
    635     // timestamp latch:
    636     //  D input is written by threadLoop_write while mutex is unlocked, and read while locked
    637     //  Q output is written while locked, and read while locked
    638     struct {
    639         AudioTimestamp  mTimestamp;
    640         uint32_t        mUnpresentedFrames;
    641     } mLatchD, mLatchQ;
    642     bool mLatchDValid;  // true means mLatchD is valid, and clock it into latch at next opportunity
    643     bool mLatchQValid;  // true means mLatchQ is valid
    644 };
    645 
    646 class MixerThread : public PlaybackThread {
    647 public:
    648     MixerThread(const sp<AudioFlinger>& audioFlinger,
    649                 AudioStreamOut* output,
    650                 audio_io_handle_t id,
    651                 audio_devices_t device,
    652                 type_t type = MIXER);
    653     virtual             ~MixerThread();
    654 
    655     // Thread virtuals
    656 
    657     virtual     bool        checkForNewParameters_l();
    658     virtual     void        dumpInternals(int fd, const Vector<String16>& args);
    659 
    660 protected:
    661     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
    662     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
    663     virtual     void        deleteTrackName_l(int name);
    664     virtual     uint32_t    idleSleepTimeUs() const;
    665     virtual     uint32_t    suspendSleepTimeUs() const;
    666     virtual     void        cacheParameters_l();
    667 
    668     // threadLoop snippets
    669     virtual     ssize_t     threadLoop_write();
    670     virtual     void        threadLoop_standby();
    671     virtual     void        threadLoop_mix();
    672     virtual     void        threadLoop_sleepTime();
    673     virtual     void        threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove);
    674     virtual     uint32_t    correctLatency_l(uint32_t latency) const;
    675 
    676                 AudioMixer* mAudioMixer;    // normal mixer
    677 private:
    678                 // one-time initialization, no locks required
    679                 FastMixer*  mFastMixer;         // non-NULL if there is also a fast mixer
    680                 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread
    681 
    682                 // contents are not guaranteed to be consistent, no locks required
    683                 FastMixerDumpState mFastMixerDumpState;
    684 #ifdef STATE_QUEUE_DUMP
    685                 StateQueueObserverDump mStateQueueObserverDump;
    686                 StateQueueMutatorDump  mStateQueueMutatorDump;
    687 #endif
    688                 AudioWatchdogDump mAudioWatchdogDump;
    689 
    690                 // accessible only within the threadLoop(), no locks required
    691                 //          mFastMixer->sq()    // for mutating and pushing state
    692                 int32_t     mFastMixerFutex;    // for cold idle
    693 
    694 public:
    695     virtual     bool        hasFastMixer() const { return mFastMixer != NULL; }
    696     virtual     FastTrackUnderruns getFastTrackUnderruns(size_t fastIndex) const {
    697                               ALOG_ASSERT(fastIndex < FastMixerState::kMaxFastTracks);
    698                               return mFastMixerDumpState.mTracks[fastIndex].mUnderruns;
    699                             }
    700 };
    701 
    702 class DirectOutputThread : public PlaybackThread {
    703 public:
    704 
    705     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    706                        audio_io_handle_t id, audio_devices_t device);
    707     virtual                 ~DirectOutputThread();
    708 
    709     // Thread virtuals
    710 
    711     virtual     bool        checkForNewParameters_l();
    712 
    713 protected:
    714     virtual     int         getTrackName_l(audio_channel_mask_t channelMask, int sessionId);
    715     virtual     void        deleteTrackName_l(int name);
    716     virtual     uint32_t    activeSleepTimeUs() const;
    717     virtual     uint32_t    idleSleepTimeUs() const;
    718     virtual     uint32_t    suspendSleepTimeUs() const;
    719     virtual     void        cacheParameters_l();
    720 
    721     // threadLoop snippets
    722     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
    723     virtual     void        threadLoop_mix();
    724     virtual     void        threadLoop_sleepTime();
    725 
    726     // volumes last sent to audio HAL with stream->set_volume()
    727     float mLeftVolFloat;
    728     float mRightVolFloat;
    729 
    730     DirectOutputThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    731                         audio_io_handle_t id, uint32_t device, ThreadBase::type_t type);
    732     void processVolume_l(Track *track, bool lastTrack);
    733 
    734     // prepareTracks_l() tells threadLoop_mix() the name of the single active track
    735     sp<Track>               mActiveTrack;
    736 public:
    737     virtual     bool        hasFastMixer() const { return false; }
    738 };
    739 
    740 class OffloadThread : public DirectOutputThread {
    741 public:
    742 
    743     OffloadThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
    744                         audio_io_handle_t id, uint32_t device);
    745     virtual                 ~OffloadThread() {};
    746 
    747 protected:
    748     // threadLoop snippets
    749     virtual     mixer_state prepareTracks_l(Vector< sp<Track> > *tracksToRemove);
    750     virtual     void        threadLoop_exit();
    751     virtual     void        flushOutput_l();
    752 
    753     virtual     bool        waitingAsyncCallback();
    754     virtual     bool        waitingAsyncCallback_l();
    755     virtual     bool        shouldStandby_l();
    756 
    757 private:
    758                 void        flushHw_l();
    759 
    760 private:
    761     bool        mHwPaused;
    762     bool        mFlushPending;
    763     size_t      mPausedWriteLength;     // length in bytes of write interrupted by pause
    764     size_t      mPausedBytesRemaining;  // bytes still waiting in mixbuffer after resume
    765     wp<Track>   mPreviousTrack;         // used to detect track switch
    766 };
    767 
    768 class AsyncCallbackThread : public Thread {
    769 public:
    770 
    771     AsyncCallbackThread(const wp<PlaybackThread>& playbackThread);
    772 
    773     virtual             ~AsyncCallbackThread();
    774 
    775     // Thread virtuals
    776     virtual bool        threadLoop();
    777 
    778     // RefBase
    779     virtual void        onFirstRef();
    780 
    781             void        exit();
    782             void        setWriteBlocked(uint32_t sequence);
    783             void        resetWriteBlocked();
    784             void        setDraining(uint32_t sequence);
    785             void        resetDraining();
    786 
    787 private:
    788     const wp<PlaybackThread>   mPlaybackThread;
    789     // mWriteAckSequence corresponds to the last write sequence passed by the offload thread via
    790     // setWriteBlocked(). The sequence is shifted one bit to the left and the lsb is used
    791     // to indicate that the callback has been received via resetWriteBlocked()
    792     uint32_t                   mWriteAckSequence;
    793     // mDrainSequence corresponds to the last drain sequence passed by the offload thread via
    794     // setDraining(). The sequence is shifted one bit to the left and the lsb is used
    795     // to indicate that the callback has been received via resetDraining()
    796     uint32_t                   mDrainSequence;
    797     Condition                  mWaitWorkCV;
    798     Mutex                      mLock;
    799 };
    800 
    801 class DuplicatingThread : public MixerThread {
    802 public:
    803     DuplicatingThread(const sp<AudioFlinger>& audioFlinger, MixerThread* mainThread,
    804                       audio_io_handle_t id);
    805     virtual                 ~DuplicatingThread();
    806 
    807     // Thread virtuals
    808                 void        addOutputTrack(MixerThread* thread);
    809                 void        removeOutputTrack(MixerThread* thread);
    810                 uint32_t    waitTimeMs() const { return mWaitTimeMs; }
    811 protected:
    812     virtual     uint32_t    activeSleepTimeUs() const;
    813 
    814 private:
    815                 bool        outputsReady(const SortedVector< sp<OutputTrack> > &outputTracks);
    816 protected:
    817     // threadLoop snippets
    818     virtual     void        threadLoop_mix();
    819     virtual     void        threadLoop_sleepTime();
    820     virtual     ssize_t     threadLoop_write();
    821     virtual     void        threadLoop_standby();
    822     virtual     void        cacheParameters_l();
    823 
    824 private:
    825     // called from threadLoop, addOutputTrack, removeOutputTrack
    826     virtual     void        updateWaitTime_l();
    827 protected:
    828     virtual     void        saveOutputTracks();
    829     virtual     void        clearOutputTracks();
    830 private:
    831 
    832                 uint32_t    mWaitTimeMs;
    833     SortedVector < sp<OutputTrack> >  outputTracks;
    834     SortedVector < sp<OutputTrack> >  mOutputTracks;
    835 public:
    836     virtual     bool        hasFastMixer() const { return false; }
    837 };
    838 
    839 
    840 // record thread
    841 class RecordThread : public ThreadBase, public AudioBufferProvider
    842                         // derives from AudioBufferProvider interface for use by resampler
    843 {
    844 public:
    845 
    846 #include "RecordTracks.h"
    847 
    848             RecordThread(const sp<AudioFlinger>& audioFlinger,
    849                     AudioStreamIn *input,
    850                     uint32_t sampleRate,
    851                     audio_channel_mask_t channelMask,
    852                     audio_io_handle_t id,
    853                     audio_devices_t outDevice,
    854                     audio_devices_t inDevice
    855 #ifdef TEE_SINK
    856                     , const sp<NBAIO_Sink>& teeSink
    857 #endif
    858                     );
    859             virtual     ~RecordThread();
    860 
    861     // no addTrack_l ?
    862     void        destroyTrack_l(const sp<RecordTrack>& track);
    863     void        removeTrack_l(const sp<RecordTrack>& track);
    864 
    865     void        dumpInternals(int fd, const Vector<String16>& args);
    866     void        dumpTracks(int fd, const Vector<String16>& args);
    867 
    868     // Thread virtuals
    869     virtual bool        threadLoop();
    870     virtual status_t    readyToRun();
    871 
    872     // RefBase
    873     virtual void        onFirstRef();
    874 
    875     virtual status_t    initCheck() const { return (mInput == NULL) ? NO_INIT : NO_ERROR; }
    876             sp<AudioFlinger::RecordThread::RecordTrack>  createRecordTrack_l(
    877                     const sp<AudioFlinger::Client>& client,
    878                     uint32_t sampleRate,
    879                     audio_format_t format,
    880                     audio_channel_mask_t channelMask,
    881                     size_t frameCount,
    882                     int sessionId,
    883                     int uid,
    884                     IAudioFlinger::track_flags_t *flags,
    885                     pid_t tid,
    886                     status_t *status);
    887 
    888             status_t    start(RecordTrack* recordTrack,
    889                               AudioSystem::sync_event_t event,
    890                               int triggerSession);
    891 
    892             // ask the thread to stop the specified track, and
    893             // return true if the caller should then do it's part of the stopping process
    894             bool        stop(RecordTrack* recordTrack);
    895 
    896             void        dump(int fd, const Vector<String16>& args);
    897             AudioStreamIn* clearInput();
    898             virtual audio_stream_t* stream() const;
    899 
    900     // AudioBufferProvider interface
    901     virtual status_t    getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts);
    902     virtual void        releaseBuffer(AudioBufferProvider::Buffer* buffer);
    903 
    904     virtual bool        checkForNewParameters_l();
    905     virtual String8     getParameters(const String8& keys);
    906     virtual void        audioConfigChanged_l(int event, int param = 0);
    907             void        readInputParameters();
    908     virtual unsigned int  getInputFramesLost();
    909 
    910     virtual status_t addEffectChain_l(const sp<EffectChain>& chain);
    911     virtual size_t removeEffectChain_l(const sp<EffectChain>& chain);
    912     virtual uint32_t hasAudioSession(int sessionId) const;
    913 
    914             // Return the set of unique session IDs across all tracks.
    915             // The keys are the session IDs, and the associated values are meaningless.
    916             // FIXME replace by Set [and implement Bag/Multiset for other uses].
    917             KeyedVector<int, bool> sessionIds() const;
    918 
    919     virtual status_t setSyncEvent(const sp<SyncEvent>& event);
    920     virtual bool     isValidSyncEvent(const sp<SyncEvent>& event) const;
    921 
    922     static void syncStartEventCallback(const wp<SyncEvent>& event);
    923            void handleSyncStartEvent(const sp<SyncEvent>& event);
    924 
    925     virtual size_t      frameCount() const { return mFrameCount; }
    926             bool        hasFastRecorder() const { return false; }
    927 
    928 private:
    929             void clearSyncStartEvent();
    930 
    931             // Enter standby if not already in standby, and set mStandby flag
    932             void standby();
    933 
    934             // Call the HAL standby method unconditionally, and don't change mStandby flag
    935             void inputStandBy();
    936 
    937             AudioStreamIn                       *mInput;
    938             SortedVector < sp<RecordTrack> >    mTracks;
    939             // mActiveTrack has dual roles:  it indicates the current active track, and
    940             // is used together with mStartStopCond to indicate start()/stop() progress
    941             sp<RecordTrack>                     mActiveTrack;
    942             Condition                           mStartStopCond;
    943 
    944             // updated by RecordThread::readInputParameters()
    945             AudioResampler                      *mResampler;
    946             // interleaved stereo pairs of fixed-point signed Q19.12
    947             int32_t                             *mRsmpOutBuffer;
    948             int16_t                             *mRsmpInBuffer; // [mFrameCount * mChannelCount]
    949             size_t                              mRsmpInIndex;
    950             size_t                              mBufferSize;    // stream buffer size for read()
    951             const uint32_t                      mReqChannelCount;
    952             const uint32_t                      mReqSampleRate;
    953             ssize_t                             mBytesRead;
    954             // sync event triggering actual audio capture. Frames read before this event will
    955             // be dropped and therefore not read by the application.
    956             sp<SyncEvent>                       mSyncStartEvent;
    957             // number of captured frames to drop after the start sync event has been received.
    958             // when < 0, maximum frames to drop before starting capture even if sync event is
    959             // not received
    960             ssize_t                             mFramestoDrop;
    961 
    962             // For dumpsys
    963             const sp<NBAIO_Sink>                mTeeSink;
    964 };
    965